Player Matchup

Anubis
Anubis
BKW-Felipe-_-BOT
Anubis
Level 3
God Stats
2W - 1L
1,268 SR
Queue Stats
2W - 4L
1,251 Elo+
Party 1
Kali
Kali
Detonaw
Kali
Level 28
God Stats
3W - 1L
1,827 SR
Queue Stats
74W - 43L
1,652 Elo+
Solo
Discordia
Discordia
Igorice26
Discordia
Level 11
God Stats
1W - 1L
1,370 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Skadi
Skadi
Speed-iwnl-
Skadi
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,000 Elo+
Party 1
Kukulkan
Kukulkan
stormkill64
Kukulkan
Level 26
God Stats
3W - 4L
1,353 SR
Queue Stats
137W - 158L
1,410 Elo+
Solo
Team Averages
Level 15
1,463 SR
1,362 Elo+

VS

Team Averages
Level 17
1,508 SR
1,457 Elo+
Fenrir
Fenrir
Belogoide
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,489 Elo+
Solo
Discordia
Discordia
MimiWitch
Discordia
Level 12
God Stats
0W - 3L
1,324 SR
Queue Stats
20W - 25L
1,435 Elo+
Solo
Yemoja
Yemoja
RuledBYMarK
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,249 Elo+
Solo
Chaac
Chaac
Vitorino052
Chaac
Level 12
God Stats
15W - 17L
1,500 SR
Queue Stats
151W - 201L
1,520 Elo+
Solo
Apollo
Apollo
daxflyx
Apollo
Level 29
God Stats
13W - 14L
1,715 SR
Queue Stats
115W - 118L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 4
9,852
469
4,114
11,454
4,253
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kali
Detonaw
Kali
20
28 / 1 / 4
16,415
782
35,718
27,276
14,591
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
Igorice26
Discordia
15
1 / 8 / 6
10,503
500
9,250
12,899
6,137
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
1 / 10 / 2
9,449
450
3,029
12,044
4,990
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
stormkill64
Kukulkan
17
10 / 4 / 15
12,249
583
20,707
13,675
5,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Belogoide
Fenrir
16
9 / 11 / 3
10,910
520
11,827
23,090
13,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
MimiWitch
Discordia
15
3 / 8 / 2
8,905
424
8,672
13,137
4,623
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
14
2 / 9 / 5
8,873
423
6,002
20,947
17,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
14 / 8 / 3
11,100
529
16,453
23,944
17,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Apollo
daxflyx
Apollo
2
0 / 6 / 0
5,720
272
0
5,442
1,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
41
41
Kills
28
30
Deaths
42
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
7
4
0.43
L
Fenrir
Belogoide
Fenrir
9
11
3
0.95
W
Kali
Detonaw
Kali
28
1
4
30
W
Discordia
Igorice26
Discordia
1
8
6
0.5
L
Discordia
MimiWitch
Discordia
3
8
2
0.5
L
Yemoja
2
9
5
0.5
W
1
10
2
0.2
L
14
8
3
1.94
L
Apollo
daxflyx
Apollo
0
6
0
0
W
Kukulkan
stormkill64
Kukulkan
10
4
15
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,818
Damage
42,954
77,348
Taken
86,560
35,647
Mitigated
54,163
24,721
Healing
8,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,114
839
0
3,636
11,454
4,253
3,105
369
10,885
39,302
0
L
Fenrir
Belogoide
Fenrir
11,827
4,340
0
2,585
23,090
13,738
0
6,770
16,320
0
45,634
W
Kali
Detonaw
Kali
35,718
19,851
0
15,700
27,276
14,591
6,155
5,543
21,608
0
127,617
W
Discordia
Igorice26
Discordia
9,250
1,294
0
2,114
12,899
6,137
1,443
5,237
7,587
55,993
0
L
Discordia
MimiWitch
Discordia
8,672
563
0
0
13,137
4,623
432
5,333
7,804
42,050
0
L
Yemoja
6,002
1,461
948
324
20,947
17,069
320
9,054
11,893
36,092
0
W
3,029
1,438
0
0
12,044
4,990
1,295
354
11,565
39
35,014
L
16,453
5,211
445
4,489
23,944
17,493
691
7,660
16,284
0
58,659
L
Apollo
daxflyx
Apollo
0
0
0
0
5,442
1,240
0
5,293
149
0
0
W
Kukulkan
stormkill64
Kukulkan
20,707
2,033
597
2,674
13,675
5,676
2,249
3,171
10,429
70,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,468
Gold Earned
45,508
462
Minions Killed
278
0
Camps Cleared
0
1,809,472
Distance Traveled
1,358,870
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,852
469
59
3
0
350,248
1
L
Fenrir
10,910
520
58
3
0
381,760
4
W
Kali
16,415
782
168
8
0
423,955
1
W
Discordia
10,503
500
76
4
0
346,124
0
L
Discordia
8,905
424
77
4
0
332,645
1
L
Yemoja
8,873
423
58
3
0
303,124
0
W
Skadi
9,449
450
57
3
0
301,493
1
L
Chaac
11,100
529
85
4
0
331,277
0
L
Apollo
5,720
272
0
0
0
10,064
0
W
Kukulkan
12,249
583
102
5
0
387,652
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role