Player Matchup

Cernunnos
Cernunnos
GamerTillDeath93
Cernunnos
Level 68
God Stats
34W - 17L
1,563 SR
Queue Stats
202W - 193L
1,395 Elo+
Solo
Cerberus
Cerberus
Rockerboy365
Cerberus
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 79L
1,732 Elo+
Solo
King Arthur
King Arthur
Senor1toDimsdeil
King Arthur
Level 64
God Stats
9W - 13L
1,295 SR
Queue Stats
435W - 518L
1,308 Elo+
Party 1
Raijin
Raijin
filoso247
Raijin
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 139L
1,396 Elo+
Solo
Nemesis
Nemesis
t1bur0ncin_uJAJA
Nemesis
Level 86
God Stats
7W - 6L
1,628 SR
Queue Stats
524W - 551L
1,386 Elo+
Party 1
Team Averages
Level 71
1,497 SR
1,444 Elo+

VS

Team Averages
Level 95
1,546 SR
1,430 Elo+
Chiron
Chiron
D4vicho45
Chiron
Level 78
God Stats
21W - 26L
1,746 SR
Queue Stats
374W - 349L
1,447 Elo+
Solo
Scylla
Scylla
Kikegolas
Scylla
Level 121
God Stats
7W - 9L
1,419 SR
Queue Stats
946W - 843L
1,434 Elo+
Solo
Bakasura
Bakasura
Manueluziel1996
Bakasura
Level 66
God Stats
2W - 2L
1,559 SR
Queue Stats
69W - 56L
1,496 Elo+
Solo
Hercules
Hercules
Thiago84rj
Hercules
Level 155
God Stats
10W - 14L
1,531 SR
Queue Stats
660W - 707L
1,397 Elo+
Solo
Achilles
Achilles
XXNoobGodXX951
Achilles
Level 57
God Stats
6W - 6L
1,474 SR
Queue Stats
303W - 317L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
13
6 / 1 / 6
8,311
554
10,436
10,486
3,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Rockerboy365
Cerberus
13
7 / 1 / 5
8,593
573
11,352
13,813
7,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
Senor1toDimsdeil
King Arthur
13
3 / 0 / 5
8,130
542
6,708
13,181
5,718
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Raijin
filoso247
Raijin
15
1 / 3 / 2
8,717
581
4,437
9,672
3,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
6 / 3 / 4
7,867
524
8,404
9,064
4,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
D4vicho45
Chiron
11
2 / 7 / 0
6,733
449
5,944
12,699
3,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
Kikegolas
Scylla
14
1 / 2 / 1
7,758
517
7,149
7,620
2,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
12
2 / 5 / 2
7,302
487
5,982
12,516
4,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hercules
Thiago84rj
Hercules
10
2 / 2 / 2
6,540
436
6,044
15,355
9,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Achilles
10
1 / 7 / 0
6,299
420
10,235
13,244
8,979
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
23
Kills
8
8
Deaths
23
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chiron
D4vicho45
Chiron
2
7
0
0.29
W
Cernunnos
6
1
6
9
L
Scylla
Kikegolas
Scylla
1
2
1
0.75
L
Bakasura
2
5
2
0.6
W
Cerberus
Rockerboy365
Cerberus
7
1
5
9.5
W
King Arthur
Senor1toDimsdeil
King Arthur
3
0
5
5.5
L
Hercules
Thiago84rj
Hercules
2
2
2
1.5
L
Achilles
1
7
0
0.14
W
Raijin
filoso247
Raijin
1
3
2
0.67
W
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,337
Damage
35,354
56,216
Taken
61,434
25,681
Mitigated
29,037
24,290
Healing
22,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
D4vicho45
Chiron
5,944
2,636
1,096
4,256
12,699
3,323
0
4,355
8,344
0
39,464
W
Cernunnos
10,436
4,865
0
6,564
10,486
3,795
1,280
1,188
9,064
0
44,037
L
Scylla
Kikegolas
Scylla
7,149
0
0
2,025
7,620
2,371
0
3,449
3,757
50,233
0
L
Bakasura
5,982
4,181
453
5,515
12,516
4,750
0
1,801
10,627
0
23,660
W
Cerberus
Rockerboy365
Cerberus
11,352
1,272
559
6,933
13,813
7,896
256
212
13,262
34,367
0
W
King Arthur
Senor1toDimsdeil
King Arthur
6,708
881
270
3,925
13,181
5,718
677
900
11,978
0
37,753
L
Hercules
Thiago84rj
Hercules
6,044
1,395
514
7,536
15,355
9,614
0
3,946
11,409
0
21,003
L
Achilles
10,235
5,460
0
941
13,244
8,979
0
1,662
11,508
0
31,893
W
Raijin
filoso247
Raijin
4,437
132
0
3,598
9,672
3,514
476
3,660
5,705
59,477
0
W
8,404
2,938
624
1,817
9,064
4,758
23
745
7,844
0
34,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,618
Gold Earned
34,632
381
Minions Killed
313
0
Camps Cleared
0
1,479,351
Distance Traveled
1,424,622
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,733
449
65
4
0
253,156
2
W
Cernunnos
8,311
554
69
5
0
264,726
2
L
Scylla
7,758
517
107
7
0
283,579
7
L
Bakasura
7,302
487
66
4
0
301,904
0
W
Cerberus
8,593
573
58
4
0
301,139
3
W
King Arthur
8,130
542
87
6
0
321,561
0
L
Hercules
6,540
436
25
2
0
313,226
0
L
Achilles
6,299
420
50
3
0
272,757
0
W
Raijin
8,717
581
123
8
0
250,457
6
W
Nemesis
7,867
524
44
3
0
341,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role