Player Matchup

Artio
Artio
Brehok
Artio
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
NcY Zeus1172
Tsukuyomi
Level 7
God Stats
0W - 2L
1,245 SR
Queue Stats
4W - 6L
1,302 Elo+
Solo
Jormungandr
Jormungandr
ZBernardPDM
Jormungandr
Level 28
God Stats
12W - 10L
1,603 SR
Queue Stats
89W - 96L
1,435 Elo+
Solo
Neith
Neith
igorlyma
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
mordecai1502
Ra
Level 8
God Stats
2W - 2L
1,594 SR
Queue Stats
29W - 47L
1,390 Elo+
Solo
Team Averages
Level 9
1,488 SR
1,425 Elo+

VS

Team Averages
Level 21
1,488 SR
1,432 Elo+
Set
Set
CdSLucs
Set
Level 14
God Stats
2W - 2L
1,423 SR
Queue Stats
7W - 11L
1,281 Elo+
Party 1
Bakasura
Bakasura
LuiAuVitoBR
Bakasura
Level 28
God Stats
1W - 0L
1,831 SR
Queue Stats
3W - 0L
1,716 Elo+
Party 1
Cthulhu
Cthulhu
NERDAVI1576
Cthulhu
Level 29
God Stats
4W - 6L
1,296 SR
Queue Stats
142W - 179L
1,436 Elo+
Solo
Hel
Hel
dogewithat
Hel
Level 14
God Stats
3W - 2L
1,484 SR
Queue Stats
10W - 12L
1,344 Elo+
Party 1
Danzaburou
Danzaburou
fofaogostosao
Danzaburou
Level 18
God Stats
11W - 11L
1,407 SR
Queue Stats
20W - 29L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Brehok
Artio
6
0 / 2 / 0
4,146
415
2,486
3,967
1,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
NcY Zeus1172
Tsukuyomi
8
1 / 2 / 0
5,047
505
2,249
6,076
1,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
ZBernardPDM
Jormungandr
8
4 / 1 / 0
5,593
559
2,860
6,885
3,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Neith
igorlyma
Neith
8
0 / 1 / 2
4,704
470
1,855
4,380
1,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 5 / 0
4,571
457
1,961
4,364
1,860
Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
11
1 / 0 / 4
6,229
623
3,245
5,849
1,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
LuiAuVitoBR
Bakasura
10
0 / 0 / 1
6,235
624
683
6,169
1,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
NERDAVI1576
Cthulhu
12
7 / 0 / 0
7,453
745
3,715
6,105
2,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 3
4,862
486
2,115
4,189
1,034
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Danzaburou
fofaogostosao
Danzaburou
8
1 / 3 / 1
5,153
515
4,337
5,113
1,557
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
5
Kills
9
11
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artio
Brehok
Artio
0
2
0
0
W
Set
1
0
4
3
W
Bakasura
LuiAuVitoBR
Bakasura
0
0
1
0.5
W
Cthulhu
NERDAVI1576
Cthulhu
7
0
0
7
L
Tsukuyomi
NcY Zeus1172
Tsukuyomi
1
2
0
0.5
L
Jormungandr
ZBernardPDM
Jormungandr
4
1
0
4
W
0
2
3
0.75
W
Danzaburou
fofaogostosao
Danzaburou
1
3
1
0.5
L
Neith
igorlyma
Neith
0
1
2
1
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,411
Damage
14,095
25,672
Taken
27,425
10,721
Mitigated
9,036
7,526
Healing
11,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Brehok
Artio
2,486
447
0
1,255
3,967
1,867
0
0
3,892
7,102
0
W
Set
3,245
1,841
0
2,701
5,849
1,965
0
965
4,809
0
34,712
W
Bakasura
LuiAuVitoBR
Bakasura
683
608
99
4,615
6,169
1,871
3,452
1,367
4,452
0
18,014
W
Cthulhu
NERDAVI1576
Cthulhu
3,715
417
0
2,190
6,105
2,609
0
1,973
4,132
32,398
0
L
Tsukuyomi
NcY Zeus1172
Tsukuyomi
2,249
415
0
2,728
6,076
1,905
0
543
5,514
0
22,588
L
Jormungandr
ZBernardPDM
Jormungandr
2,860
493
0
2,022
6,885
3,655
0
1,696
5,159
13,259
0
W
2,115
429
392
1,141
4,189
1,034
0
1,164
3,025
10,963
0
W
Danzaburou
fofaogostosao
Danzaburou
4,337
1,819
0
240
5,113
1,557
324
1,413
3,700
0
20,668
L
Neith
igorlyma
Neith
1,855
530
0
1,245
4,380
1,434
486
1,178
3,162
0
17,536
L
1,961
540
0
276
4,364
1,860
0
2,104
2,040
15,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,061
Gold Earned
29,932
144
Minions Killed
270
0
Camps Cleared
0
794,920
Distance Traveled
937,539
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,146
415
9
1
0
124,906
0
W
Set
6,229
623
76
8
0
206,571
2
W
Bakasura
6,235
624
74
7
0
188,287
0
W
Cthulhu
7,453
745
69
7
0
194,182
4
L
Tsukuyomi
5,047
505
50
5
0
176,542
2
L
Jormungandr
5,593
559
26
3
0
173,677
0
W
Hel
4,862
486
17
2
0
185,397
0
W
Danzaburou
5,153
515
34
3
0
163,102
0
L
Neith
4,704
470
36
4
0
172,208
0
L
Ra
4,571
457
23
2
0
147,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role