Player Matchup

Fenrir
Fenrir
CrimsonCurse19
Fenrir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Hetto
Cthulhu
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
274W - 264L
1,274 Elo+
Party 1
Zeus
Zeus
Hichokrates
Zeus
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
149W - 157L
1,274 Elo+
Party 1
Merlin
Merlin
LeleSenpai
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,194 Elo+
Solo
Rama
Rama
igNiz98
Rama
Level 38
God Stats
2W - 3L
1,715 SR
Queue Stats
50W - 65L
1,274 Elo+
Party 1
Team Averages
Level 16
1,543 SR
1,303 Elo+

VS

Team Averages
Level 22
1,395 SR
1,400 Elo+
Thoth
Thoth
HeNeedSomeMilk4u
Thoth
Level 12
God Stats
1W - 0L
1,344 SR
Queue Stats
6W - 10L
1,342 Elo+
Party 2
Amaterasu
Amaterasu
HugoMisc
Amaterasu
Level 28
God Stats
17W - 27L
1,349 SR
Queue Stats
105W - 171L
1,301 Elo+
Solo
Bakasura
Bakasura
Jatetzon
Bakasura
Level 26
God Stats
18W - 10L
1,674 SR
Queue Stats
23W - 16L
1,521 Elo+
Party 3
Ullr
Ullr
Ronbows
Ullr
Level 22
God Stats
1W - 0L
1,183 SR
Queue Stats
6W - 11L
1,316 Elo+
Party 2
Apollo
Apollo
silverlabel
Apollo
Level 23
God Stats
12W - 7L
1,423 SR
Queue Stats
24W - 16L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 1
9,319
466
8,422
12,679
6,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Hetto
Cthulhu
15
6 / 4 / 1
9,198
460
9,815
12,783
11,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 10 / 0
6,569
328
3,299
9,265
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
LeleSenpai
Merlin
12
0 / 9 / 1
7,543
377
4,803
13,132
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Rama
igNiz98
Rama
12
0 / 5 / 1
7,520
376
6,881
12,186
3,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 5
9,010
451
4,822
7,097
2,210
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
HugoMisc
Amaterasu
18
3 / 0 / 3
11,513
576
4,020
9,475
5,747
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
Jatetzon
Bakasura
19
13 / 0 / 4
12,291
615
12,386
11,597
5,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ullr
Ronbows
Ullr
18
7 / 2 / 7
11,414
571
14,456
15,973
7,005
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
15
6 / 2 / 6
10,397
520
8,775
13,294
4,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
8
Kills
30
30
Deaths
8
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
1
4
5
0.88
L
Cthulhu
Hetto
Cthulhu
6
4
1
1.63
L
0
10
0
0
W
Amaterasu
HugoMisc
Amaterasu
3
0
3
4.5
W
Bakasura
Jatetzon
Bakasura
13
0
4
15
L
Merlin
LeleSenpai
Merlin
0
9
1
0.06
W
Ullr
Ronbows
Ullr
7
2
7
5.25
L
Rama
igNiz98
Rama
0
5
1
0.1
W
Apollo
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,220
Damage
44,459
60,045
Taken
57,436
27,240
Mitigated
24,936
6,844
Healing
23,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,422
2,299
0
1,376
12,679
6,396
0
179
12,290
219
73,536
W
4,822
724
0
443
7,097
2,210
0
3,751
3,121
32,154
0
L
Cthulhu
Hetto
Cthulhu
9,815
559
0
2,484
12,783
11,539
0
2,983
9,562
42,827
0
L
3,299
701
0
422
9,265
2,224
293
533
8,097
22,762
0
W
Amaterasu
HugoMisc
Amaterasu
4,020
316
67
5,102
9,475
5,747
3,751
1,329
8,121
0
62,318
W
Bakasura
Jatetzon
Bakasura
12,386
9,098
0
3,714
11,597
5,524
1,486
3,211
8,361
0
73,606
L
Merlin
LeleSenpai
Merlin
4,803
507
0
598
13,132
3,896
74
389
12,368
30,066
0
W
Ullr
Ronbows
Ullr
14,456
10,908
0
8,713
15,973
7,005
703
4,350
11,548
0
74,118
L
Rama
igNiz98
Rama
6,881
5,149
0
1,964
12,186
3,185
635
738
10,813
0
43,921
W
Apollo
8,775
4,764
0
4,966
13,294
4,450
2,165
4,834
8,160
0
53,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,149
Gold Earned
54,625
372
Minions Killed
527
0
Camps Cleared
0
1,704,363
Distance Traveled
1,906,626
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,319
466
115
6
0
386,740
5
W
Thoth
9,010
451
51
3
0
352,246
2
L
Cthulhu
9,198
460
69
3
0
371,839
0
L
Zeus
6,569
328
40
2
0
297,588
1
W
Amaterasu
11,513
576
137
7
0
435,108
6
W
Bakasura
12,291
615
148
7
0
477,793
0
L
Merlin
7,543
377
56
3
0
326,109
4
W
Ullr
11,414
571
109
5
0
289,666
0
L
Rama
7,520
376
92
5
0
322,087
0
W
Apollo
10,397
520
82
4
0
351,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role