Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CIPOTACO
Ah Muzen Cab
Level 79
God Stats
5W - 6L
1,358 SR
Queue Stats
49W - 106L
1,273 Elo+
Solo
Cthulhu
Cthulhu
SonnoloTTV
Cthulhu
Level 11
God Stats
0W - 2L
1,838 SR
Queue Stats
0W - 7L
985 Elo+
Solo
Discordia
Discordia
micaran
Discordia
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
11W - 23L
1,310 Elo+
Solo
Team Averages
Level 53
1,565 SR
1,189 Elo+

VS

Team Averages
Level 35
1,616 SR
1,554 Elo+
Hachiman
Hachiman
BigPapaMike
Hachiman
Level 8
God Stats
3W - 1L
1,470 SR
Queue Stats
6W - 3L
1,504 Elo+
Party 1
Bacchus
Bacchus
CrescentWings
Bacchus
Level 84
God Stats
4W - 2L
1,889 SR
Queue Stats
76W - 40L
1,666 Elo+
Party 1
Raijin
Raijin
joeypep
Raijin
Level 13
God Stats
3W - 0L
1,489 SR
Queue Stats
10W - 6L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CIPOTACO
Ah Muzen Cab
6
0 / 1 / 2
7,136
510
502
2,055
600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
SonnoloTTV
Cthulhu
13
2 / 4 / 6
9,245
660
5,508
14,183
13,720
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
micaran
Discordia
14
7 / 4 / 2
9,614
687
12,744
8,854
3,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BigPapaMike
Hachiman
12
1 / 4 / 6
8,856
633
4,905
8,080
2,840
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
14
7 / 1 / 2
11,132
795
7,336
10,986
13,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Raijin
joeypep
Raijin
12
1 / 4 / 4
8,552
611
8,336
9,132
3,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
9
Kills
9
9
Deaths
9
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BigPapaMike
Hachiman
1
4
6
1
L
Ah Muzen Cab
CIPOTACO
Ah Muzen Cab
0
1
2
1
W
Bacchus
7
1
2
8
L
Cthulhu
SonnoloTTV
Cthulhu
2
4
6
1.25
W
Raijin
joeypep
Raijin
1
4
4
0.75
L
Discordia
micaran
Discordia
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,754
Damage
20,577
25,092
Taken
28,198
17,383
Mitigated
19,444
2,659
Healing
2,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BigPapaMike
Hachiman
4,905
2,969
0
756
8,080
2,840
0
5,081
2,509
0
19,690
L
Ah Muzen Cab
CIPOTACO
Ah Muzen Cab
502
244
111
778
2,055
600
0
922
1,053
0
6,019
W
Bacchus
7,336
1,277
0
1,510
10,986
13,500
763
4,883
5,829
22,853
0
L
Cthulhu
SonnoloTTV
Cthulhu
5,508
882
0
486
14,183
13,720
0
7,476
6,343
26,904
0
W
Raijin
joeypep
Raijin
8,336
1,015
0
703
9,132
3,104
462
7,079
1,527
45,126
0
L
Discordia
micaran
Discordia
12,744
268
0
1,284
8,854
3,063
0
6,672
1,992
36,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,995
Gold Earned
28,540
115
Minions Killed
139
0
Camps Cleared
0
542,311
Distance Traveled
682,120
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,856
633
29
2
0
230,957
0
L
Ah Muzen Cab
7,136
510
16
1
0
76,698
0
W
Bacchus
11,132
795
29
2
0
252,673
2
L
Cthulhu
9,245
660
51
4
0
237,539
2
W
Raijin
8,552
611
81
6
0
198,490
2
L
Discordia
9,614
687
48
3
0
228,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role