Player Matchup

The Morrigan
The Morrigan
Dractylus
The Morrigan
Level 129
God Stats
27W - 19L
1,662 SR
Queue Stats
701W - 634L
1,542 Elo+
Solo
Tyr
Tyr
MuFcJ99
Tyr
Level 148
God Stats
8W - 7L
1,626 SR
Queue Stats
330W - 306L
1,553 Elo+
Solo
Athena
Athena
Rod298
Athena
Level 119
God Stats
6W - 15L
1,696 SR
Queue Stats
217W - 214L
1,555 Elo+
Solo
Rama
Rama
XxFINE55EGODxX
Rama
Level 133
God Stats
2W - 4L
1,429 SR
Queue Stats
563W - 515L
1,515 Elo+
Party 1
Thor
Thor
x Metallic
Thor
Level 108
God Stats
1W - 2L
1,485 SR
Queue Stats
18W - 14L
1,517 Elo+
Party 1
Team Averages
Level 127
1,579 SR
1,536 Elo+

VS

Team Averages
Level 123
1,603 SR
1,523 Elo+
Chronos
Chronos
DudeWithTimbs
Chronos
Level 120
God Stats
3W - 1L
1,697 SR
Queue Stats
127W - 137L
1,604 Elo+
Solo
Cerberus
Cerberus
Firestorm678466
Cerberus
Level 89
God Stats
12W - 15L
1,216 SR
Queue Stats
62W - 61L
1,393 Elo+
Solo
Janus
Janus
Lawgrave
Janus
Level 118
God Stats
18W - 7L
1,628 SR
Queue Stats
152W - 111L
1,528 Elo+
Solo
Thanatos
Thanatos
OdÎum
Thanatos
Level 157
God Stats
3W - 0L
1,815 SR
Queue Stats
166W - 144L
1,525 Elo+
Solo
Guan Yu
Guan Yu
mobsquadgunner1
Guan Yu
Level 133
God Stats
15W - 9L
1,658 SR
Queue Stats
124W - 141L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Dractylus
The Morrigan
12
3 / 5 / 1
7,443
532
4,487
7,878
1,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
12
1 / 1 / 0
7,434
531
5,026
8,402
4,501
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
Rod298
Athena
10
2 / 2 / 4
6,647
475
4,238
11,805
3,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 5 / 2
7,260
519
4,592
9,836
2,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 2 / 3
7,646
546
5,802
8,078
2,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
13
1 / 3 / 5
7,092
507
5,427
9,269
2,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
12
2 / 2 / 9
7,440
531
7,729
8,681
4,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
Lawgrave
Janus
14
2 / 2 / 7
8,022
573
7,396
6,292
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
OdÎum
Thanatos
13
8 / 1 / 3
8,135
581
8,303
11,768
4,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
2 / 1 / 3
8,169
584
3,744
8,529
7,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
9
Kills
15
15
Deaths
9
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Dractylus
The Morrigan
3
5
1
0.7
W
Chronos
1
3
5
1.17
W
Cerberus
2
2
9
3.25
W
Janus
Lawgrave
Janus
2
2
7
2.75
L
Tyr
1
1
0
1
W
Thanatos
OdÎum
Thanatos
8
1
3
9.5
L
Athena
Rod298
Athena
2
2
4
2
L
0
5
2
0.2
W
2
1
3
3.5
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,145
Damage
32,599
45,999
Taken
44,539
15,592
Mitigated
20,574
11,855
Healing
27,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Dractylus
The Morrigan
4,487
594
0
1,425
7,878
1,966
0
1,840
5,685
45,048
937
W
Chronos
5,427
2,647
0
5,254
9,269
2,628
1,917
1,351
7,918
47,841
0
W
Cerberus
7,729
355
0
3,941
8,681
4,412
111
1,311
7,370
27,394
0
W
Janus
Lawgrave
Janus
7,396
872
0
1,994
6,292
1,874
150
1,777
4,303
49,892
0
L
Tyr
5,026
547
0
3,178
8,402
4,501
0
3,469
4,524
0
45,565
W
Thanatos
OdÎum
Thanatos
8,303
2,161
0
10,352
11,768
4,281
0
2,824
8,858
0
45,460
L
Athena
Rod298
Athena
4,238
1,200
0
2,159
11,805
3,864
18
6,086
5,619
14,534
0
L
4,592
3,720
0
1,825
9,836
2,628
200
6,439
3,397
0
48,983
W
3,744
543
1,650
4,179
8,529
7,379
40
191
8,302
0
45,598
L
5,802
844
0
3,268
8,078
2,633
0
2,214
5,714
0
40,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,430
Gold Earned
38,858
404
Minions Killed
430
0
Camps Cleared
0
1,406,439
Distance Traveled
1,407,478
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,443
532
90
6
0
259,680
3
W
Chronos
7,092
507
81
6
0
250,665
5
W
Cerberus
7,440
531
57
4
0
294,375
4
W
Janus
8,022
573
108
8
0
274,787
3
L
Tyr
7,434
531
94
7
0
303,570
4
W
Thanatos
8,135
581
75
5
0
286,688
2
L
Athena
6,647
475
23
2
0
309,487
4
L
Rama
7,260
519
107
8
0
243,329
2
W
Guan Yu
8,169
584
109
8
0
300,963
2
L
Thor
7,646
546
90
6
0
290,373
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role