Player Matchup

Neith
Neith
ArcadeLulu
Neith
Level 11
God Stats
1W - 1L
1,374 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Izanami
Izanami
Bhûta
Izanami
Level 23
God Stats
13W - 1L
2,121 SR
Queue Stats
139W - 55L
1,864 Elo+
Solo
Athena
Athena
Cαmεlloταctiκσ
Athena
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 19L
1,806 Elo+
Solo
Tiamat
Tiamat
Eon066
Tiamat
Level 116
God Stats
3W - 1L
1,392 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Loki
Loki
LarryCarry
Loki
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 40
1,578 SR
1,634 Elo+

VS

Team Averages
Level 30
1,618 SR
1,637 Elo+
Artemis
Artemis
Currise1
Artemis
Level 7
God Stats
4W - 3L
1,808 SR
Queue Stats
8W - 9L
1,584 Elo+
Solo
Aphrodite
Aphrodite
Heckenspecht82
Aphrodite
Level 3
God Stats
2W - 3L
1,751 SR
Queue Stats
31W - 39L
1,727 Elo+
Solo
Tyr
Tyr
NyeS_WoT
Tyr
Level 104
God Stats
0W - 4L
1,180 SR
Queue Stats
360W - 326L
1,549 Elo+
Party 1
Mercury
Mercury
Trecxz
Mercury
Level 28
God Stats
3W - 3L
1,619 SR
Queue Stats
42W - 37L
1,644 Elo+
Solo
Janus
Janus
shimular
Janus
Level 7
God Stats
7W - 6L
1,734 SR
Queue Stats
183W - 149L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
3 / 2 / 10
7,930
566
5,845
7,075
2,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
Bhûta
Izanami
17
11 / 2 / 3
10,938
781
9,964
9,773
4,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 3 / 8
8,001
572
7,414
9,930
7,359
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
Eon066
Tiamat
13
0 / 0 / 1
8,091
578
2,278
2,292
1,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
12 / 0 / 5
9,480
677
8,733
8,239
2,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Currise1
Artemis
10
1 / 5 / 0
5,975
427
3,851
10,628
2,818
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
Heckenspecht82
Aphrodite
9
1 / 8 / 2
5,671
405
3,628
8,197
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 2 / 0
8,556
611
3,433
9,733
6,220
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Trecxz
Mercury
12
3 / 6 / 1
7,139
510
2,777
9,736
2,887
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
shimular
Janus
11
0 / 9 / 4
6,559
469
3,216
8,364
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
30
Kills
7
7
Deaths
30
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
3
2
10
4
W
Izanami
Bhûta
Izanami
11
2
3
6.25
L
Artemis
Currise1
Artemis
1
5
0
0.2
W
4
3
8
2.67
W
Tiamat
Eon066
Tiamat
0
0
1
0.5
L
Aphrodite
Heckenspecht82
Aphrodite
1
8
2
0.25
W
12
0
5
14.5
L
2
2
0
1
L
Mercury
Trecxz
Mercury
3
6
1
0.58
L
Janus
shimular
Janus
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,234
Damage
16,905
37,309
Taken
46,658
18,354
Mitigated
16,526
11,639
Healing
7,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
5,845
2,267
0
1,891
7,075
2,295
1,367
2,143
4,870
0
22,007
W
Izanami
Bhûta
Izanami
9,964
4,966
0
3,171
9,773
4,481
7,361
975
8,718
0
84,573
L
Artemis
Currise1
Artemis
3,851
1,817
0
2,032
10,628
2,818
0
1,861
8,767
0
26,083
W
7,414
2,826
0
750
9,930
7,359
99
2,173
7,589
41,786
0
W
Tiamat
Eon066
Tiamat
2,278
681
171
960
2,292
1,225
324
0
2,292
40,776
0
L
Aphrodite
Heckenspecht82
Aphrodite
3,628
1,119
602
1,419
8,197
2,735
0
2,365
5,832
14,241
0
W
8,733
1,584
0
4,696
8,239
2,994
131
1,193
6,996
0
48,791
L
3,433
221
0
3,194
9,733
6,220
0
2,182
7,551
0
41,556
L
Mercury
Trecxz
Mercury
2,777
1,486
0
373
9,736
2,887
0
1,810
7,926
0
33,683
L
Janus
shimular
Janus
3,216
284
0
0
8,364
1,866
0
1,474
6,890
29,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,440
Gold Earned
33,900
445
Minions Killed
311
0
Camps Cleared
0
1,317,453
Distance Traveled
1,250,391
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,930
566
47
3
0
237,949
1
W
Izanami
10,938
781
167
12
0
270,819
2
L
Artemis
5,975
427
52
4
0
219,329
3
W
Athena
8,001
572
60
4
0
284,195
4
W
Tiamat
8,091
578
90
6
0
247,850
2
L
Aphrodite
5,671
405
18
1
0
245,583
2
W
Loki
9,480
677
81
6
0
276,640
0
L
Tyr
8,556
611
112
8
0
277,463
0
L
Mercury
7,139
510
69
5
0
275,924
3
L
Janus
6,559
469
60
4
0
232,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role