Player Matchup

Serqet
Serqet
Arche nilo20
Serqet
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 127L
1,353 Elo+
Party 1
Neith
Neith
Ayakase7en
Neith
Level 24
God Stats
5W - 4L
1,414 SR
Queue Stats
46W - 51L
1,387 Elo+
Solo
Yemoja
Yemoja
CelsinAndrade
Yemoja
Level 22
God Stats
28W - 11L
1,567 SR
Queue Stats
51W - 52L
1,353 Elo+
Solo
Cerberus
Cerberus
Dude V1739
Cerberus
Level 9
God Stats
2W - 3L
1,290 SR
Queue Stats
34W - 58L
1,353 Elo+
Party 1
Tiamat
Tiamat
MarioGP10
Tiamat
Level 18
God Stats
19W - 11L
1,426 SR
Queue Stats
82W - 88L
1,234 Elo+
Solo
Team Averages
Level 30
1,439 SR
1,336 Elo+

VS

Team Averages
Level 19
1,542 SR
1,293 Elo+
Nu Wa
Nu Wa
BoomySoup91713
Nu Wa
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 15L
1,325 Elo+
Solo
Nike
Nike
DaddyMilkies
Nike
Level 26
God Stats
0W - 1L
1,559 SR
Queue Stats
2W - 5L
1,349 Elo+
Solo
Fenrir
Fenrir
WhippedTexas15
Fenrir
Level 22
God Stats
22W - 17L
1,485 SR
Queue Stats
62W - 60L
1,374 Elo+
Solo
Izanami
Izanami
Xd ThunderXx126
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,105 Elo+
Solo
Ah Puch
Ah Puch
aAmerIcanTs
Ah Puch
Level 29
God Stats
68W - 82L
1,663 SR
Queue Stats
537W - 805L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
20
12 / 7 / 10
16,471
969
28,610
26,847
10,931
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
20
4 / 3 / 14
15,090
888
19,398
16,204
7,921
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
1 / 1 / 22
16,578
975
13,101
9,835
11,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
Dude V1739
Cerberus
20
3 / 2 / 22
15,637
920
16,506
19,745
22,758
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
MarioGP10
Tiamat
20
8 / 3 / 16
17,477
1,028
34,802
21,379
17,273
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

77

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 6 / 5
13,459
792
3,367
17,020
5,571
20
9 / 8 / 4
17,354
1,021
37,984
43,894
25,772
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
5 / 10 / 4
15,654
921
21,756
35,897
26,582
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
0 / 1 / 3
12,701
747
2,019
3,332
1,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
aAmerIcanTs
Ah Puch
20
2 / 3 / 7
15,697
923
22,033
24,084
8,478
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
39
28
Kills
16
16
Deaths
28
84
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Serqet
12
7
10
2.43
W
Neith
4
3
14
3.67
L
0
6
5
0.42
W
1
1
22
12
L
9
8
4
1.38
W
Cerberus
Dude V1739
Cerberus
3
2
22
7
W
Tiamat
MarioGP10
Tiamat
8
3
16
5.33
L
5
10
4
0.7
L
0
1
3
1.5
L
Ah Puch
aAmerIcanTs
Ah Puch
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,417
Damage
87,159
94,010
Taken
124,227
70,695
Mitigated
67,454
28,126
Healing
11,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
28,610
15,757
303
3,689
26,847
10,931
0
6,111
20,736
0
43,442
W
Neith
19,398
13,293
0
5,176
16,204
7,921
0
4,866
11,338
0
45,976
L
3,367
651
0
0
17,020
5,571
0
4,263
11,947
9,839
0
W
13,101
3,433
6,577
1,871
9,835
11,812
0
4,082
5,753
44,966
0
L
37,984
7,597
0
4,665
43,894
25,772
0
29,373
13,845
1,987
73,784
W
Cerberus
Dude V1739
Cerberus
16,506
1,698
0
3,798
19,745
22,758
0
5,477
14,268
33,543
0
W
Tiamat
MarioGP10
Tiamat
34,802
3,750
182
6,530
21,379
17,273
0
6,166
15,213
75,516
0
L
21,756
4,021
0
229
35,897
26,582
0
16,094
19,565
0
49,262
L
2,019
1,162
0
520
3,332
1,051
0
2,085
1,247
0
6,275
L
Ah Puch
aAmerIcanTs
Ah Puch
22,033
1,668
0
6,026
24,084
8,478
0
12,594
11,490
71,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,253
Gold Earned
74,865
399
Minions Killed
299
3
Camps Cleared
6
1,470,694
Distance Traveled
1,254,765
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
16,471
969
41
2
0
326,908
0
W
Neith
15,090
888
98
6
0
271,724
0
L
Nu Wa
13,459
792
7
0
3
230,322
2
W
Yemoja
16,578
975
92
5
1
282,580
0
L
Nike
17,354
1,021
104
6
0
304,708
0
W
Cerberus
15,637
920
42
2
0
276,330
0
W
Tiamat
17,477
1,028
126
7
2
313,152
0
L
Fenrir
15,654
921
65
4
1
339,652
0
L
Izanami
12,701
747
5
0
1
101,852
0
L
Ah Puch
15,697
923
118
7
1
278,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role