Player Matchup

Ares
Ares
GiftedBlue1
Ares
Level 81
God Stats
3W - 4L
1,514 SR
Queue Stats
37W - 38L
1,555 Elo+
Party 1
Serqet
Serqet
LadyBisky
Serqet
Level 87
God Stats
0W - 1L
1,318 SR
Queue Stats
133W - 151L
1,483 Elo+
Party 1
Chernobog
Chernobog
Zawg
Chernobog
Level 120
God Stats
17W - 16L
1,621 SR
Queue Stats
217W - 242L
1,501 Elo+
Party 1
Hades
Hades
adkay370
Hades
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 83L
1,577 Elo+
Party 1
Neith
Neith
rilosilo2
Neith
Level 107
God Stats
2W - 1L
1,859 SR
Queue Stats
51W - 45L
1,447 Elo+
Party 1
Team Averages
Level 84
1,562 SR
1,512 Elo+

VS

Team Averages
Level 53
1,638 SR
1,573 Elo+
Izanami
Izanami
FilipeSlv
Izanami
Level 26
God Stats
2W - 1L
1,715 SR
Queue Stats
49W - 19L
1,676 Elo+
Party 2
Ymir
Ymir
IntrepidSalary
Ymir
Level 17
God Stats
4W - 0L
1,910 SR
Queue Stats
40W - 23L
1,582 Elo+
Party 2
Sun Wukong
Sun Wukong
K3nKaNifFF
Sun Wukong
Level 46
God Stats
18W - 15L
1,552 SR
Queue Stats
320W - 335L
1,498 Elo+
Solo
Raijin
Raijin
Nabra
Raijin
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 61L
1,673 Elo+
Party 2
Mercury
Mercury
kennyb1098
Mercury
Level 49
God Stats
32W - 20L
1,511 SR
Queue Stats
407W - 385L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 10 / 6
11,889
457
13,074
29,792
22,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Serqet
LadyBisky
Serqet
15
3 / 19 / 6
10,887
419
7,982
22,688
21,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Zawg
Chernobog
19
8 / 16 / 5
13,465
518
17,196
29,275
11,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hades
adkay370
Hades
16
3 / 13 / 5
10,722
412
7,568
29,901
20,059
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
rilosilo2
Neith
20
8 / 7 / 7
13,830
532
21,990
24,779
10,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FilipeSlv
Izanami
20
20 / 5 / 15
16,028
616
34,566
21,101
9,305
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
5 / 7 / 27
13,893
534
15,651
22,579
12,417
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sun Wukong
K3nKaNifFF
Sun Wukong
20
11 / 2 / 14
14,757
568
19,419
22,616
28,564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Raijin
Nabra
Raijin
20
18 / 5 / 12
15,427
593
24,410
16,974
7,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mercury
kennyb1098
Mercury
20
9 / 6 / 10
14,841
571
16,499
20,695
8,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
141
25
Kills
63
65
Deaths
25
29
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Izanami
FilipeSlv
Izanami
20
5
15
5.5
L
3
10
6
0.6
W
5
7
27
2.64
W
Sun Wukong
K3nKaNifFF
Sun Wukong
11
2
14
9
L
Serqet
LadyBisky
Serqet
3
19
6
0.32
W
Raijin
Nabra
Raijin
18
5
12
4.8
L
Chernobog
Zawg
Chernobog
8
16
5
0.66
L
Hades
adkay370
Hades
3
13
5
0.42
W
Mercury
kennyb1098
Mercury
9
6
10
2.33
L
Neith
rilosilo2
Neith
8
7
7
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,810
Damage
110,545
136,435
Taken
103,965
86,187
Mitigated
66,330
16,367
Healing
22,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
FilipeSlv
Izanami
34,566
26,458
0
8,333
21,101
9,305
5,667
3,653
17,292
0
132,417
L
13,074
296
0
215
29,792
22,712
0
9,345
20,143
66,523
0
W
15,651
3,046
0
2,759
22,579
12,417
1,269
4,194
18,061
61,091
0
W
Sun Wukong
K3nKaNifFF
Sun Wukong
19,419
5,367
0
2,945
22,616
28,564
1,215
5,508
16,802
0
88,404
L
Serqet
LadyBisky
Serqet
7,982
2,810
0
146
22,688
21,862
0
4,793
17,774
118
38,865
W
Raijin
Nabra
Raijin
24,410
2,082
0
1,872
16,974
7,294
448
2,693
13,891
90,148
0
L
Chernobog
Zawg
Chernobog
17,196
11,794
0
5,678
29,275
11,302
1,292
10,806
18,239
0
68,746
L
Hades
adkay370
Hades
7,568
445
126
3,900
29,901
20,059
0
5,984
23,697
39,972
0
W
Mercury
kennyb1098
Mercury
16,499
9,532
0
7,026
20,695
8,750
0
4,712
15,413
0
125,911
L
Neith
rilosilo2
Neith
21,990
6,314
0
6,302
24,779
10,252
1,586
7,986
16,521
0
80,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,793
Gold Earned
74,946
436
Minions Killed
732
0
Camps Cleared
0
1,906,068
Distance Traveled
2,350,012
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,028
616
198
8
0
443,580
0
L
Ares
11,889
457
108
4
0
411,586
1
W
Ymir
13,893
534
78
3
0
452,418
1
W
Sun Wukong
14,757
568
150
6
0
470,288
3
L
Serqet
10,887
419
58
2
0
375,272
2
W
Raijin
15,427
593
119
5
0
455,281
7
L
Chernobog
13,465
518
105
4
0
364,355
0
L
Hades
10,722
412
57
2
0
331,037
3
W
Mercury
14,841
571
187
7
0
528,445
1
L
Neith
13,830
532
108
4
0
423,818
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role