Player Matchup

Fenrir
Fenrir
BezMozgOFF
Fenrir
Level 28
God Stats
6W - 1L
1,740 SR
Queue Stats
25W - 15L
1,473 Elo+
Party 1
Hachiman
Hachiman
JeZee129
Hachiman
Level 8
God Stats
14W - 7L
1,500 SR
Queue Stats
329W - 352L
1,667 Elo+
Party 2
Nemesis
Nemesis
LysergineAbeme
Nemesis
Level 6
God Stats
2W - 0L
1,706 SR
Queue Stats
7W - 2L
1,456 Elo+
Party 1
Mercury
Mercury
SaLes7
Mercury
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
121W - 157L
1,495 Elo+
Solo
Ares
Ares
stpollanen
Ares
Level 10
God Stats
3W - 0L
1,500 SR
Queue Stats
161W - 170L
1,667 Elo+
Party 2
Team Averages
Level 16
1,589 SR
1,551 Elo+

VS

Team Averages
Level 17
1,521 SR
1,461 Elo+
Bellona
Bellona
Brando65er
Bellona
Level 21
God Stats
5W - 2L
1,647 SR
Queue Stats
48W - 61L
1,417 Elo+
Party 3
Raijin
Raijin
MariustRex
Raijin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 161L
1,453 Elo+
Solo
Ymir
Ymir
R_i_n_o_2_2_2
Ymir
Level 27
God Stats
10W - 12L
1,456 SR
Queue Stats
109W - 168L
1,485 Elo+
Party 3
Osiris
Osiris
Wingchuun
Osiris
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 119L
1,737 Elo+
Solo
Artemis
Artemis
psixozina
Artemis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BezMozgOFF
Fenrir
9
3 / 0 / 0
4,791
599
1,078
2,677
783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hachiman
JeZee129
Hachiman
6
3 / 2 / 0
4,039
505
3,239
4,450
1,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 0 / 1
4,150
519
1,823
3,705
994
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mercury
SaLes7
Mercury
7
0 / 1 / 2
4,215
527
1,099
4,288
1,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 1 / 4
4,235
529
2,376
5,098
2,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Brando65er
Bellona
7
1 / 2 / 0
4,520
565
3,333
4,502
3,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
MariustRex
Raijin
9
0 / 1 / 0
4,736
592
624
2,463
592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 1 / 2
4,434
554
2,422
4,182
1,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
Wingchuun
Osiris
1
0 / 0 / 0
1,443
180
0
0
0
Artemis
psixozina
Artemis
6
3 / 3 / 0
4,419
552
3,274
5,030
1,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
7
Kills
4
4
Deaths
7
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BezMozgOFF
Fenrir
3
0
0
3
L
Bellona
Brando65er
Bellona
1
2
0
0.5
W
Hachiman
JeZee129
Hachiman
3
2
0
1.5
W
1
0
1
1.5
L
Raijin
MariustRex
Raijin
0
1
0
0
L
0
1
2
1
W
Mercury
SaLes7
Mercury
0
1
2
1
L
Osiris
Wingchuun
Osiris
0
0
0
0
L
Artemis
psixozina
Artemis
3
3
0
1
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,615
Damage
9,653
20,218
Taken
16,177
6,275
Mitigated
6,915
5,947
Healing
3,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BezMozgOFF
Fenrir
1,078
0
0
1,447
2,677
783
0
279
2,316
0
16,883
L
Bellona
Brando65er
Bellona
3,333
868
0
545
4,502
3,335
49
0
4,502
52
17,007
W
Hachiman
JeZee129
Hachiman
3,239
2,266
0
1,176
4,450
1,213
0
1,496
2,954
0
10,151
W
1,823
888
0
903
3,705
994
0
50
3,455
0
9,267
L
Raijin
MariustRex
Raijin
624
0
0
923
2,463
592
64
0
2,463
20,054
0
L
2,422
685
0
326
4,182
1,736
24
1,142
3,040
10,946
0
W
Mercury
SaLes7
Mercury
1,099
691
0
1,845
4,288
1,092
0
393
3,828
0
16,540
L
Osiris
Wingchuun
Osiris
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
psixozina
Artemis
3,274
1,857
0
1,248
5,030
1,252
71
1,234
3,796
0
12,218
W
2,376
144
0
576
5,098
2,193
0
742
4,356
7,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,430
Gold Earned
19,552
126
Minions Killed
128
0
Camps Cleared
0
759,208
Distance Traveled
553,344
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,791
599
42
5
0
170,934
0
L
Bellona
4,520
565
44
6
0
146,579
1
W
Hachiman
4,039
505
15
2
0
132,293
0
W
Nemesis
4,150
519
26
3
0
132,697
3
L
Raijin
4,736
592
46
6
0
130,543
3
L
Ymir
4,434
554
16
2
0
161,269
1
W
Mercury
4,215
527
38
5
0
166,326
1
L
Osiris
1,443
180
0
0
0
0
0
L
Artemis
4,419
552
22
3
0
114,953
0
W
Ares
4,235
529
5
1
0
156,958
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role