Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
 
Odin
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
JulianCaraz
Chang'e
Level 67
God Stats
12W - 5L
1,184 SR
Queue Stats
350W - 298L
1,438 Elo+
Party 1
Izanami
Izanami
LitaPus
Izanami
Level 122
God Stats
216W - 211L
1,529 SR
Queue Stats
559W - 578L
1,435 Elo+
Solo
Anubis
Anubis
RasFrom97
Anubis
Level 105
God Stats
7W - 7L
1,510 SR
Queue Stats
408W - 365L
1,429 Elo+
Solo
Team Averages
Level 92
1,445 SR
1,460 Elo+

VS

Team Averages
Level 89
1,546 SR
1,493 Elo+
Janus
Janus
Asap_Matt2504
Janus
Level 153
God Stats
11W - 11L
1,531 SR
Queue Stats
113W - 126L
1,454 Elo+
Solo
Serqet
Serqet
Dream_Demon1273
Serqet
Level 107
God Stats
1W - 7L
1,248 SR
Queue Stats
248W - 209L
1,454 Elo+
Solo
Cupid
Cupid
Purple aki1032
Cupid
Level 43
God Stats
10W - 4L
1,980 SR
Queue Stats
105W - 95L
1,627 Elo+
Solo
Amaterasu
Amaterasu
TuinhXSX
Amaterasu
Level 66
God Stats
4W - 3L
1,677 SR
Queue Stats
195W - 207L
1,473 Elo+
Solo
Cthulhu
Cthulhu
mamadou59283
Cthulhu
Level 76
God Stats
0W - 4L
1,294 SR
Queue Stats
578W - 578L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
3 / 0 / 1
9,052
566
7,250
10,127
6,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Odin
 
Odin
14
3 / 1 / 4
8,242
515
6,517
8,420
5,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
JulianCaraz
Chang'e
17
7 / 0 / 5
9,735
608
7,650
11,270
4,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
LitaPus
Izanami
14
2 / 1 / 8
8,240
515
6,998
8,675
2,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
RasFrom97
Anubis
16
5 / 0 / 3
9,417
589
8,532
7,260
3,609
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
7,031
439
4,526
8,864
2,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 0
6,483
405
5,044
9,361
3,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 3 / 0
7,002
438
3,660
7,643
2,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
TuinhXSX
Amaterasu
14
0 / 4 / 0
8,086
505
5,734
13,175
8,172
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
mamadou59283
Cthulhu
10
0 / 5 / 2
6,809
426
6,952
16,821
7,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
20
Kills
2
2
Deaths
20
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
0
1
3.5
W
Odin
 
Odin
3
1
4
5
L
0
5
0
0
L
1
3
0
0.33
W
Chang'e
JulianCaraz
Chang'e
7
0
5
9.5
W
Izanami
LitaPus
Izanami
2
1
8
6
L
1
3
0
0.33
W
Anubis
RasFrom97
Anubis
5
0
3
6.5
L
Amaterasu
TuinhXSX
Amaterasu
0
4
0
0
L
Cthulhu
mamadou59283
Cthulhu
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,947
Damage
25,916
45,752
Taken
55,864
21,789
Mitigated
23,353
27,170
Healing
13,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,250
1,870
0
5,223
10,127
6,514
534
0
9,983
56,033
0
W
Odin
 
Odin
6,517
1,902
0
2,351
8,420
5,033
116
3,292
5,013
0
29,168
L
4,526
66
0
1,224
8,864
2,325
0
5,825
3,039
49,639
0
L
5,044
300
0
138
9,361
3,201
0
2,651
6,710
0
31,033
W
Chang'e
JulianCaraz
Chang'e
7,650
549
639
8,037
11,270
4,018
235
1,074
9,822
73,735
0
W
Izanami
LitaPus
Izanami
6,998
4,208
0
5,021
8,675
2,615
2,088
3,087
5,300
0
63,846
L
3,660
1,241
352
2,732
7,643
2,206
0
344
7,299
0
33,333
W
Anubis
RasFrom97
Anubis
8,532
691
0
5,899
7,260
3,609
720
3,579
3,085
68,723
0
L
Amaterasu
TuinhXSX
Amaterasu
5,734
3,272
0
5,028
13,175
8,172
288
8,326
4,849
0
50,393
L
Cthulhu
mamadou59283
Cthulhu
6,952
238
43
4,207
16,821
7,449
0
6,286
10,535
29,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,686
Gold Earned
35,411
536
Minions Killed
389
0
Camps Cleared
0
1,425,017
Distance Traveled
1,414,842
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,052
566
110
7
0
282,794
4
W
Odin
8,242
515
38
2
0
280,276
3
L
Janus
7,031
439
93
6
0
297,120
6
L
Serqet
6,483
405
60
4
0
312,298
6
W
Chang'e
9,735
608
136
9
0
315,417
0
W
Izanami
8,240
515
106
7
0
293,339
4
L
Cupid
7,002
438
86
5
0
266,584
1
W
Anubis
9,417
589
146
9
0
253,191
0
L
Amaterasu
8,086
505
104
7
0
267,174
5
L
Cthulhu
6,809
426
46
3
0
271,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role