Player Matchup

Cthulhu
Cthulhu
Bazaku2
Cthulhu
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 90L
1,505 Elo+
Solo
Scylla
Scylla
DeusDoDesemprego
Scylla
Level 12
God Stats
13W - 3L
1,657 SR
Queue Stats
16W - 4L
1,722 Elo+
Solo
Danzaburou
Danzaburou
Mix-pe
Danzaburou
Level 25
God Stats
38W - 64L
1,337 SR
Queue Stats
64W - 99L
1,387 Elo+
Solo
Fenrir
Fenrir
UrSven
Fenrir
Level 16
God Stats
4W - 2L
1,451 SR
Queue Stats
8W - 3L
1,599 Elo+
Solo
Nemesis
Nemesis
arthuragustinho
Nemesis
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 51L
1,508 Elo+
Solo
Team Averages
Level 17
1,489 SR
1,544 Elo+

VS

Team Averages
Level 14
1,473 SR
1,491 Elo+
Izanami
Izanami
ItsMeParzival
Izanami
Level 8
God Stats
4W - 11L
1,492 SR
Queue Stats
16W - 35L
1,447 Elo+
Solo
Nemesis
Nemesis
Patinh0 Matador
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Phantomkilller
Cthulhu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,586 Elo+
Solo
Nox
Nox
YukioSenpai2
Nox
Level 27
God Stats
18W - 29L
1,371 SR
Queue Stats
458W - 513L
1,453 Elo+
Solo
Susano
Susano
dynamofux142
Susano
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 86L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bazaku2
Cthulhu
16
3 / 2 / 12
9,485
1,054
10,171
7,550
7,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

16
8 / 0 / 8
10,724
1,192
16,292
2,824
1,002
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Mix-pe
Danzaburou
15
2 / 0 / 9
9,063
1,007
3,860
3,795
1,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
UrSven
Fenrir
15
8 / 1 / 4
9,368
1,041
7,989
6,201
3,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
0 / 0 / 9
8,474
942
6,691
7,705
3,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

361

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
1 / 6 / 2
8,841
982
7,395
13,423
4,709
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 7 / 1
7,691
855
3,993
15,479
5,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

12
0 / 4 / 1
7,298
811
4,994
7,605
3,336
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
2 / 3 / 1
9,080
1,009
4,341
10,360
3,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
12
0 / 1 / 0
7,186
798
1,096
1,651
430
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
8
21
Kills
3
3
Deaths
21
42
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bazaku2
Cthulhu
3
2
12
4.5
W
8
0
8
12
L
Izanami
1
6
2
0.33
W
Danzaburou
Mix-pe
Danzaburou
2
0
9
6.5
L
0
7
1
0.07
L
0
4
1
0.13
W
Fenrir
UrSven
Fenrir
8
1
4
10
L
2
3
1
0.83
W
0
0
9
4.5
L
Susano
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,003
Damage
21,819
28,075
Taken
48,518
15,694
Mitigated
17,672
4,602
Healing
2,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bazaku2
Cthulhu
10,171
1,323
0
595
7,550
7,029
0
2,351
5,199
31,590
0
W
16,292
1,052
0
350
2,824
1,002
0
552
2,272
32,110
0
L
Izanami
7,395
4,733
0
953
13,423
4,709
0
8,283
4,915
0
29,118
W
Danzaburou
Mix-pe
Danzaburou
3,860
989
0
1,509
3,795
1,452
0
916
2,879
0
20,319
L
3,993
455
0
985
15,479
5,427
0
5,725
9,529
0
9,550
L
4,994
530
0
0
7,605
3,336
0
3,647
3,868
9,944
0
W
Fenrir
UrSven
Fenrir
7,989
1,758
0
926
6,201
3,079
0
1,955
4,246
0
13,189
L
4,341
204
0
177
10,360
3,770
0
7,706
2,579
18,303
0
W
6,691
3,022
0
1,222
7,705
3,132
0
3,561
4,144
0
15,609
L
Susano
1,096
70
0
0
1,651
430
0
462
1,164
0
2,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,114
Gold Earned
40,096
161
Minions Killed
109
8
Camps Cleared
4
905,744
Distance Traveled
589,919
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,485
1,054
50
6
0
172,101
0
W
Scylla
10,724
1,192
38
4
4
189,448
0
L
Izanami
8,841
982
57
6
0
138,979
0
W
Danzaburou
9,063
1,007
33
4
3
164,125
2
L
Nemesis
7,691
855
8
1
0
162,103
2
L
Cthulhu
7,298
811
11
1
0
76,866
0
W
Fenrir
9,368
1,041
19
2
0
190,496
0
L
Nox
9,080
1,009
31
3
2
162,750
3
W
Nemesis
8,474
942
21
2
1
189,574
2
L
Susano
7,186
798
2
0
2
49,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role