Player Matchup

Odin
Odin
DiamondStark
Odin
Level 28
God Stats
2W - 0L
1,592 SR
Queue Stats
30W - 26L
1,507 Elo+
Solo
Jing Wei
Jing Wei
Mariougas
Jing Wei
Level 16
God Stats
7W - 2L
1,719 SR
Queue Stats
49W - 37L
1,742 Elo+
Party 1
Ao Kuang
Ao Kuang
Spuros_piperias
Ao Kuang
Level 27
God Stats
20W - 8L
1,590 SR
Queue Stats
240W - 159L
1,316 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ThenTalk
Ah Muzen Cab
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 41L
1,742 Elo+
Party 1
Xing Tian
Xing Tian
makis15
Xing Tian
Level 7
God Stats
6W - 3L
1,500 SR
Queue Stats
31W - 32L
1,593 Elo+
Party 1
Team Averages
Level 21
1,580 SR
1,580 Elo+

VS

Team Averages
Level 14
1,628 SR
1,645 Elo+
Cthulhu
Cthulhu
Cipango
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,731 Elo+
Party 2
King Arthur
King Arthur
Didarkmon
King Arthur
Level 7
God Stats
1W - 1L
1,730 SR
Queue Stats
3W - 1L
1,731 Elo+
Party 2
Da Ji
Da Ji
Kornost
Da Ji
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,676 Elo+
Party 2
Cernunnos
Cernunnos
NevinaPicka
Cernunnos
Level 22
God Stats
5W - 3L
1,701 SR
Queue Stats
107W - 91L
1,552 Elo+
Solo
Aphrodite
Aphrodite
Olyana
Aphrodite
Level 18
God Stats
11W - 4L
1,710 SR
Queue Stats
15W - 11L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 2
8,863
591
10,264
8,347
8,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
Mariougas
Jing Wei
11
1 / 4 / 3
7,003
467
3,347
6,842
1,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
13
3 / 0 / 5
8,125
542
5,695
7,535
2,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Muzen Cab
ThenTalk
Ah Muzen Cab
15
5 / 1 / 2
9,092
606
14,879
8,346
3,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
makis15
Xing Tian
11
0 / 3 / 7
6,609
441
2,591
8,361
3,482
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cipango
Cthulhu
11
3 / 3 / 4
7,351
490
5,291
11,838
8,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
Didarkmon
King Arthur
9
0 / 3 / 1
5,749
383
2,204
11,355
7,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
Kornost
Da Ji
10
3 / 4 / 2
7,092
473
4,969
12,765
4,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
NevinaPicka
Cernunnos
11
3 / 2 / 3
7,069
471
6,746
9,535
3,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
Olyana
Aphrodite
12
0 / 3 / 3
6,650
443
3,981
9,290
3,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
15
Kills
9
9
Deaths
15
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cipango
Cthulhu
3
3
4
1.67
W
6
1
2
7
L
King Arthur
Didarkmon
King Arthur
0
3
1
0.17
L
Da Ji
Kornost
Da Ji
3
4
2
1
W
Jing Wei
Mariougas
Jing Wei
1
4
3
0.63
L
Cernunnos
NevinaPicka
Cernunnos
3
2
3
2.25
L
Aphrodite
Olyana
Aphrodite
0
3
3
0.5
W
Ao Kuang
3
0
5
5.5
W
Ah Muzen Cab
ThenTalk
Ah Muzen Cab
5
1
2
6
W
Xing Tian
makis15
Xing Tian
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,776
Damage
23,191
39,431
Taken
54,783
19,038
Mitigated
26,615
10,711
Healing
18,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cipango
Cthulhu
5,291
531
215
1,208
11,838
8,511
0
1,932
9,866
16,455
0
W
10,264
3,547
0
492
8,347
8,127
973
1,257
6,790
68
48,896
L
King Arthur
Didarkmon
King Arthur
2,204
453
0
2,394
11,355
7,329
0
655
10,352
0
16,705
L
Da Ji
Kornost
Da Ji
4,969
1,353
0
2,446
12,765
4,097
0
975
11,715
0
32,033
W
Jing Wei
Mariougas
Jing Wei
3,347
2,658
0
1,451
6,842
1,832
53
1,706
5,111
0
26,617
L
Cernunnos
NevinaPicka
Cernunnos
6,746
3,163
0
4,447
9,535
3,191
52
3,265
6,270
0
43,068
L
Aphrodite
Olyana
Aphrodite
3,981
244
2,695
5,218
9,290
3,487
82
1,527
7,738
45,417
0
W
Ao Kuang
5,695
1,289
0
1,858
7,535
2,540
0
1,920
5,615
55,846
0
W
Ah Muzen Cab
ThenTalk
Ah Muzen Cab
14,879
8,547
0
5,671
8,346
3,057
510
1,447
6,874
0
75,486
W
Xing Tian
makis15
Xing Tian
2,591
208
338
901
8,361
3,482
0
2,942
5,419
19,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,692
Gold Earned
33,911
391
Minions Killed
282
0
Camps Cleared
0
1,488,715
Distance Traveled
1,356,377
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,351
490
31
2
0
298,669
5
W
Odin
8,863
591
95
6
0
279,999
0
L
King Arthur
5,749
383
32
2
0
276,928
0
L
Da Ji
7,092
473
57
4
0
256,747
4
W
Jing Wei
7,003
467
62
4
0
282,536
4
L
Cernunnos
7,069
471
73
5
0
257,522
6
L
Aphrodite
6,650
443
89
6
0
266,511
1
W
Ao Kuang
8,125
542
87
6
0
331,573
2
W
Ah Muzen Cab
9,092
606
127
8
0
293,302
0
W
Xing Tian
6,609
441
20
1
0
301,305
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role