Player Matchup

Freya
Freya
Booga88
Freya
Level 11
God Stats
18W - 12L
1,697 SR
Queue Stats
57W - 56L
1,345 Elo+
Party 1
Anhur
Anhur
Brljavko
Anhur
Level 28
God Stats
24W - 16L
1,518 SR
Queue Stats
284W - 321L
1,454 Elo+
Solo
Danzaburou
Danzaburou
ETStoner420
Danzaburou
Level 11
God Stats
32W - 19L
1,647 SR
Queue Stats
73W - 70L
1,357 Elo+
Party 1
Raijin
Raijin
Krendel134
Raijin
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,215 Elo+
Solo
Izanami
Izanami
magiric8
Izanami
Level 30
God Stats
6W - 8L
1,500 SR
Queue Stats
388W - 485L
1,424 Elo+
Solo
Team Averages
Level 17
1,573 SR
1,359 Elo+

VS

Team Averages
Level 16
1,521 SR
1,361 Elo+
Chronos
Chronos
EPIB
Chronos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,305 Elo+
Party 2
Osiris
Osiris
GrigoriaRoshe
Osiris
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,305 Elo+
Party 2
Anubis
Anubis
Left98
Anubis
Level 23
God Stats
7W - 9L
1,736 SR
Queue Stats
131W - 123L
1,666 Elo+
Solo
Bacchus
Bacchus
Асбьёрн
Bacchus
Level 18
God Stats
31W - 38L
1,370 SR
Queue Stats
186W - 224L
1,350 Elo+
Solo
Da Ji
Da Ji
Сосиска82
Da Ji
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 45L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Booga88
Freya
18
13 / 4 / 17
11,983
1,198
20,705
13,448
4,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anhur
Brljavko
Anhur
20
12 / 0 / 26
12,966
1,297
18,273
8,185
3,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
ETStoner420
Danzaburou
19
11 / 2 / 26
12,299
1,230
22,093
12,232
5,726
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Raijin
Krendel134
Raijin
17
5 / 3 / 24
10,609
1,061
11,449
9,249
3,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
magiric8
Izanami
18
6 / 3 / 28
11,473
1,147
11,908
12,266
4,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

281

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
EPIB
Chronos
15
3 / 13 / 4
9,636
964
6,417
24,376
7,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
0 / 12 / 10
9,461
946
7,974
25,458
17,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
Left98
Anubis
16
3 / 10 / 8
10,101
1,010
16,649
16,988
7,796
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 6 / 6
9,167
917
7,585
12,989
14,893
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 7 / 5
10,530
1,053
12,013
17,428
9,851
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
45
47
Kills
12
12
Deaths
48
121
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Freya
Booga88
Freya
13
4
17
5.38
W
Anhur
Brljavko
Anhur
12
0
26
25
L
Chronos
EPIB
Chronos
3
13
4
0.38
W
Danzaburou
ETStoner420
Danzaburou
11
2
26
12
L
0
12
10
0.42
W
Raijin
Krendel134
Raijin
5
3
24
5.67
L
Anubis
Left98
Anubis
3
10
8
0.7
W
Izanami
magiric8
Izanami
6
3
28
6.67
L
1
6
6
0.67
L
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,428
Damage
50,638
55,380
Taken
97,239
20,929
Mitigated
57,862
14,862
Healing
7,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Booga88
Freya
20,705
8,114
0
3,950
13,448
4,353
0
8,453
4,945
24,680
0
W
Anhur
Brljavko
Anhur
18,273
12,016
0
4,079
8,185
3,052
0
5,150
2,960
0
31,745
L
Chronos
EPIB
Chronos
6,417
3,179
0
2,577
24,376
7,862
0
9,509
14,867
21,507
0
W
Danzaburou
ETStoner420
Danzaburou
22,093
14,796
0
3,494
12,232
5,726
0
8,597
3,535
0
35,519
L
7,974
3,973
0
1,096
25,458
17,460
0
7,598
17,860
459
23,600
W
Raijin
Krendel134
Raijin
11,449
2,135
0
0
9,249
3,183
0
4,637
4,512
30,070
0
L
Anubis
Left98
Anubis
16,649
557
0
3,067
16,988
7,796
0
4,730
12,258
37,439
0
W
Izanami
magiric8
Izanami
11,908
9,429
0
3,339
12,266
4,615
0
4,638
7,553
0
36,089
L
7,585
1,118
54
231
12,989
14,893
0
4,066
8,923
15,188
0
L
12,013
2,887
0
0
17,428
9,851
0
6,251
11,177
883
26,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,330
Gold Earned
48,895
185
Minions Killed
144
5
Camps Cleared
6
784,998
Distance Traveled
733,926
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,983
1,198
12
1
1
151,509
2
W
Anhur
12,966
1,297
27
3
0
168,287
0
L
Chronos
9,636
964
22
2
1
137,632
0
W
Danzaburou
12,299
1,230
29
3
3
162,235
1
L
Osiris
9,461
946
26
3
4
166,544
2
W
Raijin
10,609
1,061
46
5
0
155,777
0
L
Anubis
10,101
1,010
49
5
0
152,716
0
W
Izanami
11,473
1,147
71
7
1
147,190
1
L
Bacchus
9,167
917
18
2
0
119,904
0
L
Da Ji
10,530
1,053
29
3
1
157,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role