Player Matchup

Danzaburou
Danzaburou
Elfang
Danzaburou
Level 115
God Stats
2W - 3L
1,220 SR
Queue Stats
94W - 114L
1,489 Elo+
Solo
Ymir
Ymir
Uthel
Ymir
Level 98
God Stats
10W - 2L
1,825 SR
Queue Stats
57W - 48L
1,585 Elo+
Party 1
Thoth
Thoth
letsmicoplay
Thoth
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 88L
1,549 Elo+
Party 1
Team Averages
Level 120
1,515 SR
1,541 Elo+

VS

Team Averages
Level 76
1,476 SR
1,611 Elo+
Serqet
Serqet
Freddski
Serqet
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 22L
1,607 Elo+
Party 2
Zeus
Zeus
Taupower
Zeus
Level 85
God Stats
0W - 2L
1,427 SR
Queue Stats
35W - 25L
1,610 Elo+
Party 2
Hercules
Hercules
YagoK22
Hercules
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Elfang
Danzaburou
14
6 / 5 / 8
11,116
741
9,189
11,969
4,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
Uthel
Ymir
14
5 / 3 / 10
11,887
792
9,951
18,070
20,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 3 / 10
11,451
763
17,089
8,589
3,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Freddski
Serqet
12
2 / 5 / 7
9,398
627
5,221
13,523
5,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zeus
12
3 / 7 / 4
9,341
623
14,087
9,464
3,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
YagoK22
Hercules
13
6 / 5 / 5
10,081
672
10,480
19,524
16,281
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
17
Kills
11
11
Deaths
17
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Elfang
Danzaburou
6
5
8
2
L
Serqet
Freddski
Serqet
2
5
7
1.1
L
Zeus
3
7
4
0.71
W
Ymir
Uthel
Ymir
5
3
10
3.33
L
Hercules
YagoK22
Hercules
6
5
5
1.7
W
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,229
Damage
29,788
38,628
Taken
42,511
28,203
Mitigated
24,841
6,031
Healing
4,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Elfang
Danzaburou
9,189
4,395
0
1,191
11,969
4,613
1,084
2,921
8,604
0
35,587
L
Serqet
Freddski
Serqet
5,221
512
0
0
13,523
5,375
0
9,333
4,190
0
20,295
L
Zeus
14,087
1,467
0
493
9,464
3,185
0
7,229
2,235
46,593
0
W
Ymir
Uthel
Ymir
9,951
2,144
0
3,600
18,070
20,516
472
7,403
9,918
28,556
0
L
Hercules
YagoK22
Hercules
10,480
3,452
0
4,209
19,524
16,281
0
10,570
8,954
0
26,857
W
17,089
881
0
1,240
8,589
3,074
1,008
3,127
4,824
67,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,454
Gold Earned
28,820
177
Minions Killed
162
0
Camps Cleared
0
753,626
Distance Traveled
799,337
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,116
741
44
3
0
235,925
1
L
Serqet
9,398
627
29
2
0
288,941
2
L
Zeus
9,341
623
77
5
0
247,482
2
W
Ymir
11,887
792
30
2
0
258,201
4
L
Hercules
10,081
672
56
4
0
262,914
2
W
Thoth
11,451
763
103
7
0
259,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role