Player Matchup

Bastet
Bastet
Bastet_Only
Bastet
Level 18
God Stats
22W - 16L
1,696 SR
Queue Stats
49W - 40L
1,597 Elo+
Solo
Apollo
Apollo
Big Daddy2438
Apollo
Level 16
God Stats
3W - 6L
1,163 SR
Queue Stats
104W - 104L
1,576 Elo+
Solo
Anubis
Anubis
Leotrons 888
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,621 Elo+
Solo
The Morrigan
The Morrigan
Pufall50
The Morrigan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 41L
1,597 Elo+
Solo
Tsukuyomi
Tsukuyomi
josue7478
Tsukuyomi
Level 29
God Stats
14W - 17L
1,694 SR
Queue Stats
50W - 69L
1,572 Elo+
Solo
Team Averages
Level 17
1,511 SR
1,593 Elo+

VS

Team Averages
Level 28
1,512 SR
1,644 Elo+
Hercules
Hercules
Ktulu6153
Hercules
Level 28
God Stats
2W - 7L
1,103 SR
Queue Stats
277W - 270L
1,465 Elo+
Solo
Serqet
Serqet
Leggo_My_Ahegao
Serqet
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
182W - 92L
1,858 Elo+
Party 1
Fenrir
Fenrir
REEEEEEEEE77
Fenrir
Level 28
God Stats
21W - 12L
1,694 SR
Queue Stats
237W - 194L
1,603 Elo+
Solo
Artemis
Artemis
Xxfurious10Xx
Artemis
Level 27
God Stats
71W - 77L
1,497 SR
Queue Stats
82W - 99L
1,416 Elo+
Solo
Tiamat
Tiamat
temp-373459
Tiamat
Level 27
God Stats
50W - 25L
1,765 SR
Queue Stats
161W - 83L
1,878 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
4 / 6 / 1
8,671
510
7,646
12,186
4,112
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 3 / 0
6,994
411
6,497
7,494
1,967
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
4
0 / 5 / 0
5,177
305
31
4,270
1,014
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
Pufall50
The Morrigan
12
0 / 6 / 2
7,017
413
5,127
9,058
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
josue7478
Tsukuyomi
12
2 / 2 / 1
7,741
455
5,918
9,008
4,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ktulu6153
Hercules
15
1 / 2 / 3
8,512
501
3,946
11,647
9,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
9 / 2 / 3
11,106
653
6,942
12,517
5,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
13
2 / 2 / 6
8,993
529
4,303
11,277
10,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
14
2 / 1 / 6
8,317
489
4,719
8,538
3,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
16
7 / 2 / 5
10,284
605
8,963
8,692
6,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
8
Kills
21
22
Deaths
9
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bastet
4
6
1
0.75
L
2
3
0
0.67
W
Hercules
Ktulu6153
Hercules
1
2
3
1.25
W
9
2
3
5.25
L
Anubis
0
5
0
0
L
The Morrigan
Pufall50
The Morrigan
0
6
2
0.17
W
Fenrir
2
2
6
2.5
W
Artemis
2
1
6
5
L
Tsukuyomi
josue7478
Tsukuyomi
2
2
1
1.25
W
Tiamat
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,219
Damage
28,873
42,016
Taken
52,671
14,941
Mitigated
34,069
7,273
Healing
18,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
7,646
2,563
0
2,540
12,186
4,112
0
2,790
8,488
0
33,161
L
6,497
3,191
0
2,445
7,494
1,967
0
891
6,547
0
30,267
W
Hercules
Ktulu6153
Hercules
3,946
1,343
0
5,803
11,647
9,008
781
0
11,147
0
36,580
W
6,942
1,410
0
4,447
12,517
5,188
3,049
141
12,255
0
75,835
L
Anubis
31
31
0
79
4,270
1,014
14
1,593
2,581
5,162
0
L
The Morrigan
Pufall50
The Morrigan
5,127
1,228
0
883
9,058
3,029
0
3,103
5,706
35,200
1,202
W
Fenrir
4,303
495
0
1,416
11,277
10,319
867
1,940
9,337
0
27,564
W
Artemis
4,719
2,475
0
3,581
8,538
3,062
2,859
1,131
7,368
0
40,511
L
Tsukuyomi
josue7478
Tsukuyomi
5,918
1,449
0
1,326
9,008
4,819
218
168
8,775
0
36,613
W
Tiamat
8,963
862
0
3,526
8,692
6,492
3,654
1,191
7,501
64,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,600
Gold Earned
47,212
299
Minions Killed
480
0
Camps Cleared
0
1,070,741
Distance Traveled
1,680,248
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,671
510
69
4
0
300,478
3
L
Apollo
6,994
411
55
3
0
201,383
2
W
Hercules
8,512
501
71
4
0
329,717
2
W
Serqet
11,106
653
139
8
0
390,509
7
L
Anubis
5,177
305
14
1
0
124,027
0
L
The Morrigan
7,017
413
81
5
0
226,513
0
W
Fenrir
8,993
529
44
3
0
341,868
2
W
Artemis
8,317
489
93
5
0
293,729
0
L
Tsukuyomi
7,741
455
80
5
0
218,340
0
W
Tiamat
10,284
605
133
8
0
324,425
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role