Player Matchup

Geb
Geb
Masters
 
Geb
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Grandmaster
GinoSZN
Rama
Grandmaster
Level 150
God Stats
34W - 29L
1,776 SR
Queue Stats
418W - 336L
3,088 MMR
Solo
Chaac
Chaac
Masters
Joseel6why9
Chaac
Masters
Level 160
God Stats
4W - 6L
1,505 SR
Queue Stats
354W - 267L
2,812 MMR
Party 2
Tsukuyomi
Tsukuyomi
Masters
bikuandu_06
Tsukuyomi
Masters
Level 158
God Stats
36W - 18L
1,829 SR
Queue Stats
240W - 194L
2,609 MMR
Party 2
Hel
Hel
Grandmaster
carIitxs
Hel
Grandmaster
Level 160
God Stats
73W - 52L
1,911 SR
Queue Stats
564W - 486L
3,046 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 158
1,704 SR
2,611 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 120
1,797 SR
2,278 MMR
Khepri
Khepri
Masters
 
Khepri
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Diamond I
AntonioRecio100
Izanami
Diamond I
Level 60
God Stats
3W - 1L
1,902 SR
Queue Stats
158W - 144L
2,478 MMR
Solo
Ullr
Ullr
Masters
Fleewy
Ullr
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Grandmaster
LBurd
Sun Wukong
Grandmaster
Level 154
God Stats
20W - 7L
2,123 SR
Queue Stats
321W - 278L
3,019 MMR
Solo
Ao Kuang
Ao Kuang
Masters
kоneko
Ao Kuang
Masters
Level 69
God Stats
5W - 0L
1,962 SR
Queue Stats
42W - 4L
2,893 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 3 / 2
5,896
421
2,821
12,694
6,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
GinoSZN
Rama
12
0 / 6 / 1
7,030
502
5,697
10,256
2,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 4 / 2
7,290
521
7,161
11,191
6,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
bikuandu_06
Tsukuyomi
13
2 / 5 / 1
7,114
508
6,116
9,932
4,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
0 / 5 / 0
6,623
473
4,354
11,404
3,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bans
The MorriganAphroditeChang'eApolloSet

VS

Bans
PersephoneGuan YuCerberusBellonaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
2 / 1 / 9
7,467
533
3,414
9,856
7,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 2 / 4
7,773
555
6,148
7,494
3,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ullr
Fleewy
Ullr
14
6 / 0 / 6
8,546
610
13,040
9,317
3,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
LBurd
Sun Wukong
15
3 / 0 / 4
8,763
626
7,545
10,924
6,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ao Kuang
kоneko
Ao Kuang
16
9 / 0 / 4
9,436
674
10,776
9,820
3,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
3
Kills
23
23
Deaths
3
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
2
0.33
W
Khepri
 
Khepri
2
1
9
6.5
W
3
2
4
2.5
W
Ullr
Fleewy
Ullr
6
0
6
9
L
Rama
GinoSZN
Rama
0
6
1
0.08
L
1
4
2
0.5
W
Sun Wukong
LBurd
Sun Wukong
3
0
4
5
L
Tsukuyomi
bikuandu_06
Tsukuyomi
2
5
1
0.5
L
0
5
0
0
W
Ao Kuang
kоneko
Ao Kuang
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,149
Damage
40,923
55,477
Taken
47,411
24,423
Mitigated
25,066
17,234
Healing
21,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,821
718
0
1,727
12,694
6,851
0
3,003
9,691
11,321
0
W
Khepri
 
Khepri
3,414
208
0
4,805
9,856
7,386
167
1,980
7,748
17,902
0
W
6,148
3,939
0
3,477
7,494
3,287
1,590
739
6,755
0
55,654
W
Ullr
Fleewy
Ullr
13,040
5,551
0
4,139
9,317
3,892
2,187
2,050
7,062
0
54,584
L
Rama
GinoSZN
Rama
5,697
4,292
0
2,932
10,256
2,802
124
3,897
6,359
0
48,944
L
7,161
1,634
0
3,796
11,191
6,778
60
2,513
8,678
0
45,159
W
Sun Wukong
LBurd
Sun Wukong
7,545
2,294
0
5,549
10,924
6,630
558
136
10,788
0
58,415
L
Tsukuyomi
bikuandu_06
Tsukuyomi
6,116
2,029
0
2,626
9,932
4,006
214
1,459
8,473
0
47,052
L
4,354
349
1,184
4,969
11,404
3,986
0
3,318
8,086
45,277
0
W
Ao Kuang
kоneko
Ao Kuang
10,776
2,072
0
3,686
9,820
3,871
0
1,823
7,883
75,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,953
Gold Earned
41,985
405
Minions Killed
445
0
Camps Cleared
0
1,387,576
Distance Traveled
1,457,253
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,896
421
14
1
0
287,678
4
W
Khepri
7,467
533
27
2
0
281,064
6
W
Izanami
7,773
555
104
7
0
249,299
2
W
Ullr
8,546
610
86
6
0
292,240
4
L
Rama
7,030
502
104
7
0
223,401
3
L
Chaac
7,290
521
93
7
0
282,030
1
W
Sun Wukong
8,763
626
115
8
0
305,911
1
L
Tsukuyomi
7,114
508
92
7
0
315,340
3
L
Hel
6,623
473
102
7
0
279,127
4
W
Ao Kuang
9,436
674
113
8
0
328,739
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role