Player Matchup

Sobek
Sobek
AQuuA-v
Sobek
Level 121
God Stats
1W - 1L
1,720 SR
Queue Stats
141W - 142L
1,498 Elo+
Party 1
Osiris
Osiris
Arabesk-Sama
Osiris
Level 128
God Stats
16W - 16L
1,544 SR
Queue Stats
788W - 747L
1,528 Elo+
Party 1
Amaterasu
Amaterasu
Briixxn
Amaterasu
Level 96
God Stats
21W - 18L
1,584 SR
Queue Stats
289W - 270L
1,513 Elo+
Party 1
Izanami
Izanami
GehirnSchlucky
Izanami
Level 29
God Stats
17W - 19L
1,391 SR
Queue Stats
298W - 314L
1,487 Elo+
Party 1
Scylla
Scylla
Sharkyy-v
Scylla
Level 84
God Stats
13W - 16L
1,458 SR
Queue Stats
242W - 208L
1,499 Elo+
Party 1
Team Averages
Level 92
1,539 SR
1,505 Elo+

VS

Team Averages
Level 104
1,579 SR
1,564 Elo+
Athena
Athena
 
Athena
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Juldol1234
Ne Zha
Level 67
God Stats
21W - 18L
1,794 SR
Queue Stats
437W - 439L
1,428 Elo+
Solo
Ao Kuang
Ao Kuang
XI-_xT3R0x_-IX
Ao Kuang
Level 157
God Stats
9W - 6L
1,268 SR
Queue Stats
509W - 372L
1,701 Elo+
Party 2
Janus
Janus
davidyepesmarti
Janus
Level 48
God Stats
7W - 4L
1,637 SR
Queue Stats
99W - 71L
1,599 Elo+
Party 2
Hou Yi
Hou Yi
felixCanarias
Hou Yi
Level 129
God Stats
33W - 28L
1,695 SR
Queue Stats
79W - 83L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AQuuA-v
Sobek
14
5 / 5 / 11
10,247
488
10,651
25,792
26,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Osiris
16
2 / 7 / 1
10,528
501
7,838
21,466
14,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
Briixxn
Amaterasu
14
6 / 6 / 5
9,600
457
8,061
20,382
9,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 12 / 9
9,265
441
11,744
18,629
6,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Sharkyy-v
Scylla
14
4 / 8 / 7
9,376
446
12,549
11,962
4,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
6 / 7 / 12
10,982
523
12,425
24,178
19,356
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
Juldol1234
Ne Zha
15
0 / 7 / 9
9,028
430
7,864
16,401
5,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
20
11 / 0 / 4
12,545
597
28,395
23,346
11,953
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 3 / 4
9,713
463
10,910
9,146
3,249
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
16 / 4 / 5
11,952
569
20,775
12,026
4,689
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
72
21
Kills
38
38
Deaths
21
33
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
6
7
12
1.71
L
Sobek
AQuuA-v
Sobek
5
5
11
2.1
L
Osiris
2
7
1
0.36
L
Amaterasu
Briixxn
Amaterasu
6
6
5
1.42
L
4
12
9
0.71
W
Ne Zha
Juldol1234
Ne Zha
0
7
9
0.64
L
Scylla
Sharkyy-v
Scylla
4
8
7
0.94
W
Ao Kuang
11
0
4
13
W
5
3
4
2.33
W
16
4
5
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,843
Damage
80,369
98,231
Taken
85,097
61,013
Mitigated
44,911
24,771
Healing
29,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
12,425
3,589
0
5,310
24,178
19,356
101
7,070
16,862
39,754
0
L
Sobek
AQuuA-v
Sobek
10,651
1,299
0
10,155
25,792
26,386
0
15,136
10,656
37,940
0
L
Osiris
7,838
3,399
0
7,436
21,466
14,017
1,109
14,820
6,646
0
64,745
L
Amaterasu
Briixxn
Amaterasu
8,061
3,543
0
3,983
20,382
9,011
0
8,632
11,750
0
53,857
L
11,744
6,683
210
1,885
18,629
6,688
0
6,438
12,191
0
45,112
W
Ne Zha
Juldol1234
Ne Zha
7,864
2,655
940
3,078
16,401
5,664
104
6,161
10,034
0
67,365
L
Scylla
Sharkyy-v
Scylla
12,549
923
0
1,102
11,962
4,911
0
6,704
5,258
48,347
0
W
Ao Kuang
28,395
6,904
0
14,913
23,346
11,953
0
3,131
20,127
98,081
0
W
10,910
142
0
2,410
9,146
3,249
379
4,334
4,746
60,413
0
W
20,775
9,687
0
2,780
12,026
4,689
3,159
1,858
10,128
0
68,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,016
Gold Earned
54,220
428
Minions Killed
499
0
Camps Cleared
0
1,765,230
Distance Traveled
1,923,478
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,982
523
57
3
0
379,654
1
L
Sobek
10,247
488
56
3
0
375,055
3
L
Osiris
10,528
501
124
6
0
348,834
2
L
Amaterasu
9,600
457
73
3
0
409,133
3
L
Izanami
9,265
441
81
4
0
302,939
2
W
Ne Zha
9,028
430
82
4
0
373,776
0
L
Scylla
9,376
446
94
4
0
329,269
1
W
Ao Kuang
12,545
597
152
7
0
417,530
1
W
Janus
9,713
463
104
5
0
376,642
1
W
Hou Yi
11,952
569
104
5
0
375,876
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role