Player Matchup

Bellona
Bellona
EL_KoKoa
Bellona
Level 28
God Stats
9W - 5L
1,500 SR
Queue Stats
288W - 238L
1,467 Elo+
Solo
Ullr
Ullr
Jam McDog
Ullr
Level 28
God Stats
8W - 11L
1,187 SR
Queue Stats
236W - 229L
1,563 Elo+
Solo
Anubis
Anubis
TwistyNIPSnCHPS
Anubis
Level 23
God Stats
5W - 2L
1,789 SR
Queue Stats
241W - 263L
1,489 Elo+
Solo
Set
Set
UnknownInception
Set
Level 8
God Stats
1W - 1L
1,264 SR
Queue Stats
25W - 33L
1,389 Elo+
Solo
Cthulhu
Cthulhu
jib690
Cthulhu
Level 24
God Stats
48W - 41L
1,470 SR
Queue Stats
59W - 67L
1,414 Elo+
Solo
Team Averages
Level 22
1,442 SR
1,465 Elo+

VS

Team Averages
Level 16
1,616 SR
1,597 Elo+
Ares
Ares
Orik_king
Ares
Level 5
God Stats
16W - 9L
1,811 SR
Queue Stats
23W - 23L
1,675 Elo+
Party 1
Artemis
Artemis
SYSDREAMspiro
Artemis
Level 29
God Stats
17W - 18L
1,641 SR
Queue Stats
27W - 29L
1,675 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SiyarK936
Cu Chulainn
Level 23
God Stats
29W - 24L
1,285 SR
Queue Stats
718W - 749L
1,435 Elo+
Party 2
Da Ji
Da Ji
yukimoon17
Da Ji
Level 4
God Stats
2W - 2L
1,704 SR
Queue Stats
238W - 268L
1,704 Elo+
Party 2
Hel
Hel
zif-demon
Hel
Level 20
God Stats
21W - 10L
1,642 SR
Queue Stats
504W - 514L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EL_KoKoa
Bellona
20
17 / 1 / 7
18,182
649
28,569
43,019
58,195
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
20
1 / 7 / 7
12,973
463
7,253
23,609
9,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
11 / 6 / 6
15,828
565
26,567
23,891
14,824
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
4 / 3 / 14
15,904
568
15,500
22,568
12,927
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
jib690
Cthulhu
20
5 / 7 / 12
15,582
557
19,270
30,784
36,482
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
3 / 7 / 14
12,324
440
14,446
33,293
29,403
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
20
15 / 8 / 7
13,984
499
48,289
33,839
18,707
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
SiyarK936
Cu Chulainn
20
5 / 11 / 1
12,504
447
13,296
30,317
18,153
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
15
0 / 9 / 2
10,422
372
1,910
19,393
8,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
1 / 3 / 5
12,396
443
11,132
17,975
6,549
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
53
38
Kills
24
24
Deaths
38
46
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bellona
EL_KoKoa
Bellona
17
1
7
20.5
W
Ullr
1
7
7
0.64
L
Ares
3
7
14
1.43
L
Artemis
15
8
7
2.31
L
Cu Chulainn
SiyarK936
Cu Chulainn
5
11
1
0.5
W
11
6
6
2.33
W
4
3
14
3.67
W
Cthulhu
jib690
Cthulhu
5
7
12
1.57
L
Da Ji
0
9
2
0.11
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,159
Damage
89,073
143,871
Taken
134,817
131,739
Mitigated
80,965
64,382
Healing
33,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
EL_KoKoa
Bellona
28,569
15,265
0
31,167
43,019
58,195
5,867
9,638
33,381
0
157,415
W
Ullr
7,253
2,269
0
6,370
23,609
9,311
2,753
3,684
19,925
0
62,789
L
Ares
14,446
1,636
337
3,669
33,293
29,403
0
11,986
21,069
34,180
0
L
Artemis
48,289
35,733
1,517
11,506
33,839
18,707
3,086
15,191
18,404
0
109,786
L
Cu Chulainn
SiyarK936
Cu Chulainn
13,296
4,064
267
4,324
30,317
18,153
0
8,772
21,365
0
105,563
W
26,567
563
1,446
9,252
23,891
14,824
406
3,181
20,710
97,968
0
W
15,500
6,235
0
8,378
22,568
12,927
1,574
4,856
17,712
0
131,298
W
Cthulhu
jib690
Cthulhu
19,270
939
1,959
5,810
30,784
36,482
647
9,132
21,652
58,056
0
L
Da Ji
1,910
325
0
15
19,393
8,153
930
3,979
15,270
4,265
38,249
L
11,132
204
5,552
6,027
17,975
6,549
0
4,825
12,872
76,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,469
Gold Earned
61,630
718
Minions Killed
510
0
Camps Cleared
0
2,515,813
Distance Traveled
2,316,374
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
18,182
649
223
8
0
529,614
2
W
Ullr
12,973
463
88
3
0
512,604
2
L
Ares
12,324
440
26
1
0
435,410
0
L
Artemis
13,984
499
123
4
0
400,551
0
L
Cu Chulainn
12,504
447
134
5
0
483,686
2
W
Anubis
15,828
565
131
5
0
413,773
7
W
Set
15,904
568
192
7
0
571,493
0
W
Cthulhu
15,582
557
84
3
0
488,329
10
L
Da Ji
10,422
372
88
3
0
430,055
0
L
Hel
12,396
443
139
5
0
566,672
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role