Player Matchup

Fenrir
Fenrir
AntaresWolf96
Fenrir
Level 7
God Stats
5W - 7L
1,628 SR
Queue Stats
8W - 14L
1,318 Elo+
Party 1
Tiamat
Tiamat
Ferydon92
Tiamat
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 17L
1,298 Elo+
Party 1
Skadi
Skadi
Paddy9Iron
Skadi
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
crowless00
Thanatos
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 13L
1,342 Elo+
Party 1
Ymir
Ymir
nemesis7790
Ymir
Level 4
God Stats
2W - 1L
1,835 SR
Queue Stats
3W - 7L
1,465 Elo+
Party 1
Team Averages
Level 7
1,592 SR
1,384 Elo+

VS

Team Averages
Level 10
1,415 SR
1,456 Elo+
Anhur
Anhur
GreenGoatHerder
Anhur
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 63L
1,384 Elo+
Party 2
Cthulhu
Cthulhu
Janex4479
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,664 Elo+
Solo
Danzaburou
Danzaburou
Krasher_1988
Danzaburou
Level 5
God Stats
3W - 8L
1,287 SR
Queue Stats
7W - 13L
1,330 Elo+
Solo
Kali
Kali
Sowa-Delao
Kali
Level 5
God Stats
4W - 2L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Osiris
Osiris
serhatKbars
Osiris
Level 17
God Stats
2W - 4L
1,288 SR
Queue Stats
58W - 54L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 13 / 28
17,989
1,058
31,820
42,021
37,206
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tiamat
Ferydon92
Tiamat
20
12 / 4 / 36
17,762
1,045
41,905
27,895
24,533
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Skadi
16
0 / 0 / 1
10,450
615
0
0
0
Thanatos
crowless00
Thanatos
20
15 / 6 / 30
17,808
1,048
32,504
31,397
14,544
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 5 / 32
19,675
1,157
22,514
45,988
57,434
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 11 / 17
18,467
1,086
41,832
32,209
11,061
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Janex4479
Cthulhu
19
1 / 22 / 4
13,328
784
4,962
37,915
17,743
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Krasher_1988
Danzaburou
15
0 / 0 / 0
10,300
606
0
0
0
20
10 / 9 / 13
20,119
1,183
48,329
36,366
15,138
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
20
10 / 11 / 16
19,555
1,150
43,959
43,716
36,232
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
78
51
Kills
28
28
Deaths
53
127
Assists
50
Player
Kills
Deaths
Assists
KDA
L
14
13
28
2.15
L
Tiamat
Ferydon92
Tiamat
12
4
36
7.5
W
7
11
17
1.41
W
Cthulhu
Janex4479
Cthulhu
1
22
4
0.14
W
Danzaburou
Krasher_1988
Danzaburou
0
0
0
0
L
Skadi
0
0
1
0.5
W
10
9
13
1.83
L
Thanatos
crowless00
Thanatos
15
6
30
5
L
10
5
32
5.2
W
Osiris
10
11
16
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,743
Damage
139,082
147,301
Taken
150,206
133,717
Mitigated
80,174
30,724
Healing
37,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
31,820
13,326
0
5,502
42,021
37,206
0
934
39,836
0
50,224
L
Tiamat
Ferydon92
Tiamat
41,905
2,140
0
5,774
27,895
24,533
0
1,268
26,266
67,868
0
W
41,832
27,075
0
6,358
32,209
11,061
0
16,828
15,381
0
82,408
W
Cthulhu
Janex4479
Cthulhu
4,962
1,508
0
0
37,915
17,743
0
12,070
25,197
10,831
0
W
Danzaburou
Krasher_1988
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Skadi
0
0
0
0
0
0
0
0
0
0
0
W
48,329
17,838
0
15,592
36,366
15,138
0
17,175
18,285
0
89,542
L
Thanatos
crowless00
Thanatos
32,504
12,416
0
14,039
31,397
14,544
0
2,717
28,059
0
53,239
L
22,514
7,810
0
5,409
45,988
57,434
0
1,096
43,281
38,409
0
W
Osiris
43,959
24,542
0
15,320
43,716
36,232
0
18,346
25,370
1,110
67,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,684
Gold Earned
81,769
165
Minions Killed
256
3
Camps Cleared
7
1,197,003
Distance Traveled
1,171,228
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
17,989
1,058
33
2
1
258,248
0
L
Tiamat
17,762
1,045
64
4
2
340,557
0
W
Anhur
18,467
1,086
88
5
1
285,201
0
W
Cthulhu
13,328
784
11
1
0
221,326
5
W
Danzaburou
10,300
606
0
0
0
0
0
L
Skadi
10,450
615
0
0
0
0
0
W
Kali
20,119
1,183
95
6
4
355,199
0
L
Thanatos
17,808
1,048
39
2
0
312,294
1
L
Ymir
19,675
1,157
29
2
0
285,904
0
W
Osiris
19,555
1,150
62
4
2
309,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role