Player Matchup

Guan Yu
Guan Yu
JULI_SPAMER
Guan Yu
Level 7
God Stats
4W - 2L
1,732 SR
Queue Stats
5W - 9L
1,294 Elo+
Solo
Bastet
Bastet
Pumpkin_Moon-
Bastet
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 9L
1,711 Elo+
Solo
Cernunnos
Cernunnos
Squadly
Cernunnos
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,767 Elo+
Solo
Cerberus
Cerberus
Vladimir718020
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 256L
1,431 Elo+
Solo
Yemoja
Yemoja
WinnableOdin99
Yemoja
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,546 SR
1,541 Elo+

VS

Team Averages
Level 24
1,499 SR
1,530 Elo+
Neith
Neith
Akhenalahim
Neith
Level 29
God Stats
17W - 23L
1,382 SR
Queue Stats
35W - 53L
1,395 Elo+
Solo
Bastet
Bastet
NightFighter109
Bastet
Level 26
God Stats
2W - 0L
1,762 SR
Queue Stats
7W - 3L
1,400 Elo+
Solo
Olorun
Olorun
NoPluto-
Olorun
Level 8
God Stats
2W - 1L
1,312 SR
Queue Stats
26W - 15L
1,759 Elo+
Solo
Ymir
Ymir
SniperLife366310
Ymir
Level 28
God Stats
13W - 9L
1,537 SR
Queue Stats
70W - 81L
1,522 Elo+
Solo
Osiris
Osiris
brocredible13
Osiris
Level 28
God Stats
6W - 10L
1,500 SR
Queue Stats
476W - 426L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JULI_SPAMER
Guan Yu
8
0 / 7 / 1
5,512
345
2,274
12,003
4,698
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
1 / 12 / 3
7,070
442
7,613
17,018
4,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cernunnos
Squadly
Cernunnos
15
4 / 7 / 1
9,099
569
13,028
14,375
5,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
12
2 / 5 / 2
7,812
488
7,526
16,061
12,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

6
0 / 3 / 0
5,346
334
1,494
3,873
1,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 6
10,383
649
11,528
9,194
5,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
8 / 1 / 1
9,724
608
5,734
11,796
4,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
NoPluto-
Olorun
16
8 / 1 / 2
10,705
669
13,141
10,829
4,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 1 / 11
8,958
560
4,395
10,408
7,123
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
7 / 1 / 6
9,653
603
13,565
14,252
10,527
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
59
7
Kills
33
34
Deaths
7
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
9
3
6
4
L
Guan Yu
JULI_SPAMER
Guan Yu
0
7
1
0.07
W
8
1
1
8.5
W
Olorun
NoPluto-
Olorun
8
1
2
9
L
1
12
3
0.21
W
1
1
11
6.5
L
Cernunnos
Squadly
Cernunnos
4
7
1
0.64
L
Cerberus
2
5
2
0.6
L
0
3
0
0
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,935
Damage
48,363
63,330
Taken
56,479
29,100
Mitigated
31,631
13,965
Healing
25,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,528
8,453
0
590
9,194
5,322
5,724
1,993
7,101
0
56,685
L
Guan Yu
JULI_SPAMER
Guan Yu
2,274
252
715
1,399
12,003
4,698
0
4,727
7,276
0
14,388
W
5,734
2,178
0
5,486
11,796
4,045
258
1,361
10,318
0
58,835
W
Olorun
NoPluto-
Olorun
13,141
7,451
756
8,050
10,829
4,614
6,251
436
10,393
72,252
0
L
7,613
3,008
0
3,517
17,018
4,990
0
2,952
14,066
0
22,132
W
4,395
608
705
3,168
10,408
7,123
1,081
886
9,447
31,587
0
L
Cernunnos
Squadly
Cernunnos
13,028
6,802
0
3,490
14,375
5,270
0
8,678
5,697
0
51,236
L
Cerberus
7,526
791
0
4,613
16,061
12,586
0
3,369
12,692
29,613
0
L
1,494
399
147
84
3,873
1,556
0
0
3,873
10,653
0
W
13,565
4,753
0
6,499
14,252
10,527
561
3,785
10,200
10,107
42,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,839
Gold Earned
49,423
221
Minions Killed
446
0
Camps Cleared
0
1,125,440
Distance Traveled
1,373,870
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,383
649
100
6
0
219,461
0
L
Guan Yu
5,512
345
21
1
0
225,967
4
W
Bastet
9,724
608
93
6
0
338,928
1
W
Olorun
10,705
669
122
8
0
255,468
1
L
Bastet
7,070
442
36
2
0
254,604
0
W
Ymir
8,958
560
59
4
0
272,796
1
L
Cernunnos
9,099
569
80
5
0
261,519
0
L
Cerberus
7,812
488
58
4
0
266,951
0
L
Yemoja
5,346
334
26
2
0
116,399
0
W
Osiris
9,653
603
72
5
0
287,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role