Player Matchup

Achilles
Achilles
Platinum II
Iustin2800
Achilles
Platinum II
Level 126
God Stats
30W - 24L
1,668 SR
Queue Stats
85W - 79L
1,863 MMR
Party 1
Guan Yu
Guan Yu
Platinum V
Kengraf
Guan Yu
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Diamond V
Vinograd666
Scylla
Diamond V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,556 SR
1,621 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,661 SR
1,609 MMR
Khepri
Khepri
Gold III
Autumnflame
Khepri
Gold III
Level 145
God Stats
8W - 10L
1,850 SR
Queue Stats
509W - 554L
1,625 MMR
Party 2
Eset
Eset
Bronze III
bombo12
Eset
Bronze III
Level 62
God Stats
0W - 3L
1,701 SR
Queue Stats
2W - 5L
1,500 MMR
Solo
Nemesis
Nemesis
Gold I
egoiste
Nemesis
Gold I
Level 132
God Stats
2W - 5L
1,431 SR
Queue Stats
404W - 406L
1,703 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Iustin2800
Achilles
14
10 / 2 / 4
11,222
748
19,120
17,809
17,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
Kengraf
Guan Yu
13
3 / 2 / 12
10,967
731
6,328
16,660
14,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
15
3 / 2 / 10
10,492
699
17,842
12,577
4,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Chang'ePersephoneCabrakanAphroditeCu Chulainn

VS

Bans
ThothPoseidonDanzaburouDiscordiaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
1 / 6 / 3
8,707
580
4,607
16,656
13,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Eset
bombo12
Eset
12
1 / 8 / 5
9,374
625
9,237
11,292
3,063
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
egoiste
Nemesis
13
4 / 2 / 1
10,101
673
14,937
22,501
9,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
16
Kills
6
6
Deaths
16
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
6
3
0.42
W
Achilles
Iustin2800
Achilles
10
2
4
6
W
Guan Yu
Kengraf
Guan Yu
3
2
12
4.5
W
Scylla
3
2
10
4
L
Eset
bombo12
Eset
1
8
5
0.44
L
Nemesis
egoiste
Nemesis
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,290
Damage
28,781
47,046
Taken
50,449
36,952
Mitigated
25,659
20,830
Healing
8,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
4,607
417
0
280
16,656
13,068
0
6,747
9,321
15,495
0
W
Achilles
Iustin2800
Achilles
19,120
6,407
0
5,352
17,809
17,724
875
6,097
11,364
318
40,293
W
Guan Yu
Kengraf
Guan Yu
6,328
1,109
5,052
6,286
16,660
14,960
539
4,145
12,229
0
35,904
W
Scylla
17,842
1,733
0
4,140
12,577
4,268
509
2,859
9,558
60,250
0
L
Eset
bombo12
Eset
9,237
698
553
1,085
11,292
3,063
520
3,132
7,862
28,416
0
L
Nemesis
egoiste
Nemesis
14,937
7,154
0
6,545
22,501
9,528
0
7,461
14,203
0
34,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,681
Gold Earned
28,182
184
Minions Killed
90
0
Camps Cleared
0
847,189
Distance Traveled
797,486
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,707
580
14
1
0
272,632
4
W
Achilles
11,222
748
40
3
0
283,790
1
W
Guan Yu
10,967
731
53
4
0
297,046
4
W
Scylla
10,492
699
91
6
0
266,353
5
L
Eset
9,374
625
43
3
0
233,392
3
L
Nemesis
10,101
673
33
2
0
291,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role