Player Matchup

Danzaburou
Danzaburou
LoadingThaKing
Danzaburou
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 24L
1,373 Elo+
Party 2
Osiris
Osiris
PumpkinRhino262
Osiris
Level 29
God Stats
3W - 2L
1,642 SR
Queue Stats
160W - 201L
1,365 Elo+
Party 1
Chang'e
Chang'e
Qaky
Chang'e
Level 26
God Stats
3W - 10L
1,406 SR
Queue Stats
112W - 143L
1,322 Elo+
Party 1
Athena
Athena
Satoryn
Athena
Level 24
God Stats
2W - 3L
1,672 SR
Queue Stats
45W - 37L
1,502 Elo+
Party 2
Nike
Nike
ScourgeFlixx-YT
Nike
Level 22
God Stats
2W - 4L
1,744 SR
Queue Stats
71W - 55L
1,515 Elo+
Party 2
Team Averages
Level 23
1,593 SR
1,415 Elo+

VS

Team Averages
Level 20
1,477 SR
1,457 Elo+
Baron Samedi
Baron Samedi
Among us dog901
Baron Samedi
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 3
Chaac
Chaac
Kekuby7
Chaac
Level 15
God Stats
29W - 34L
1,386 SR
Queue Stats
165W - 209L
1,269 Elo+
Solo
Artemis
Artemis
Nauhao
Artemis
Level 29
God Stats
6W - 13L
1,500 SR
Queue Stats
364W - 450L
1,369 Elo+
Solo
Awilix
Awilix
SpookyBoiGG
Awilix
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 14L
1,811 Elo+
Party 3
Cthulhu
Cthulhu
mike92bones
Cthulhu
Level 25
God Stats
51W - 58L
1,500 SR
Queue Stats
184W - 231L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LoadingThaKing
Danzaburou
11
2 / 4 / 2
7,298
429
7,973
10,125
3,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 7 / 1
7,594
447
5,243
11,459
6,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
Qaky
Chang'e
11
0 / 5 / 0
6,558
386
3,987
10,447
3,019
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
Satoryn
Athena
8
0 / 3 / 2
5,644
332
3,201
8,738
5,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 3 / 0
7,514
442
4,079
10,427
7,517
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Among us dog901
Baron Samedi
18
7 / 0 / 3
10,715
630
11,223
7,783
4,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
Kekuby7
Chaac
13
0 / 1 / 6
8,271
487
6,260
11,475
9,530
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Nauhao
Artemis
13
5 / 2 / 4
8,079
475
8,767
8,857
2,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Awilix
16
8 / 1 / 5
9,956
586
7,008
8,548
5,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
mike92bones
Cthulhu
13
1 / 2 / 4
7,547
444
4,143
9,312
7,144
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
6
Kills
21
22
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Among us dog901
Baron Samedi
7
0
3
8.5
W
Chaac
Kekuby7
Chaac
0
1
6
3
L
Danzaburou
LoadingThaKing
Danzaburou
2
4
2
0.75
W
Artemis
Nauhao
Artemis
5
2
4
3.5
L
2
7
1
0.36
L
Chang'e
Qaky
Chang'e
0
5
0
0
L
Athena
Satoryn
Athena
0
3
2
0.33
L
2
3
0
0.67
W
Awilix
8
1
5
10.5
W
Cthulhu
mike92bones
Cthulhu
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,483
Damage
37,401
51,196
Taken
45,975
25,493
Mitigated
29,066
5,961
Healing
15,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Among us dog901
Baron Samedi
11,223
744
608
2,811
7,783
4,158
1,011
2,875
4,908
90,145
0
W
Chaac
Kekuby7
Chaac
6,260
2,172
0
5,161
11,475
9,530
2,362
944
10,531
0
33,749
L
Danzaburou
LoadingThaKing
Danzaburou
7,973
3,474
0
776
10,125
3,284
470
3,092
6,985
0
36,586
W
Artemis
Nauhao
Artemis
8,767
3,540
294
3,095
8,857
2,912
1,029
781
8,076
0
29,787
L
5,243
3,094
0
1,403
11,459
6,555
1,442
1,792
9,613
0
38,138
L
Chang'e
Qaky
Chang'e
3,987
532
0
1,282
10,447
3,019
0
6,757
3,240
22,851
0
L
Athena
Satoryn
Athena
3,201
1,210
0
1,750
8,738
5,118
240
2,967
5,731
7,285
642
L
4,079
947
0
750
10,427
7,517
0
128
10,261
0
32,170
W
Awilix
7,008
2,974
0
3,492
8,548
5,322
606
1,108
7,440
0
49,484
W
Cthulhu
mike92bones
Cthulhu
4,143
284
0
0
9,312
7,144
192
1,247
8,065
27,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,608
Gold Earned
44,568
250
Minions Killed
414
0
Camps Cleared
0
1,347,924
Distance Traveled
1,479,961
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,715
630
174
10
0
264,685
3
W
Chaac
8,271
487
57
3
0
338,128
0
L
Danzaburou
7,298
429
49
3
0
281,765
0
W
Artemis
8,079
475
48
3
0
262,863
1
L
Osiris
7,594
447
81
5
0
298,113
0
L
Chang'e
6,558
386
48
3
0
259,178
8
L
Athena
5,644
332
9
1
0
221,669
1
L
Nike
7,514
442
63
4
0
287,199
1
W
Awilix
9,956
586
93
5
0
356,246
0
W
Cthulhu
7,547
444
42
2
0
258,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role