Player Matchup

Ra
Ra
CojazMito
Ra
Level 69
God Stats
5W - 3L
1,515 SR
Queue Stats
220W - 213L
1,505 Elo+
Solo
Da Ji
Da Ji
Kexuy
Da Ji
Level 126
God Stats
9W - 5L
1,507 SR
Queue Stats
563W - 581L
1,410 Elo+
Party 2
Jing Wei
Jing Wei
Skull7676
Jing Wei
Level 128
God Stats
3W - 3L
1,815 SR
Queue Stats
401W - 425L
1,460 Elo+
Party 2
Cu Chulainn
Cu Chulainn
X-BASTIxSHAKUR-X
Cu Chulainn
Level 62
God Stats
2W - 3L
1,570 SR
Queue Stats
32W - 48L
1,385 Elo+
Party 4
Ymir
Ymir
efe_gadyy
Ymir
Level 18
God Stats
9W - 17L
1,490 SR
Queue Stats
24W - 39L
1,399 Elo+
Party 4
Team Averages
Level 81
1,579 SR
1,432 Elo+

VS

Team Averages
Level 103
1,625 SR
1,556 Elo+
Sobek
Sobek
Jacsem
Sobek
Level 129
God Stats
4W - 0L
1,810 SR
Queue Stats
98W - 86L
1,594 Elo+
Party 3
Bastet
Bastet
MaritalCrab2955
Bastet
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 31L
1,445 Elo+
Solo
Freya
Freya
SugarBabyll
Freya
Level 123
God Stats
7W - 1L
1,814 SR
Queue Stats
304W - 295L
1,492 Elo+
Party 1
Bacchus
Bacchus
vikogame
Bacchus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,750 Elo+
Party 3
Izanami
Izanami
xXP1RAT4Xx
Izanami
Level 89
God Stats
19W - 19L
1,500 SR
Queue Stats
87W - 98L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 1
9,521
529
2,867
8,693
3,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
Kexuy
Da Ji
14
2 / 4 / 2
8,794
489
5,396
12,898
4,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jing Wei
Skull7676
Jing Wei
16
2 / 1 / 0
10,191
566
3,778
7,646
2,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cu Chulainn
X-BASTIxSHAKUR-X
Cu Chulainn
15
1 / 7 / 1
9,171
510
7,110
14,811
9,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
8
0 / 8 / 1
6,401
356
1,340
12,531
7,097
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Jacsem
Sobek
17
6 / 1 / 2
10,509
584
10,991
10,772
11,176
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 2 / 6
10,050
558
6,971
10,044
4,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
6 / 2 / 5
10,954
609
10,485
12,538
6,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
vikogame
Bacchus
14
1 / 1 / 10
9,238
513
5,403
9,977
11,684
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Izanami
xXP1RAT4Xx
Izanami
17
6 / 0 / 2
10,834
602
7,094
9,022
3,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
6
Kills
23
24
Deaths
6
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Sobek
Jacsem
Sobek
6
1
2
7
L
Da Ji
Kexuy
Da Ji
2
4
2
0.75
W
4
2
6
3.5
L
Jing Wei
Skull7676
Jing Wei
2
1
0
2
W
6
2
5
4.25
L
Cu Chulainn
X-BASTIxSHAKUR-X
Cu Chulainn
1
7
1
0.21
L
Ymir
0
8
1
0.06
W
Bacchus
vikogame
Bacchus
1
1
10
6
W
Izanami
xXP1RAT4Xx
Izanami
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,491
Damage
40,944
56,579
Taken
52,353
27,690
Mitigated
37,964
10,105
Healing
22,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,867
112
309
2,206
8,693
3,602
376
4,299
4,394
56,406
0
W
Sobek
Jacsem
Sobek
10,991
1,386
0
6,449
10,772
11,176
1,933
1,138
9,059
52,787
0
L
Da Ji
Kexuy
Da Ji
5,396
1,708
0
3,187
12,898
4,839
0
4,630
8,268
0
45,963
W
6,971
2,593
0
540
10,044
4,847
67
632
9,337
0
65,605
L
Jing Wei
Skull7676
Jing Wei
3,778
2,791
0
2,856
7,646
2,553
3,498
2,084
5,562
0
67,106
W
10,485
4,035
0
7,712
12,538
6,712
2,222
2,264
10,249
68,774
0
L
Cu Chulainn
X-BASTIxSHAKUR-X
Cu Chulainn
7,110
1,387
0
1,293
14,811
9,599
302
8,827
5,984
5,503
37,645
L
Ymir
1,340
283
0
254
12,531
7,097
0
7,039
5,492
13,891
0
W
Bacchus
vikogame
Bacchus
5,403
1,020
0
1,308
9,977
11,684
655
578
9,376
24,302
0
W
Izanami
xXP1RAT4Xx
Izanami
7,094
4,182
0
6,793
9,022
3,545
4,073
837
8,185
0
84,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,078
Gold Earned
51,585
443
Minions Killed
529
0
Camps Cleared
0
1,606,442
Distance Traveled
1,724,289
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,521
529
119
7
0
309,725
4
W
Sobek
10,509
584
87
5
0
345,959
5
L
Da Ji
8,794
489
80
4
0
335,852
0
W
Bastet
10,050
558
119
7
0
397,046
2
L
Jing Wei
10,191
566
138
8
0
335,120
5
W
Freya
10,954
609
116
6
0
312,474
2
L
Cu Chulainn
9,171
510
89
5
0
329,217
1
L
Ymir
6,401
356
17
1
0
296,528
0
W
Bacchus
9,238
513
23
1
0
363,619
3
W
Izanami
10,834
602
184
10
0
305,191
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role