Player Matchup

Izanami
Izanami
Betterdead666
Izanami
Level 6
God Stats
0W - 2L
1,139 SR
Queue Stats
23W - 25L
1,304 Elo+
Party 1
Merlin
Merlin
Fitingo
Merlin
Level 27
God Stats
2W - 6L
1,554 SR
Queue Stats
214W - 244L
1,461 Elo+
Solo
Medusa
Medusa
MrHrust
Medusa
Level 10
God Stats
4W - 3L
1,012 SR
Queue Stats
270W - 251L
1,402 Elo+
Party 1
Serqet
Serqet
TGHM1997
Serqet
Level 26
God Stats
7W - 7L
1,197 SR
Queue Stats
74W - 57L
1,415 Elo+
Solo
Chernobog
Chernobog
fasterwq
Chernobog
Level 6
God Stats
5W - 9L
1,500 SR
Queue Stats
493W - 477L
1,304 Elo+
Party 1
Team Averages
Level 15
1,280 SR
1,377 Elo+

VS

Team Averages
Level 14
1,494 SR
1,333 Elo+
Guan Yu
Guan Yu
ChufyChan
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,063 Elo+
Solo
Bellona
Bellona
CrazyMontana
Bellona
Level 27
God Stats
99W - 115L
1,430 SR
Queue Stats
224W - 254L
1,324 Elo+
Party 2
Artemis
Artemis
DILLLZAY
Artemis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,338 Elo+
Solo
Set
Set
Keksik12
Set
Level 25
God Stats
18W - 15L
1,540 SR
Queue Stats
47W - 30L
1,531 Elo+
Solo
Nu Wa
Nu Wa
fead1q40u2ab
Nu Wa
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
7
0 / 5 / 0
4,793
436
1,966
6,853
1,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Fitingo
Merlin
8
1 / 1 / 0
5,193
472
2,157
4,803
1,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
MrHrust
Medusa
7
2 / 2 / 3
5,225
475
3,419
5,369
2,859
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Serqet
TGHM1997
Serqet
7
1 / 4 / 5
5,278
480
2,619
7,650
2,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chernobog
fasterwq
Chernobog
7
2 / 3 / 3
4,994
454
3,066
6,211
1,422
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ChufyChan
Guan Yu
9
1 / 6 / 4
5,233
476
2,982
6,870
4,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
CrazyMontana
Bellona
9
0 / 1 / 3
5,556
505
959
6,202
3,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
DILLLZAY
Artemis
11
6 / 0 / 1
6,918
629
7,912
5,476
1,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
5 / 1 / 4
6,902
627
6,703
5,876
2,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
3 / 0 / 4
6,354
578
2,889
2,530
561
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
6
Kills
15
15
Deaths
8
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
5
0
0
W
Guan Yu
ChufyChan
Guan Yu
1
6
4
0.5
W
Bellona
CrazyMontana
Bellona
0
1
3
1.5
W
Artemis
DILLLZAY
Artemis
6
0
1
6.5
L
Merlin
Fitingo
Merlin
1
1
0
1
W
5
1
4
7
L
Medusa
MrHrust
Medusa
2
2
3
1.75
L
Serqet
TGHM1997
Serqet
1
4
5
0.88
L
Chernobog
fasterwq
Chernobog
2
3
3
1.17
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,227
Damage
21,445
30,886
Taken
26,954
9,054
Mitigated
12,319
7,654
Healing
10,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
1,966
1,591
0
1,296
6,853
1,552
0
1,029
5,774
0
20,184
W
Guan Yu
ChufyChan
Guan Yu
2,982
441
78
508
6,870
4,646
429
0
6,591
0
10,410
W
Bellona
CrazyMontana
Bellona
959
408
373
3,374
6,202
3,293
1,392
685
5,423
0
25,410
W
Artemis
DILLLZAY
Artemis
7,912
4,034
0
2,835
5,476
1,725
1,797
0
5,308
0
31,466
L
Merlin
Fitingo
Merlin
2,157
158
0
960
4,803
1,178
0
835
3,968
22,573
0
W
6,703
2,877
0
1,840
5,876
2,094
1,933
828
4,886
0
33,116
L
Medusa
MrHrust
Medusa
3,419
1,434
0
681
5,369
2,859
129
205
5,039
0
11,295
L
Serqet
TGHM1997
Serqet
2,619
680
0
2,417
7,650
2,043
0
445
7,180
0
18,205
L
Chernobog
fasterwq
Chernobog
3,066
2,353
0
2,300
6,211
1,422
0
375
5,736
0
14,732
W
2,889
288
192
1,481
2,530
561
1,400
340
2,142
25,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,483
Gold Earned
30,963
183
Minions Killed
248
0
Camps Cleared
0
1,028,710
Distance Traveled
1,006,723
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,793
436
48
4
0
214,701
3
W
Guan Yu
5,233
476
18
2
0
218,119
4
W
Bellona
5,556
505
52
5
0
227,592
0
W
Artemis
6,918
629
63
6
0
174,765
2
L
Merlin
5,193
472
44
4
0
220,030
2
W
Set
6,902
627
69
6
0
218,799
1
L
Medusa
5,225
475
22
2
0
187,553
0
L
Serqet
5,278
480
43
4
0
204,698
2
L
Chernobog
4,994
454
26
2
0
201,728
1
W
Nu Wa
6,354
578
46
4
0
167,448
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role