Player Matchup

Izanami
Izanami
AkitoExe
Izanami
Level 29
God Stats
12W - 7L
1,923 SR
Queue Stats
84W - 82L
1,598 Elo+
Party 1
Aphrodite
Aphrodite
Lasuksionadora
Aphrodite
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 28L
1,630 Elo+
Solo
Set
Set
Oneshotyourface
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 235L
1,507 Elo+
Solo
Eset
Eset
UncoveredDB
Eset
Level 28
God Stats
3W - 3L
1,592 SR
Queue Stats
88W - 89L
1,574 Elo+
Party 1
Erlang Shen
Erlang Shen
lezapder
Erlang Shen
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,623 Elo+
Solo
Team Averages
Level 26
1,603 SR
1,587 Elo+

VS

Team Averages
Level 41
1,471 SR
1,605 Elo+
Thor
Thor
Frôglike
Thor
Level 16
God Stats
6W - 4L
1,500 SR
Queue Stats
292W - 281L
1,745 Elo+
Solo
Vulcan
Vulcan
Grophyze
Vulcan
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 7L
1,705 Elo+
Solo
Cthulhu
Cthulhu
ShadowBilex
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 42L
1,487 Elo+
Solo
Danzaburou
Danzaburou
Wampi
Danzaburou
Level 147
God Stats
2W - 3L
1,353 SR
Queue Stats
137W - 122L
1,587 Elo+
Party 2
Bellona
Bellona
Wuverino
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 37L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AkitoExe
Izanami
11
0 / 11 / 0
6,878
382
4,175
16,777
4,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
Lasuksionadora
Aphrodite
14
0 / 6 / 0
8,414
467
2,802
12,776
4,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 8 / 0
7,682
427
4,641
15,659
5,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 9 / 0
6,265
348
4,993
10,348
2,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
lezapder
Erlang Shen
13
2 / 9 / 1
8,263
459
10,620
19,983
9,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
8 / 2 / 6
12,282
682
8,085
16,172
6,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Grophyze
Vulcan
20
14 / 0 / 8
13,247
736
20,199
7,374
3,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
ShadowBilex
Cthulhu
15
1 / 0 / 17
10,765
598
6,517
9,754
9,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Wampi
Danzaburou
19
16 / 0 / 7
14,176
788
15,912
13,630
5,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Wuverino
Bellona
17
4 / 2 / 12
11,314
629
9,775
17,506
12,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
93
4
Kills
43
43
Deaths
4
1
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Izanami
AkitoExe
Izanami
0
11
0
0
W
Thor
8
2
6
5.5
W
Vulcan
Grophyze
Vulcan
14
0
8
18
L
Aphrodite
Lasuksionadora
Aphrodite
0
6
0
0
L
2
8
0
0.25
W
Cthulhu
ShadowBilex
Cthulhu
1
0
17
9.5
L
0
9
0
0
W
Danzaburou
Wampi
Danzaburou
16
0
7
19.5
W
Bellona
Wuverino
Bellona
4
2
12
5
L
Erlang Shen
lezapder
Erlang Shen
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,231
Damage
60,488
75,543
Taken
64,436
26,716
Mitigated
37,489
17,138
Healing
31,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AkitoExe
Izanami
4,175
2,641
0
2,253
16,777
4,079
0
4,340
12,337
0
35,834
W
Thor
8,085
2,929
0
7,585
16,172
6,492
0
1,101
13,749
0
87,698
W
Vulcan
Grophyze
Vulcan
20,199
5,397
184
2,623
7,374
3,400
2,635
2,443
4,801
99,501
0
L
Aphrodite
Lasuksionadora
Aphrodite
2,802
219
0
5,980
12,776
4,677
1,376
5,603
6,997
58,435
0
L
4,641
1,123
0
2,673
15,659
5,584
0
5,424
10,149
0
39,302
W
Cthulhu
ShadowBilex
Cthulhu
6,517
461
253
3,175
9,754
9,265
315
2,227
7,290
27,675
0
L
4,993
220
0
973
10,348
2,748
26
4,189
6,147
18,439
0
W
Danzaburou
Wampi
Danzaburou
15,912
7,554
0
8,049
13,630
5,552
7,657
1,951
11,459
0
110,552
W
Bellona
Wuverino
Bellona
9,775
4,441
0
9,826
17,506
12,780
4,592
1,803
15,661
0
63,874
L
Erlang Shen
lezapder
Erlang Shen
10,620
5,394
0
5,259
19,983
9,628
42
6,669
13,197
636
46,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,502
Gold Earned
61,784
373
Minions Killed
628
0
Camps Cleared
0
1,461,824
Distance Traveled
1,827,469
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,878
382
76
4
0
281,365
2
W
Thor
12,282
682
146
8
0
355,093
6
W
Vulcan
13,247
736
179
10
0
374,071
5
L
Aphrodite
8,414
467
124
7
0
297,506
3
L
Set
7,682
427
72
4
0
313,986
4
W
Cthulhu
10,765
598
41
2
0
387,405
5
L
Eset
6,265
348
21
1
0
281,287
6
W
Danzaburou
14,176
788
157
9
0
331,295
7
W
Bellona
11,314
629
105
6
0
379,605
2
L
Erlang Shen
8,263
459
80
4
0
287,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role