Player Matchup

Thoth
Thoth
HappyTailman
Thoth
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 21L
1,556 Elo+
Party 2
Nu Wa
Nu Wa
NurKevineca
Nu Wa
Level 44
God Stats
2W - 3L
1,181 SR
Queue Stats
5W - 11L
1,546 Elo+
Party 2
Achilles
Achilles
PianoGreen
Achilles
Level 75
God Stats
1W - 1L
1,558 SR
Queue Stats
9W - 21L
1,556 Elo+
Party 2
Artemis
Artemis
TheFinniBoy
Artemis
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,478 Elo+
Party 2
Team Averages
Level 70
1,435 SR
1,534 Elo+

VS

Team Averages
Level 114
1,587 SR
1,452 Elo+
Tyr
Tyr
Ande103
Tyr
Level 84
God Stats
0W - 1L
1,928 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Chang'e
Chang'e
Happyface88
Chang'e
Level 96
God Stats
0W - 1L
1,466 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Odin
Odin
Jet102
Odin
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Scout104
Aphrodite
Level 129
God Stats
0W - 2L
1,456 SR
Queue Stats
1W - 2L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 5
12,021
751
13,281
10,784
4,628
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
6 / 3 / 5
12,331
771
15,374
10,265
4,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
PianoGreen
Achilles
16
4 / 4 / 6
11,381
711
7,410
15,791
22,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
TheFinniBoy
Artemis
16
2 / 5 / 9
11,455
716
10,030
9,149
4,305
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
16
3 / 7 / 5
10,534
658
9,162
14,677
8,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
Happyface88
Chang'e
18
5 / 3 / 7
11,265
704
9,598
15,219
8,943
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Odin
Jet102
Odin
19
8 / 1 / 10
12,717
795
14,208
14,015
14,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Aphrodite
Scout104
Aphrodite
16
2 / 5 / 9
10,705
669
5,106
12,992
4,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
49
16
Kills
18
18
Deaths
16
25
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Tyr
3
7
5
0.79
W
4
6
5
1.08
L
Chang'e
Happyface88
Chang'e
5
3
7
2.83
L
Odin
Jet102
Odin
8
1
10
13
W
6
3
5
2.83
W
Achilles
PianoGreen
Achilles
4
4
6
1.75
L
Aphrodite
Scout104
Aphrodite
2
5
9
1.3
W
Artemis
TheFinniBoy
Artemis
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,095
Damage
38,074
45,989
Taken
56,903
36,148
Mitigated
36,709
4,702
Healing
18,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
9,162
2,064
0
1,428
14,677
8,101
1,002
8,364
6,238
0
27,283
W
13,281
571
0
840
10,784
4,628
1,611
2,412
8,043
54,202
0
L
Chang'e
Happyface88
Chang'e
9,598
1,711
3,733
4,707
15,219
8,943
803
7,281
7,788
45,593
0
L
Odin
Jet102
Odin
14,208
2,240
0
1,123
14,015
14,961
688
6,035
7,830
0
49,970
W
15,374
3,534
316
1,447
10,265
4,597
1,768
3,033
7,057
55,377
0
W
Achilles
PianoGreen
Achilles
7,410
2,546
0
1,979
15,791
22,618
292
7,573
7,037
0
11,247
L
Aphrodite
Scout104
Aphrodite
5,106
561
3,329
4,607
12,992
4,704
0
7,634
5,283
33,421
0
W
Artemis
TheFinniBoy
Artemis
10,030
4,487
0
120
9,149
4,305
3,942
2,174
6,875
0
26,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,188
Gold Earned
45,221
223
Minions Killed
233
11
Camps Cleared
11
1,037,170
Distance Traveled
1,078,581
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,534
658
43
3
4
264,220
3
W
Thoth
12,021
751
93
6
3
271,622
3
L
Chang'e
11,265
704
59
4
3
274,393
0
L
Odin
12,717
795
84
5
2
346,177
4
W
Nu Wa
12,331
771
81
5
3
261,420
1
W
Achilles
11,381
711
11
1
1
270,004
7
L
Aphrodite
10,705
669
47
3
2
193,791
3
W
Artemis
11,455
716
38
2
4
234,124
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role