Player Matchup

Ymir
Ymir
Doomlord1995
Ymir
Level 4
God Stats
3W - 2L
1,838 SR
Queue Stats
8W - 7L
1,573 Elo+
Solo
Sun Wukong
Sun Wukong
Gstar1206
Sun Wukong
Level 16
God Stats
6W - 7L
1,395 SR
Queue Stats
30W - 33L
1,346 Elo+
Solo
Kukulkan
Kukulkan
Hallboop
Kukulkan
Level 18
God Stats
8W - 10L
1,487 SR
Queue Stats
98W - 111L
1,530 Elo+
Solo
Ra
Ra
RyabovAN6014
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,624 Elo+
Solo
Izanami
Izanami
SH87Hx3
Izanami
Level 17
God Stats
6W - 3L
1,471 SR
Queue Stats
36W - 45L
1,431 Elo+
Solo
Team Averages
Level 12
1,538 SR
1,501 Elo+

VS

Team Averages
Level 16
1,437 SR
1,430 Elo+
Chaac
Chaac
Biggie_P34
Chaac
Level 4
God Stats
4W - 5L
1,120 SR
Queue Stats
11W - 10L
1,459 Elo+
Party 1
Cerberus
Cerberus
FireBladeXp
Cerberus
Level 13
God Stats
3W - 1L
1,720 SR
Queue Stats
28W - 17L
1,253 Elo+
Solo
Hel
Hel
Lero-Roll
Hel
Level 26
God Stats
2W - 2L
1,361 SR
Queue Stats
59W - 60L
1,468 Elo+
Party 1
Cernunnos
Cernunnos
le dragon 1967
Cernunnos
Level 18
God Stats
19W - 25L
1,507 SR
Queue Stats
24W - 29L
1,454 Elo+
Solo
Kuzenbo
Kuzenbo
mihonliftor
Kuzenbo
Level 17
God Stats
4W - 9L
1,477 SR
Queue Stats
10W - 16L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 26
18,197
1,137
18,524
21,068
27,134
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Gstar1206
Sun Wukong
20
2 / 1 / 17
14,631
914
11,838
19,135
15,754
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
Hallboop
Kukulkan
20
9 / 3 / 21
16,708
1,044
50,583
13,900
5,883
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
0 / 6 / 0
11,581
724
2,053
7,818
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
SH87Hx3
Izanami
20
17 / 5 / 17
19,322
1,208
75,711
29,678
12,926
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

83

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
2 / 8 / 11
14,157
885
15,473
33,014
36,907
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
FireBladeXp
Cerberus
20
6 / 6 / 7
15,794
987
17,812
32,441
34,439
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

19
5 / 8 / 4
14,628
914
21,198
36,844
16,502
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
le dragon 1967
Cernunnos
18
0 / 4 / 7
12,605
788
8,554
11,070
4,213
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
mihonliftor
Kuzenbo
20
4 / 8 / 11
18,146
1,134
21,537
55,577
99,607
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
57
34
Kills
17
17
Deaths
34
81
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Chaac
2
8
11
0.94
W
6
2
26
9.5
L
Cerberus
FireBladeXp
Cerberus
6
6
7
1.58
W
Sun Wukong
Gstar1206
Sun Wukong
2
1
17
10.5
W
Kukulkan
Hallboop
Kukulkan
9
3
21
6.5
L
5
8
4
0.88
W
0
6
0
0
W
Izanami
SH87Hx3
Izanami
17
5
17
5.1
L
Cernunnos
le dragon 1967
Cernunnos
0
4
7
0.88
L
Kuzenbo
mihonliftor
Kuzenbo
4
8
11
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

158,709
Damage
84,574
91,599
Taken
168,946
64,071
Mitigated
191,668
28,906
Healing
40,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
15,473
1,478
0
4,912
33,014
36,907
0
17,312
15,627
0
44,336
W
18,524
2,705
0
4,871
21,068
27,134
0
12,426
8,642
32,360
0
L
Cerberus
FireBladeXp
Cerberus
17,812
1,899
0
4,342
32,441
34,439
0
13,973
18,343
35,286
0
W
Sun Wukong
Gstar1206
Sun Wukong
11,838
3,693
0
6,836
19,135
15,754
0
12,326
6,809
0
47,086
W
Kukulkan
Hallboop
Kukulkan
50,583
4,564
0
1,663
13,900
5,883
0
9,440
4,460
86,038
0
L
21,198
664
11,349
11,311
36,844
16,502
0
16,710
20,059
51,067
0
W
2,053
660
0
26
7,818
2,374
0
5,999
1,819
3,998
0
W
Izanami
SH87Hx3
Izanami
75,711
64,054
0
15,510
29,678
12,926
0
20,356
9,322
0
126,668
L
Cernunnos
le dragon 1967
Cernunnos
8,554
6,860
506
1,411
11,070
4,213
0
5,217
5,828
0
25,731
L
Kuzenbo
mihonliftor
Kuzenbo
21,537
4,182
0
7,070
55,577
99,607
0
17,948
37,251
67,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,439
Gold Earned
75,330
330
Minions Killed
291
10
Camps Cleared
4
1,256,873
Distance Traveled
1,446,694
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,157
885
62
4
1
351,632
0
W
Ymir
18,197
1,137
31
2
1
282,651
0
L
Cerberus
15,794
987
33
2
0
306,852
0
W
Sun Wukong
14,631
914
93
6
2
315,016
0
W
Kukulkan
16,708
1,044
86
5
1
289,127
1
L
Hel
14,628
914
84
5
0
314,781
0
W
Ra
11,581
724
3
0
0
118,311
2
W
Izanami
19,322
1,208
117
7
6
251,768
0
L
Cernunnos
12,605
788
28
2
0
193,901
0
L
Kuzenbo
18,146
1,134
84
5
3
279,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role