Player Matchup

Chang'e
Chang'e
Angxllf
Chang'e
Level 33
God Stats
19W - 34L
1,186 SR
Queue Stats
74W - 121L
1,256 Elo+
Solo
Sun Wukong
Sun Wukong
Hiso-Chan
Sun Wukong
Level 39
God Stats
8W - 6L
1,943 SR
Queue Stats
404W - 398L
1,509 Elo+
Solo
Artemis
Artemis
Rikucarter
Artemis
Level 40
God Stats
15W - 27L
1,344 SR
Queue Stats
33W - 47L
1,242 Elo+
Solo
Ne Zha
Ne Zha
SouIfuIIy
Ne Zha
Level 37
God Stats
3W - 6L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Solo
Cthulhu
Cthulhu
licentiousness21
Cthulhu
Level 33
God Stats
49W - 45L
1,616 SR
Queue Stats
737W - 696L
1,391 Elo+
Solo
Team Averages
Level 36
1,518 SR
1,380 Elo+

VS

Team Averages
Level 48
1,501 SR
1,419 Elo+
King Arthur
King Arthur
BuffBipolarBear
King Arthur
Level 38
God Stats
4W - 3L
1,765 SR
Queue Stats
60W - 70L
1,530 Elo+
Party 1
Chernobog
Chernobog
Frost sniper03
Chernobog
Level 13
God Stats
10W - 12L
1,613 SR
Queue Stats
36W - 40L
1,440 Elo+
Party 1
Sobek
Sobek
NicksoSick22
Sobek
Level 112
God Stats
2W - 1L
1,421 SR
Queue Stats
60W - 51L
1,509 Elo+
Party 1
Fenrir
Fenrir
SadGinger3160
Fenrir
Level 31
God Stats
20W - 21L
1,549 SR
Queue Stats
133W - 157L
1,430 Elo+
Party 1
Aphrodite
Aphrodite
felgato1401
Aphrodite
Level 44
God Stats
21W - 18L
1,155 SR
Queue Stats
274W - 297L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Angxllf
Chang'e
15
2 / 3 / 3
9,370
521
9,038
11,580
3,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Hiso-Chan
Sun Wukong
11
2 / 3 / 1
7,009
389
8,248
14,045
7,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
Rikucarter
Artemis
13
1 / 3 / 1
7,584
421
9,727
14,379
4,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
SouIfuIIy
Ne Zha
13
2 / 4 / 1
8,264
459
4,830
12,835
4,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 8 / 1
8,611
478
7,556
14,880
13,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BuffBipolarBear
King Arthur
15
7 / 3 / 2
9,751
542
9,462
12,294
8,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chernobog
Frost sniper03
Chernobog
13
0 / 0 / 6
7,923
440
7,870
9,328
3,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 1 / 3
8,455
470
9,610
17,567
15,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
8 / 4 / 4
9,193
511
10,205
13,901
5,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
felgato1401
Aphrodite
15
3 / 2 / 0
9,135
508
8,310
11,494
4,134
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
10
Kills
21
21
Deaths
10
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Angxllf
Chang'e
2
3
3
1.17
W
King Arthur
BuffBipolarBear
King Arthur
7
3
2
2.67
W
Chernobog
Frost sniper03
Chernobog
0
0
6
3
L
Sun Wukong
Hiso-Chan
Sun Wukong
2
3
1
0.83
W
3
1
3
4.5
L
Artemis
Rikucarter
Artemis
1
3
1
0.5
W
8
4
4
2.5
L
Ne Zha
SouIfuIIy
Ne Zha
2
4
1
0.63
W
Aphrodite
felgato1401
Aphrodite
3
2
0
1.5
L
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,399
Damage
45,457
67,719
Taken
64,584
33,953
Mitigated
38,148
24,165
Healing
27,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Angxllf
Chang'e
9,038
380
376
5,572
11,580
3,245
1,070
6,600
4,980
50,932
0
W
King Arthur
BuffBipolarBear
King Arthur
9,462
1,832
0
1,615
12,294
8,778
1,108
5,769
6,496
0
49,014
W
Chernobog
Frost sniper03
Chernobog
7,870
4,494
0
4,649
9,328
3,623
436
276
8,817
0
51,612
L
Sun Wukong
Hiso-Chan
Sun Wukong
8,248
1,583
663
5,009
14,045
7,990
0
4,532
9,513
0
24,528
W
9,610
978
870
8,920
17,567
15,908
105
408
16,680
28,944
0
L
Artemis
Rikucarter
Artemis
9,727
5,243
440
6,657
14,379
4,827
0
4,267
10,112
0
46,225
W
10,205
1,209
716
4,171
13,901
5,705
166
3,261
10,528
0
48,697
L
Ne Zha
SouIfuIIy
Ne Zha
4,830
1,537
0
3,676
12,835
4,200
0
2,521
10,264
0
45,199
W
Aphrodite
felgato1401
Aphrodite
8,310
341
0
6,171
11,494
4,134
216
6,221
4,669
52,996
0
L
7,556
569
40
1,732
14,880
13,691
0
0
13,958
36,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,838
Gold Earned
44,457
360
Minions Killed
392
0
Camps Cleared
0
1,623,729
Distance Traveled
1,739,897
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,370
521
106
6
0
341,296
1
W
King Arthur
9,751
542
95
5
0
352,209
0
W
Chernobog
7,923
440
100
6
0
323,915
0
L
Sun Wukong
7,009
389
24
1
0
362,980
0
W
Sobek
8,455
470
31
2
0
359,754
8
L
Artemis
7,584
421
81
5
0
290,824
6
W
Fenrir
9,193
511
66
4
0
364,469
2
L
Ne Zha
8,264
459
79
4
0
345,716
0
W
Aphrodite
9,135
508
100
6
0
339,550
0
L
Cthulhu
8,611
478
70
4
0
282,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role