Player Matchup

Cthulhu
Cthulhu
Deudeune72
Cthulhu
Level 12
God Stats
7W - 1L
1,500 SR
Queue Stats
42W - 52L
1,314 Elo+
Solo
Bakasura
Bakasura
GachaShadow
Bakasura
Level 5
God Stats
1W - 1L
1,082 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pelaberus
Tsukuyomi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 36L
1,211 Elo+
Solo
Merlin
Merlin
darkShodow
Merlin
Level 6
God Stats
4W - 1L
1,329 SR
Queue Stats
9W - 5L
1,414 Elo+
Party 1
Nemesis
Nemesis
greenArrowGodspe
Nemesis
Level 25
God Stats
3W - 1L
1,427 SR
Queue Stats
22W - 25L
1,374 Elo+
Party 1
Team Averages
Level 13
1,368 SR
1,363 Elo+

VS

Team Averages
Level 9
1,478 SR
1,383 Elo+
Skadi
Skadi
AceNoodlex
Skadi
Level 8
God Stats
4W - 6L
1,588 SR
Queue Stats
12W - 14L
1,478 Elo+
Solo
Osiris
Osiris
Jeramiah05
Osiris
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
its_your_gurl_13
Kukulkan
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Anubis
Anubis
lc3n-_champ
Anubis
Level 17
God Stats
0W - 4L
1,303 SR
Queue Stats
29W - 40L
1,184 Elo+
Solo
Nemesis
Nemesis
shylal
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deudeune72
Cthulhu
20
4 / 2 / 26
13,342
1,112
8,611
14,123
15,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
GachaShadow
Bakasura
20
13 / 6 / 13
13,989
1,166
18,697
15,260
10,362
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
Pelaberus
Tsukuyomi
14
0 / 0 / 1
9,403
784
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Merlin
darkShodow
Merlin
19
6 / 1 / 17
12,726
1,061
16,355
8,763
3,488
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
17 / 1 / 12
14,366
1,197
24,447
12,982
5,987
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

352

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
17
2 / 2 / 3
11,247
937
10,275
10,798
3,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Osiris
Jeramiah05
Osiris
16
0 / 12 / 4
10,513
876
8,584
27,785
17,725
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 5 / 2
9,966
831
748
6,924
2,237
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
17
7 / 13 / 1
12,656
1,055
22,860
22,264
10,876
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nemesis
shylal
Nemesis
16
0 / 10 / 3
10,253
854
1,567
13,817
5,224

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
23
40
Kills
10
10
Deaths
42
69
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Skadi
2
2
3
1.75
W
Cthulhu
Deudeune72
Cthulhu
4
2
26
8.5
W
Bakasura
GachaShadow
Bakasura
13
6
13
3.25
L
Osiris
Jeramiah05
Osiris
0
12
4
0.17
W
Tsukuyomi
Pelaberus
Tsukuyomi
0
0
1
0.5
W
Merlin
darkShodow
Merlin
6
1
17
14.5
W
17
1
12
23
L
1
5
2
0.4
L
Anubis
7
13
1
0.58
L
Nemesis
shylal
Nemesis
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,110
Damage
44,034
51,128
Taken
81,588
35,326
Mitigated
39,795
7,689
Healing
4,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
10,275
4,549
0
599
10,798
3,733
0
5,093
5,555
0
19,614
W
Cthulhu
Deudeune72
Cthulhu
8,611
657
0
750
14,123
15,489
0
6,174
6,050
17,056
0
W
Bakasura
GachaShadow
Bakasura
18,697
14,700
0
1,894
15,260
10,362
0
8,849
6,411
0
30,135
L
Osiris
Jeramiah05
Osiris
8,584
4,443
0
219
27,785
17,725
0
7,273
20,205
0
21,681
W
Tsukuyomi
Pelaberus
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
darkShodow
Merlin
16,355
1,473
0
389
8,763
3,488
0
3,726
5,037
26,319
0
W
24,447
15,015
540
4,116
12,982
5,987
0
4,859
8,123
0
48,417
L
748
748
0
0
6,924
2,237
0
1,623
4,363
2,340
0
L
Anubis
22,860
1,567
614
3,372
22,264
10,876
0
6,751
14,900
35,258
0
L
Nemesis
shylal
Nemesis
1,567
976
0
100
13,817
5,224
0
3,336
10,141
0
6,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,826
Gold Earned
54,635
144
Minions Killed
76
5
Camps Cleared
3
908,841
Distance Traveled
853,863
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,247
937
17
1
0
184,465
0
W
Cthulhu
13,342
1,112
14
1
3
244,015
0
W
Bakasura
13,989
1,166
52
4
0
183,345
0
L
Osiris
10,513
876
15
1
3
204,293
1
W
Tsukuyomi
9,403
784
0
0
0
4,279
0
W
Merlin
12,726
1,061
17
1
0
227,349
0
W
Nemesis
14,366
1,197
61
5
2
249,853
3
L
Kukulkan
9,966
831
3
0
0
170,358
0
L
Anubis
12,656
1,055
30
3
0
163,603
3
L
Nemesis
10,253
854
11
1
0
131,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role