Player Matchup

Jing Wei
Jing Wei
Botman44
Jing Wei
Level 29
God Stats
4W - 3L
1,447 SR
Queue Stats
49W - 43L
1,535 Elo+
Party 2
Neith
Neith
Enniolino039208
Neith
Level 4
God Stats
1W - 6L
1,500 SR
Queue Stats
2W - 12L
1,500 Elo+
Solo
Set
Set
Shadow621-davidl
Set
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 50L
1,436 Elo+
Party 2
Anubis
Anubis
YaMingles97
Anubis
Level 28
God Stats
0W - 4L
1,500 SR
Queue Stats
18W - 16L
1,444 Elo+
Solo
Cthulhu
Cthulhu
darthballz777
Cthulhu
Level 29
God Stats
7W - 6L
1,595 SR
Queue Stats
348W - 340L
1,356 Elo+
Solo
Team Averages
Level 23
1,508 SR
1,454 Elo+

VS

Team Averages
Level 26
1,469 SR
1,521 Elo+
Yemoja
Yemoja
AZbetterthanu
Yemoja
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 13L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
CraigBagel
Erlang Shen
Level 79
God Stats
2W - 1L
1,440 SR
Queue Stats
10W - 17L
1,411 Elo+
Party 1
Nu Wa
Nu Wa
MommyMilkers81
Nu Wa
Level 21
God Stats
4W - 4L
1,500 SR
Queue Stats
61W - 26L
1,860 Elo+
Solo
Fenrir
Fenrir
WhippedTexas15
Fenrir
Level 22
God Stats
22W - 17L
1,405 SR
Queue Stats
62W - 60L
1,332 Elo+
Solo
Thor
Thor
h9d8
Thor
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Botman44
Jing Wei
16
6 / 9 / 6
11,233
1,021
11,135
24,133
7,801
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 10 / 10
9,762
887
6,663
19,560
7,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

17
5 / 9 / 8
11,336
1,031
13,353
20,330
8,944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
16
5 / 9 / 8
11,131
1,012
12,363
21,980
14,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
16
0 / 5 / 7
9,644
877
5,472
13,874
11,131
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 24
12,007
1,092
11,418
8,860
3,631
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
CraigBagel
Erlang Shen
18
6 / 4 / 18
11,765
1,070
18,002
16,320
10,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
22 / 0 / 11
16,064
1,460
42,274
8,129
3,126
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
5 / 5 / 13
10,373
943
8,513
13,478
6,529
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thor
h9d8
Thor
17
6 / 8 / 12
11,201
1,018
11,914
13,587
4,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
120
16
Kills
42
42
Deaths
17
39
Assists
78
Player
Kills
Deaths
Assists
KDA
W
3
0
24
15
L
Jing Wei
Botman44
Jing Wei
6
9
6
1
W
Erlang Shen
CraigBagel
Erlang Shen
6
4
18
3.75
L
0
10
10
0.5
W
22
0
11
27.5
L
5
9
8
1
W
5
5
13
2.3
L
Anubis
5
9
8
1
L
Cthulhu
0
5
7
0.7
W
Thor
h9d8
Thor
6
8
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,986
Damage
92,121
99,877
Taken
60,374
49,247
Mitigated
28,441
10,169
Healing
14,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,418
2,565
7,924
2,428
8,860
3,631
0
3,973
4,762
22,402
0
L
Jing Wei
Botman44
Jing Wei
11,135
8,374
0
1,218
24,133
7,801
0
16,455
7,453
0
21,072
W
Erlang Shen
CraigBagel
Erlang Shen
18,002
10,015
0
1,854
16,320
10,362
0
4,145
12,102
0
29,151
L
6,663
3,858
0
1,812
19,560
7,126
0
10,029
9,481
0
18,303
W
42,274
12,767
582
887
8,129
3,126
0
2,429
5,600
86,746
0
L
13,353
5,928
0
356
20,330
8,944
0
6,948
13,207
0
36,771
W
8,513
2,306
0
106
13,478
6,529
0
2,116
10,196
0
13,535
L
Anubis
12,363
1,524
445
5,375
21,980
14,245
0
12,961
8,894
20,653
0
L
Cthulhu
5,472
779
207
756
13,874
11,131
0
7,299
6,480
27,830
0
W
Thor
h9d8
Thor
11,914
5,649
0
945
13,587
4,793
0
4,574
8,813
0
25,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,106
Gold Earned
61,410
146
Minions Killed
191
1
Camps Cleared
9
862,650
Distance Traveled
943,442
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,007
1,092
22
2
2
197,349
0
L
Jing Wei
11,233
1,021
22
2
0
208,792
0
W
Erlang Shen
11,765
1,070
33
3
0
209,641
0
L
Neith
9,762
887
17
2
0
172,824
1
W
Nu Wa
16,064
1,460
82
7
7
189,469
2
L
Set
11,336
1,031
52
5
1
198,134
0
W
Fenrir
10,373
943
11
1
0
199,317
0
L
Anubis
11,131
1,012
17
2
0
131,769
0
L
Cthulhu
9,644
877
38
3
0
151,131
2
W
Thor
11,201
1,018
43
4
0
147,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role