Player Matchup

Thor
Thor
DJAGGERNAYD
Thor
Level 5
God Stats
0W - 3L
1,272 SR
Queue Stats
2W - 11L
1,296 Elo+
Solo
Neith
Neith
Hektorishere
Neith
Level 17
God Stats
31W - 21L
1,608 SR
Queue Stats
55W - 56L
1,406 Elo+
Solo
Hou Yi
Hou Yi
Luzny122
Hou Yi
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Discordia
Discordia
Sr_Zapallo
Discordia
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,500 Elo+
Solo
Ymir
Ymir
persianblue
Ymir
Level 11
God Stats
1W - 2L
1,467 SR
Queue Stats
35W - 32L
1,435 Elo+
Solo
Team Averages
Level 11
1,469 SR
1,427 Elo+

VS

Team Averages
Level 13
1,594 SR
1,373 Elo+
Cthulhu
Cthulhu
ManzNotHawt
Cthulhu
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 15L
1,467 Elo+
Party 1
Guan Yu
Guan Yu
TurkeyLegend8
Guan Yu
Level 13
God Stats
7W - 7L
1,522 SR
Queue Stats
40W - 50L
1,363 Elo+
Solo
Artemis
Artemis
Vanzek
Artemis
Level 10
God Stats
1W - 0L
1,741 SR
Queue Stats
22W - 31L
1,326 Elo+
Solo
Ra
Ra
leKIRU
Ra
Level 5
God Stats
4W - 2L
1,707 SR
Queue Stats
28W - 22L
1,414 Elo+
Solo
Chang'e
Chang'e
watermelon767
Chang'e
Level 26
God Stats
4W - 5L
1,499 SR
Queue Stats
50W - 51L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 14 / 3
9,195
836
4,813
21,484
10,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
5 / 4 / 3
11,862
1,078
27,734
21,646
8,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hou Yi
Luzny122
Hou Yi
16
0 / 6 / 7
9,609
874
8,781
14,077
5,268
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
Sr_Zapallo
Discordia
15
1 / 9 / 3
9,489
863
4,827
12,956
5,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
1 / 11 / 5
10,791
981
12,534
27,191
28,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ManzNotHawt
Cthulhu
17
1 / 1 / 24
10,463
951
11,354
14,275
17,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
19
6 / 2 / 24
11,574
1,052
7,985
18,048
19,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
Vanzek
Artemis
18
14 / 2 / 16
12,953
1,178
30,969
12,991
5,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ra
19
8 / 2 / 27
12,723
1,157
22,505
7,635
3,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
18
15 / 1 / 15
12,560
1,142
16,033
11,908
4,749
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
150
8
Kills
44
44
Deaths
8
21
Assists
106
Player
Kills
Deaths
Assists
KDA
L
1
14
3
0.18
L
5
4
3
1.63
L
Hou Yi
Luzny122
Hou Yi
0
6
7
0.58
W
Cthulhu
ManzNotHawt
Cthulhu
1
1
24
13
L
Discordia
Sr_Zapallo
Discordia
1
9
3
0.28
W
Guan Yu
6
2
24
9
W
Artemis
Vanzek
Artemis
14
2
16
11
W
Ra
8
2
27
10.75
L
1
11
5
0.32
W
Chang'e
15
1
15
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,689
Damage
88,846
97,354
Taken
64,857
57,245
Mitigated
51,685
8,004
Healing
24,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,813
2,286
0
0
21,484
10,354
0
11,431
9,602
0
11,613
L
27,734
17,384
0
5,516
21,646
8,028
0
9,905
11,491
0
57,115
L
Hou Yi
Luzny122
Hou Yi
8,781
3,626
0
1,252
14,077
5,268
0
8,863
5,122
0
19,560
W
Cthulhu
ManzNotHawt
Cthulhu
11,354
960
895
515
14,275
17,298
0
3,545
10,730
20,545
0
L
Discordia
Sr_Zapallo
Discordia
4,827
1,423
0
412
12,956
5,178
0
7,262
5,523
14,620
0
W
Guan Yu
7,985
1,553
2,876
4,949
18,048
19,912
0
3,404
14,644
0
24,849
W
Artemis
Vanzek
Artemis
30,969
19,662
0
3,131
12,991
5,883
0
4,047
8,944
0
45,099
W
Ra
22,505
1,709
4,740
958
7,635
3,843
0
1,743
5,892
46,410
0
L
12,534
1,282
0
824
27,191
28,417
0
11,823
15,129
35,452
0
W
Chang'e
16,033
1,411
2,513
4,054
11,908
4,749
0
4,622
7,286
24,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,946
Gold Earned
60,273
161
Minions Killed
178
3
Camps Cleared
7
693,771
Distance Traveled
985,399
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,195
836
12
1
0
97,465
1
L
Neith
11,862
1,078
43
4
1
179,678
0
L
Hou Yi
9,609
874
17
2
0
140,313
0
W
Cthulhu
10,463
951
13
1
0
182,673
0
L
Discordia
9,489
863
26
2
0
115,742
2
W
Guan Yu
11,574
1,052
46
4
1
233,351
0
W
Artemis
12,953
1,178
28
3
4
157,467
0
W
Ra
12,723
1,157
75
7
2
222,334
0
L
Ymir
10,791
981
63
6
2
160,573
0
W
Chang'e
12,560
1,142
16
1
0
189,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role