Player Matchup

Bellona
Bellona
DezaoZL
Bellona
Level 126
God Stats
3W - 2L
1,512 SR
Queue Stats
67W - 68L
1,405 Elo+
Solo
Chronos
Chronos
El_Viejito_2000
Chronos
Level 81
God Stats
6W - 6L
1,500 SR
Queue Stats
440W - 449L
1,473 Elo+
Solo
Kali
Kali
LDG SAGEMODE
Kali
Level 84
God Stats
3W - 3L
1,518 SR
Queue Stats
356W - 391L
1,463 Elo+
Solo
Danzaburou
Danzaburou
popototopopo
Danzaburou
Level 79
God Stats
37W - 15L
1,732 SR
Queue Stats
451W - 443L
1,499 Elo+
Solo
Artio
Artio
xLazyNinjax3
Artio
Level 130
God Stats
18W - 12L
1,564 SR
Queue Stats
682W - 686L
1,435 Elo+
Solo
Team Averages
Level 100
1,565 SR
1,455 Elo+

VS

Team Averages
Level 100
1,522 SR
1,442 Elo+
Cerberus
Cerberus
FlexLuthorOP
Cerberus
Level 108
God Stats
15W - 14L
1,532 SR
Queue Stats
186W - 198L
1,462 Elo+
Solo
Da Ji
Da Ji
Gandolf227
Da Ji
Level 84
God Stats
3W - 6L
1,500 SR
Queue Stats
106W - 108L
1,396 Elo+
Solo
Agni
Agni
Manueluziel1996
Agni
Level 66
God Stats
5W - 1L
1,829 SR
Queue Stats
69W - 56L
1,477 Elo+
Solo
Bacchus
Bacchus
black wolfcubby
Bacchus
Level 113
God Stats
6W - 7L
1,510 SR
Queue Stats
313W - 290L
1,455 Elo+
Solo
Neith
Neith
kenegaro
Neith
Level 129
God Stats
93W - 104L
1,239 SR
Queue Stats
305W - 339L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DezaoZL
Bellona
14
0 / 4 / 1
8,351
418
6,134
12,115
10,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 6 / 0
9,369
468
8,006
12,779
4,470
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 7 / 1
7,093
355
5,738
19,294
6,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
popototopopo
Danzaburou
14
3 / 7 / 2
9,100
455
13,001
17,017
6,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 3 / 4
8,736
437
6,201
18,762
14,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FlexLuthorOP
Cerberus
19
10 / 0 / 3
11,608
580
16,458
13,558
12,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
17
5 / 1 / 4
10,561
528
9,696
15,984
6,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
9 / 0 / 7
10,652
533
12,738
10,438
3,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 3 / 11
8,612
431
6,858
13,997
8,917
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
kenegaro
Neith
16
2 / 1 / 8
9,815
491
10,722
10,858
3,896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
60
5
Kills
27
27
Deaths
5
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bellona
DezaoZL
Bellona
0
4
1
0.13
L
2
6
0
0.33
W
Cerberus
FlexLuthorOP
Cerberus
10
0
3
11.5
W
Da Ji
5
1
4
7
L
0
7
1
0.07
W
9
0
7
12.5
W
1
3
11
2.17
W
Neith
kenegaro
Neith
2
1
8
6
L
Danzaburou
popototopopo
Danzaburou
3
7
2
0.57
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,080
Damage
56,472
79,967
Taken
64,835
42,444
Mitigated
35,606
23,146
Healing
27,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DezaoZL
Bellona
6,134
1,497
0
2,882
12,115
10,235
0
6,773
4,983
0
49,433
L
8,006
1,586
0
2,659
12,779
4,470
0
6,614
6,073
56,081
0
W
Cerberus
FlexLuthorOP
Cerberus
16,458
995
0
6,778
13,558
12,350
477
2,726
10,832
83,733
0
W
Da Ji
9,696
1,271
0
6,691
15,984
6,647
0
3,680
12,304
0
65,239
L
5,738
2,982
621
6,629
19,294
6,961
0
7,412
11,692
0
36,650
W
12,738
874
1,149
3,493
10,438
3,796
660
1,337
9,101
58,546
0
W
6,858
795
196
2,932
13,997
8,917
981
3,940
10,057
31,949
0
W
Neith
kenegaro
Neith
10,722
5,683
0
6,433
10,858
3,896
1,713
2,524
8,334
0
61,445
L
Danzaburou
popototopopo
Danzaburou
13,001
5,317
0
4,342
17,017
6,578
102
7,088
9,867
0
74,186
L
6,201
1,048
243
5,770
18,762
14,200
0
7,270
11,298
37,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,649
Gold Earned
51,248
460
Minions Killed
581
0
Camps Cleared
0
1,715,953
Distance Traveled
1,819,967
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,351
418
109
5
0
347,697
6
L
Chronos
9,369
468
109
5
0
364,487
3
W
Cerberus
11,608
580
204
10
0
333,745
3
W
Da Ji
10,561
528
124
6
0
375,643
0
L
Kali
7,093
355
59
3
0
346,464
0
W
Agni
10,652
533
104
5
0
398,887
4
W
Bacchus
8,612
431
41
2
0
379,759
1
W
Neith
9,815
491
108
5
0
331,933
1
L
Danzaburou
9,100
455
120
6
0
294,529
1
L
Artio
8,736
437
63
3
0
362,776
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role