Player Matchup

Horus
Horus
Jokesreeba
Horus
Level 119
God Stats
5W - 11L
1,402 SR
Queue Stats
26W - 36L
1,372 Elo+
Solo
Sylvanus
Sylvanus
LifeOfWisdom
Sylvanus
Level 101
God Stats
95W - 97L
1,567 SR
Queue Stats
217W - 225L
1,517 Elo+
Solo
Sol
Sol
spotz71
Sol
Level 48
God Stats
19W - 21L
1,548 SR
Queue Stats
233W - 261L
1,498 Elo+
Solo
Team Averages
Level 89
1,506 SR
1,462 Elo+

VS

Team Averages
Level 57
1,564 SR
1,525 Elo+
Bellona
Bellona
Pandasbox13524
Bellona
Level 64
God Stats
2W - 1L
1,790 SR
Queue Stats
13W - 17L
1,630 Elo+
Party 1
Artemis
Artemis
gallagher225
Artemis
Level 64
God Stats
7W - 8L
1,634 SR
Queue Stats
52W - 70L
1,516 Elo+
Solo
He Bo
He Bo
ryan777874
He Bo
Level 42
God Stats
0W - 1L
1,267 SR
Queue Stats
9W - 16L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
3 / 3 / 9
9,514
634
5,954
15,156
16,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sylvanus
LifeOfWisdom
Sylvanus
14
7 / 0 / 5
10,209
681
9,648
13,359
16,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sol
12
2 / 2 / 9
9,475
632
12,917
9,926
3,731
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 4
8,128
542
5,692
12,352
10,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
gallagher225
Artemis
13
3 / 2 / 2
9,035
602
11,612
9,659
3,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

He Bo
12
2 / 7 / 3
8,848
590
8,567
12,798
3,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
12
Kills
5
5
Deaths
12
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Horus
3
3
9
2.5
W
Sylvanus
LifeOfWisdom
Sylvanus
7
0
5
9.5
L
0
3
4
0.67
L
Artemis
gallagher225
Artemis
3
2
2
2
L
He Bo
2
7
3
0.5
W
Sol
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,519
Damage
25,871
38,441
Taken
34,809
37,185
Mitigated
17,488
22,903
Healing
6,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
5,954
2,646
2,037
3,376
15,156
16,623
193
2,445
12,281
0
23,810
W
Sylvanus
LifeOfWisdom
Sylvanus
9,648
1,992
4,318
8,212
13,359
16,831
328
2,409
10,575
23,943
0
L
5,692
2,078
0
810
12,352
10,781
0
6,916
4,861
0
21,384
L
Artemis
gallagher225
Artemis
11,612
5,031
0
3,003
9,659
3,111
0
6,904
2,555
0
40,837
L
He Bo
8,567
205
489
2,410
12,798
3,596
0
7,985
4,338
28,937
0
W
Sol
12,917
3,929
1,502
3,458
9,926
3,731
1,852
3,189
6,508
44,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,198
Gold Earned
26,011
134
Minions Killed
144
0
Camps Cleared
0
736,877
Distance Traveled
711,393
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,514
634
34
2
0
262,668
2
W
Sylvanus
10,209
681
36
2
0
226,692
4
L
Bellona
8,128
542
33
2
0
265,759
1
L
Artemis
9,035
602
66
4
0
222,548
4
L
He Bo
8,848
590
45
3
0
223,086
0
W
Sol
9,475
632
64
4
0
247,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role