Player Matchup

Izanami
Izanami
Asttartoth
Izanami
Level 13
God Stats
2W - 1L
1,560 SR
Queue Stats
17W - 17L
1,597 Elo+
Solo
Pele
Pele
BaeDeAya
Pele
Level 57
God Stats
80W - 67L
1,613 SR
Queue Stats
194W - 202L
1,483 Elo+
Party 1
Cthulhu
Cthulhu
Spacegame514
Cthulhu
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 35L
1,719 Elo+
Party 1
Thanatos
Thanatos
Usgege
Thanatos
Level 22
God Stats
9W - 5L
1,553 SR
Queue Stats
71W - 56L
1,846 Elo+
Solo
Tiamat
Tiamat
WhereIsTheMap
Tiamat
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 22
1,545 SR
1,629 Elo+

VS

Team Averages
Level 6
1,570 SR
1,677 Elo+
Olorun
Olorun
DaddyKarl
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,676 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HAWANAeHAWANAu
Tsukuyomi
Level 8
God Stats
13W - 6L
1,851 SR
Queue Stats
16W - 12L
1,807 Elo+
Solo
Mercury
Mercury
Kiiwii02
Mercury
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
OVNISMESAMIS
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,725 Elo+
Solo
Izanami
Izanami
TrondGiske420
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Asttartoth
Izanami
12
4 / 0 / 1
6,662
666
4,128
6,044
1,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
12
5 / 0 / 2
7,190
719
5,771
4,127
1,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Spacegame514
Cthulhu
8
0 / 0 / 4
5,531
553
2,444
4,934
2,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Usgege
Thanatos
10
4 / 3 / 3
6,565
657
3,762
7,492
3,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 1 / 1
6,542
654
2,361
3,293
2,100
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DaddyKarl
Olorun
7
0 / 5 / 0
4,393
439
1,800
6,058
1,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
HAWANAeHAWANAu
Tsukuyomi
10
1 / 2 / 1
5,514
551
1,813
4,918
2,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
Kiiwii02
Mercury
9
2 / 2 / 1
5,622
562
4,715
8,335
2,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
OVNISMESAMIS
Cthulhu
6
0 / 1 / 0
4,356
436
558
3,828
1,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
8
0 / 3 / 0
4,717
472
1,369
4,220
890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
13
Kills
3
4
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
Asttartoth
Izanami
4
0
1
4.5
W
Pele
5
0
2
6
L
Olorun
DaddyKarl
Olorun
0
5
0
0
L
Tsukuyomi
HAWANAeHAWANAu
Tsukuyomi
1
2
1
0.75
L
Mercury
Kiiwii02
Mercury
2
2
1
1.25
L
Cthulhu
OVNISMESAMIS
Cthulhu
0
1
0
0
W
Cthulhu
Spacegame514
Cthulhu
0
0
4
2
L
Izanami
0
3
0
0
W
Thanatos
Usgege
Thanatos
4
3
3
1.83
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,466
Damage
10,255
25,890
Taken
27,359
10,642
Mitigated
8,901
12,195
Healing
3,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Asttartoth
Izanami
4,128
2,331
0
3,740
6,044
1,651
1,666
80
5,964
0
45,885
W
Pele
5,771
2,188
0
347
4,127
1,219
402
1,059
3,068
0
42,810
L
Olorun
DaddyKarl
Olorun
1,800
1,166
292
1,197
6,058
1,538
341
291
5,742
21,033
0
L
Tsukuyomi
HAWANAeHAWANAu
Tsukuyomi
1,813
374
0
452
4,918
2,919
0
2,154
2,739
0
25,403
L
Mercury
Kiiwii02
Mercury
4,715
2,280
0
750
8,335
2,091
0
822
7,438
0
31,857
L
Cthulhu
OVNISMESAMIS
Cthulhu
558
35
0
360
3,828
1,463
0
789
3,014
5,640
0
W
Cthulhu
Spacegame514
Cthulhu
2,444
245
0
1,184
4,934
2,262
744
1,002
3,932
8,999
0
L
Izanami
1,369
989
0
943
4,220
890
0
749
3,446
0
22,037
W
Thanatos
Usgege
Thanatos
3,762
1,370
0
5,243
7,492
3,410
60
217
7,250
0
28,348
W
2,361
339
0
1,681
3,293
2,100
292
0
3,110
36,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,490
Gold Earned
24,602
341
Minions Killed
244
0
Camps Cleared
0
957,906
Distance Traveled
889,426
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,662
666
95
10
0
168,396
1
W
Pele
7,190
719
90
9
0
216,240
4
L
Olorun
4,393
439
37
4
0
148,945
1
L
Tsukuyomi
5,514
551
75
8
0
217,271
3
L
Mercury
5,622
562
64
6
0
212,434
1
L
Cthulhu
4,356
436
21
2
0
137,316
3
W
Cthulhu
5,531
553
19
2
0
189,706
0
L
Izanami
4,717
472
47
5
0
173,460
1
W
Thanatos
6,565
657
49
5
0
178,562
5
W
Tiamat
6,542
654
88
9
0
205,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role