Player Matchup

Serqet
Serqet
Astra2132
Serqet
Level 28
God Stats
1W - 4L
1,352 SR
Queue Stats
103W - 145L
1,346 Elo+
Solo
Olorun
Olorun
BADPIXIE
Olorun
Level 6
God Stats
0W - 1L
1,280 SR
Queue Stats
0W - 2L
1,196 Elo+
Solo
Sol
Sol
Bulubulubulu
Sol
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Grosroukin
Cupid
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,628 Elo+
Party 1
Tyr
Tyr
Kinamad
Tyr
Level 17
God Stats
10W - 8L
1,303 SR
Queue Stats
117W - 135L
1,339 Elo+
Solo
Team Averages
Level 15
1,387 SR
1,402 Elo+

VS

Team Averages
Level 25
1,528 SR
1,442 Elo+
Cupid
Cupid
Animeorava
Cupid
Level 29
God Stats
5W - 6L
1,487 SR
Queue Stats
59W - 49L
1,503 Elo+
Party 2
Tiamat
Tiamat
Drazeros203
Tiamat
Level 29
God Stats
35W - 17L
1,638 SR
Queue Stats
62W - 50L
1,468 Elo+
Solo
Yemoja
Yemoja
Glitche010
Yemoja
Level 26
God Stats
8W - 6L
1,597 SR
Queue Stats
80W - 99L
1,372 Elo+
Solo
Vamana
Vamana
Go0fyG0ober
Vamana
Level 27
God Stats
3W - 8L
1,613 SR
Queue Stats
45W - 45L
1,450 Elo+
Party 2
Bakasura
Bakasura
PortalYourMutsis
Bakasura
Level 16
God Stats
1W - 0L
1,306 SR
Queue Stats
14W - 17L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Astra2132
Serqet
9
0 / 2 / 1
5,809
447
2,738
9,316
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
BADPIXIE
Olorun
5
0 / 2 / 0
4,703
362
637
2,522
578
10
1 / 4 / 0
6,002
462
3,392
7,726
2,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cupid
12
3 / 5 / 1
7,121
548
6,333
9,437
2,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tyr
11
1 / 1 / 0
6,459
497
1,356
7,552
3,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
12
4 / 3 / 4
7,319
563
5,063
7,791
2,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
13
3 / 1 / 2
7,971
613
7,281
6,309
3,232
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Glitche010
Yemoja
11
0 / 0 / 6
7,390
568
1,391
1,609
1,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
11
1 / 0 / 0
6,571
505
3,519
5,772
2,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
5 / 1 / 2
7,551
581
3,517
7,337
2,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
5
Kills
13
14
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cupid
4
3
4
2
L
Serqet
Astra2132
Serqet
0
2
1
0.25
L
Olorun
BADPIXIE
Olorun
0
2
0
0
L
1
4
0
0.25
W
Tiamat
3
1
2
4
W
Yemoja
Glitche010
Yemoja
0
0
6
3
W
Vamana
1
0
0
1
L
Cupid
3
5
1
0.7
L
Tyr
1
1
0
1
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,456
Damage
20,771
36,553
Taken
28,818
11,936
Mitigated
11,897
10,689
Healing
13,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
5,063
2,656
80
3,078
7,791
2,182
1,367
0
7,791
0
24,947
L
Serqet
Astra2132
Serqet
2,738
244
0
1,837
9,316
2,877
0
2,014
7,145
0
22,988
L
Olorun
BADPIXIE
Olorun
637
395
0
0
2,522
578
72
241
2,201
5,784
0
L
3,392
668
0
2,800
7,726
2,382
0
4,862
2,864
24,189
0
W
Tiamat
7,281
906
111
3,564
6,309
3,232
1,830
3,212
2,436
46,325
0
W
Yemoja
Glitche010
Yemoja
1,391
265
1,132
832
1,609
1,098
628
0
1,609
18,056
0
W
Vamana
3,519
1,444
0
643
5,772
2,995
968
281
5,192
0
31,187
L
Cupid
6,333
3,150
127
2,981
9,437
2,374
0
1,034
7,829
0
40,194
L
Tyr
1,356
181
0
2,944
7,552
3,725
481
521
6,596
0
28,955
W
3,517
2,439
0
4,496
7,337
2,390
825
239
7,030
0
29,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,094
Gold Earned
36,802
256
Minions Killed
291
0
Camps Cleared
0
1,062,783
Distance Traveled
1,174,943
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,319
563
49
4
0
208,168
4
L
Serqet
5,809
447
52
4
0
269,921
4
L
Olorun
4,703
362
13
1
0
128,037
0
L
Sol
6,002
462
53
4
0
191,928
1
W
Tiamat
7,971
613
83
6
0
238,254
0
W
Yemoja
7,390
568
33
3
0
195,923
2
W
Vamana
6,571
505
53
4
0
264,233
0
L
Cupid
7,121
548
67
5
0
224,849
2
L
Tyr
6,459
497
71
5
0
248,048
4
W
Bakasura
7,551
581
73
6
0
268,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role