Player Matchup

Neith
Neith
AllCashGurin
Neith
Level 6
God Stats
1W - 1L
1,669 SR
Queue Stats
13W - 11L
1,564 Elo+
Solo
Mercury
Mercury
Destroyaa96
Mercury
Level 29
God Stats
3W - 1L
1,194 SR
Queue Stats
40W - 21L
1,845 Elo+
Party 1
Anubis
Anubis
InfinityRush123
Anubis
Level 20
God Stats
20W - 26L
1,429 SR
Queue Stats
513W - 479L
1,586 Elo+
Party 2
Kukulkan
Kukulkan
Killer_13344656
Kukulkan
Level 5
God Stats
3W - 3L
1,705 SR
Queue Stats
41W - 53L
1,732 Elo+
Party 2
Erlang Shen
Erlang Shen
ReviloSmiles
Erlang Shen
Level 29
God Stats
7W - 5L
1,831 SR
Queue Stats
115W - 89L
1,804 Elo+
Party 1
Team Averages
Level 18
1,566 SR
1,706 Elo+

VS

Team Averages
Level 23
1,565 SR
1,539 Elo+
Janus
Janus
DanielZinBan
Janus
Level 23
God Stats
19W - 36L
1,556 SR
Queue Stats
273W - 268L
1,551 Elo+
Solo
Hercules
Hercules
DavidLopester
Hercules
Level 23
God Stats
38W - 27L
1,688 SR
Queue Stats
122W - 118L
1,550 Elo+
Solo
The Morrigan
The Morrigan
EccoMafia
The Morrigan
Level 22
God Stats
8W - 7L
1,582 SR
Queue Stats
197W - 176L
1,527 Elo+
Solo
Chiron
Chiron
gray2286
Chiron
Level 28
God Stats
7W - 5L
1,500 SR
Queue Stats
70W - 76L
1,554 Elo+
Solo
Cthulhu
Cthulhu
liuto_casinista
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,044
391
3,147
9,123
2,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
Destroyaa96
Mercury
17
3 / 7 / 4
9,741
541
10,583
16,445
6,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

4
0 / 3 / 0
5,236
291
489
3,009
1,236
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
6
0 / 2 / 0
5,574
310
1,293
3,116
759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
ReviloSmiles
Erlang Shen
13
3 / 8 / 1
8,092
450
11,032
20,201
10,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 3
11,033
613
4,540
8,377
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
DavidLopester
Hercules
17
6 / 0 / 2
10,515
584
10,502
10,683
11,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Morrigan
EccoMafia
The Morrigan
17
5 / 2 / 8
10,269
571
7,389
9,054
3,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
gray2286
Chiron
16
6 / 2 / 4
9,692
538
8,724
10,754
4,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
3 / 2 / 4
8,661
481
5,663
9,091
5,122
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
7
Kills
24
24
Deaths
7
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
4
1
3
5.5
W
Hercules
DavidLopester
Hercules
6
0
2
7
L
Mercury
Destroyaa96
Mercury
3
7
4
0.71
W
The Morrigan
EccoMafia
The Morrigan
5
2
8
4.5
L
0
3
0
0
L
Kukulkan
0
2
0
0
L
Erlang Shen
ReviloSmiles
Erlang Shen
3
8
1
0.44
W
Chiron
gray2286
Chiron
6
2
4
4
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,544
Damage
36,818
51,894
Taken
47,959
21,114
Mitigated
27,815
16,092
Healing
20,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,147
630
0
2,872
9,123
2,781
0
3,260
5,813
0
27,307
W
4,540
418
77
2,482
8,377
3,366
574
300
8,077
90,832
0
W
Hercules
DavidLopester
Hercules
10,502
4,107
0
5,735
10,683
11,496
514
0
10,683
0
58,049
L
Mercury
Destroyaa96
Mercury
10,583
6,746
0
4,384
16,445
6,205
0
5,173
11,172
0
77,908
W
The Morrigan
EccoMafia
The Morrigan
7,389
2,060
0
3,802
9,054
3,780
1,371
364
8,690
62,502
1,964
L
489
0
0
843
3,009
1,236
0
2,271
738
8,492
0
L
Kukulkan
1,293
112
0
0
3,116
759
0
404
2,712
12,087
0
L
Erlang Shen
ReviloSmiles
Erlang Shen
11,032
6,267
0
7,993
20,201
10,133
0
5,985
13,790
0
41,206
W
Chiron
gray2286
Chiron
8,724
2,547
311
6,411
10,754
4,051
1,998
0
10,754
0
63,873
W
5,663
474
123
1,843
9,091
5,122
1,053
1,118
7,973
28,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,687
Gold Earned
50,170
302
Minions Killed
554
0
Camps Cleared
0
1,253,238
Distance Traveled
1,669,920
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,044
391
52
3
0
318,521
0
W
Janus
11,033
613
162
9
0
359,396
3
W
Hercules
10,515
584
125
7
0
325,910
4
L
Mercury
9,741
541
145
8
0
365,798
0
W
The Morrigan
10,269
571
121
7
0
320,983
1
L
Anubis
5,236
291
14
1
0
83,590
2
L
Kukulkan
5,574
310
26
1
0
160,678
0
L
Erlang Shen
8,092
450
65
4
0
324,651
0
W
Chiron
9,692
538
100
6
0
312,657
3
W
Cthulhu
8,661
481
46
3
0
350,974
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role