Player Matchup

Danzaburou
Danzaburou
Codename002
Danzaburou
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KeenINW
Tsukuyomi
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Mulan
Mulan
Smexydubs
Mulan
Level 21
God Stats
4W - 6L
1,570 SR
Queue Stats
90W - 100L
1,508 Elo+
Solo
Neith
Neith
UncleMunchie
Neith
Level 26
God Stats
1W - 3L
1,249 SR
Queue Stats
4W - 7L
1,443 Elo+
Solo
Cthulhu
Cthulhu
tomicasimocho
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,182 Elo+
Solo
Team Averages
Level 14
1,464 SR
1,427 Elo+

VS

Team Averages
Level 17
1,389 SR
1,362 Elo+
Osiris
Osiris
Aranubis
Osiris
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
ItaIgorot
Fenrir
Level 28
God Stats
10W - 8L
1,305 SR
Queue Stats
142W - 141L
1,384 Elo+
Solo
Danzaburou
Danzaburou
TheHuIk
Danzaburou
Level 17
God Stats
5W - 2L
1,610 SR
Queue Stats
13W - 17L
1,360 Elo+
Party 1
Tiamat
Tiamat
UndefeatedVN
Tiamat
Level 12
God Stats
1W - 2L
1,219 SR
Queue Stats
6W - 11L
1,322 Elo+
Party 1
Athena
Athena
money2307
Athena
Level 18
God Stats
4W - 6L
1,311 SR
Queue Stats
21W - 34L
1,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Codename002
Danzaburou
7
1 / 5 / 1
5,227
436
2,773
5,977
1,464
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
KeenINW
Tsukuyomi
9
3 / 5 / 0
6,170
514
3,624
8,506
2,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mulan
Smexydubs
Mulan
11
3 / 1 / 2
6,823
569
3,157
5,941
3,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 1
4,924
410
3,113
4,825
1,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
1
0 / 4 / 0
3,899
325
784
2,732
964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Aranubis
Osiris
9
1 / 2 / 5
5,532
461
2,236
5,353
3,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
ItaIgorot
Fenrir
12
7 / 1 / 2
7,407
617
4,759
8,227
2,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
TheHuIk
Danzaburou
11
4 / 0 / 1
7,023
585
2,755
5,125
1,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
11
4 / 2 / 6
7,109
592
4,575
6,125
3,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
money2307
Athena
9
0 / 2 / 8
6,156
513
2,331
5,309
3,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
7
Kills
16
17
Deaths
7
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Osiris
Aranubis
Osiris
1
2
5
1.75
L
Danzaburou
Codename002
Danzaburou
1
5
1
0.3
W
Fenrir
ItaIgorot
Fenrir
7
1
2
8
L
Tsukuyomi
KeenINW
Tsukuyomi
3
5
0
0.6
L
Mulan
Smexydubs
Mulan
3
1
2
4
W
Danzaburou
TheHuIk
Danzaburou
4
0
1
4.5
L
0
2
1
0.25
W
Tiamat
4
2
6
3.5
W
Athena
money2307
Athena
0
2
8
2
L
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,451
Damage
16,656
27,981
Taken
30,139
9,125
Mitigated
14,950
7,341
Healing
9,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Aranubis
Osiris
2,236
382
0
322
5,353
3,454
264
0
5,278
0
12,448
L
Danzaburou
Codename002
Danzaburou
2,773
1,331
0
1,010
5,977
1,464
252
1,577
4,261
0
12,937
W
Fenrir
ItaIgorot
Fenrir
4,759
1,787
0
3,700
8,227
2,647
0
0
8,177
0
37,380
L
Tsukuyomi
KeenINW
Tsukuyomi
3,624
808
0
2,542
8,506
2,544
0
1,704
6,719
0
25,330
L
Mulan
Smexydubs
Mulan
3,157
518
0
2,257
5,941
3,013
136
2,035
3,727
0
31,309
W
Danzaburou
TheHuIk
Danzaburou
2,755
878
0
2,029
5,125
1,540
2,502
66
5,059
0
38,051
L
3,113
1,209
0
1,532
4,825
1,140
0
367
4,193
0
15,860
W
Tiamat
4,575
1,278
0
2,008
6,125
3,546
1,216
516
5,591
34,791
0
W
Athena
money2307
Athena
2,331
665
0
960
5,309
3,763
96
202
5,057
10,026
0
L
Cthulhu
784
495
0
0
2,732
964
36
871
1,825
1,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,043
Gold Earned
33,227
187
Minions Killed
273
0
Camps Cleared
0
882,148
Distance Traveled
1,089,213
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,532
461
26
2
0
235,158
0
L
Danzaburou
5,227
436
21
2
0
222,114
0
W
Fenrir
7,407
617
68
6
0
233,311
1
L
Tsukuyomi
6,170
514
46
4
0
243,455
0
L
Mulan
6,823
569
90
8
0
214,119
2
W
Danzaburou
7,023
585
89
7
0
195,798
2
L
Neith
4,924
410
30
3
0
144,035
0
W
Tiamat
7,109
592
70
6
0
196,895
2
W
Athena
6,156
513
20
2
0
228,051
0
L
Cthulhu
3,899
325
0
0
0
58,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role