Player Matchup

Guan Yu
Guan Yu
Enniolino039208
Guan Yu
Level 4
God Stats
4W - 1L
1,683 SR
Queue Stats
9W - 15L
1,610 Elo+
Solo
Olorun
Olorun
Golden Eagle664
Olorun
Level 27
God Stats
27W - 23L
1,601 SR
Queue Stats
158W - 171L
1,390 Elo+
Solo
Thor
Thor
IIlllllllIllx-
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,358 Elo+
Solo
Danzaburou
Danzaburou
TacoTurtle5849
Danzaburou
Level 26
God Stats
3W - 4L
1,396 SR
Queue Stats
179W - 170L
1,581 Elo+
Solo
Kali
Kali
highgroundswe3
Kali
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 8L
1,610 Elo+
Solo
Team Averages
Level 14
1,536 SR
1,510 Elo+

VS

Team Averages
Level 13
1,565 SR
1,482 Elo+
Artemis
Artemis
Gamer-Zeus-1983
Artemis
Level 17
God Stats
66W - 119L
1,271 SR
Queue Stats
85W - 157L
1,490 Elo+
Solo
Bacchus
Bacchus
NB-Uzumaki-BN
Bacchus
Level 28
God Stats
2W - 4L
1,790 SR
Queue Stats
83W - 88L
1,561 Elo+
Solo
Chaac
Chaac
RFGB97
Chaac
Level 8
God Stats
4W - 6L
1,541 SR
Queue Stats
34W - 29L
1,567 Elo+
Solo
Hachiman
Hachiman
YoungPisklak
Hachiman
Level 3
God Stats
1W - 1L
1,725 SR
Queue Stats
1W - 2L
1,509 Elo+
Solo
Neith
Neith
hgfggfrfd
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 4
7,021
502
3,173
8,487
5,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 0 / 5
9,435
674
6,040
7,101
2,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
11 / 3 / 6
9,305
665
7,931
10,890
3,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
TacoTurtle5849
Danzaburou
13
2 / 2 / 1
8,040
574
3,300
8,023
3,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
11 / 0 / 4
9,555
683
11,673
13,846
5,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 1
5,549
396
2,102
8,125
2,329
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
11
1 / 4 / 1
6,569
469
5,659
8,424
5,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
RFGB97
Chaac
13
6 / 4 / 2
8,014
572
7,689
12,578
5,695
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
YoungPisklak
Hachiman
10
3 / 5 / 0
6,360
454
2,688
8,138
2,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
hgfggfrfd
Neith
7
0 / 10 / 2
5,359
383
2,668
10,036
2,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
27
Kills
10
10
Deaths
30
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
5
4
0.4
L
0
7
1
0.07
W
3
0
5
5.5
W
11
3
6
4.67
L
Bacchus
1
4
1
0.38
L
Chaac
RFGB97
Chaac
6
4
2
1.75
W
Danzaburou
TacoTurtle5849
Danzaburou
2
2
1
1.25
L
Hachiman
YoungPisklak
Hachiman
3
5
0
0.6
L
Neith
hgfggfrfd
Neith
0
10
2
0.1
W
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,117
Damage
20,806
48,347
Taken
47,301
20,994
Mitigated
17,865
26,867
Healing
9,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,173
890
0
1,681
8,487
5,729
391
0
8,487
0
18,337
L
2,102
1,395
0
827
8,125
2,329
839
1,400
6,725
0
17,785
W
6,040
3,269
0
5,578
7,101
2,692
1,858
1,178
5,923
61,924
0
W
7,931
2,431
0
4,215
10,890
3,915
0
350
10,540
0
44,540
L
Bacchus
5,659
581
0
843
8,424
5,080
0
1,290
7,134
26,077
0
L
Chaac
RFGB97
Chaac
7,689
2,150
0
5,450
12,578
5,695
783
263
12,115
0
48,290
W
Danzaburou
TacoTurtle5849
Danzaburou
3,300
1,810
0
4,610
8,023
3,028
2,119
3,159
4,864
0
47,409
L
Hachiman
YoungPisklak
Hachiman
2,688
2,257
0
1,542
8,138
2,309
901
2,072
6,016
0
14,640
L
Neith
hgfggfrfd
Neith
2,668
1,665
0
1,062
10,036
2,452
830
1,015
8,971
0
14,157
W
11,673
6,817
0
10,783
13,846
5,630
147
972
12,874
0
62,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,356
Gold Earned
31,851
412
Minions Killed
234
0
Camps Cleared
0
1,290,364
Distance Traveled
1,193,876
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,021
502
28
2
0
284,145
1
L
Artemis
5,549
396
29
2
0
204,274
0
W
Olorun
9,435
674
126
9
0
262,439
2
W
Thor
9,305
665
71
5
0
255,771
2
L
Bacchus
6,569
469
36
3
0
266,384
3
L
Chaac
8,014
572
113
8
0
260,986
2
W
Danzaburou
8,040
574
82
6
0
199,508
3
L
Hachiman
6,360
454
31
2
0
220,130
0
L
Neith
5,359
383
25
2
0
242,102
0
W
Kali
9,555
683
105
8
0
288,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role