Player Matchup

Freya
Freya
NotBeastlypanda4
Freya
Level 17
God Stats
1W - 1L
1,692 SR
Queue Stats
20W - 19L
1,502 Elo+
Party 1
Neith
Neith
StoriedTitan518
Neith
Level 49
God Stats
4W - 5L
1,298 SR
Queue Stats
13W - 14L
1,585 Elo+
Party 1
Hades
Hades
sonic_metal4
Hades
Level 21
God Stats
6W - 5L
1,678 SR
Queue Stats
12W - 13L
1,690 Elo+
Party 1
Team Averages
Level 29
1,556 SR
1,592 Elo+

VS

Team Averages
Level 58
1,512 SR
1,493 Elo+
Sol
Sol
ArchAngel_1097
Sol
Level 124
God Stats
43W - 38L
1,527 SR
Queue Stats
681W - 704L
1,440 Elo+
Solo
Cupid
Cupid
ThaBearded1
Cupid
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 42L
1,574 Elo+
Solo
Fenrir
Fenrir
ZILLA2460
Fenrir
Level 37
God Stats
66W - 67L
1,508 SR
Queue Stats
129W - 142L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 5
8,965
640
6,555
10,425
3,877
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
3 / 3 / 4
9,866
705
10,227
10,704
4,063
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
2 / 8 / 4
9,607
686
4,973
11,333
6,066
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 11
10,486
749
10,797
11,862
3,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

15
9 / 1 / 6
11,519
823
12,829
7,270
2,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
ZILLA2460
Fenrir
13
5 / 3 / 5
10,373
741
2,336
11,586
4,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
7
Kills
17
17
Deaths
7
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
3
11
2.83
L
2
6
5
0.75
L
3
3
4
1.67
W
9
1
6
12
W
Fenrir
ZILLA2460
Fenrir
5
3
5
2.5
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,755
Damage
25,962
32,462
Taken
30,718
14,006
Mitigated
10,594
6,037
Healing
11,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,797
1,739
0
5,254
11,862
3,456
1,801
4,317
7,545
47,453
0
L
6,555
2,500
0
1,622
10,425
3,877
0
2,998
7,427
17,474
0
L
10,227
3,285
0
1,901
10,704
4,063
168
5,829
4,875
0
43,860
W
12,829
6,666
1,473
2,594
7,270
2,607
917
3,810
3,460
0
53,477
W
Fenrir
ZILLA2460
Fenrir
2,336
507
0
1,772
11,586
4,531
794
3,469
8,117
0
37,103
L
4,973
494
117
2,397
11,333
6,066
66
1,990
9,343
23,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,438
Gold Earned
32,378
123
Minions Killed
191
0
Camps Cleared
0
620,146
Distance Traveled
730,363
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,486
749
73
5
0
260,043
2
L
Freya
8,965
640
22
2
0
176,903
0
L
Neith
9,866
705
60
4
0
229,333
0
W
Cupid
11,519
823
70
5
0
213,230
0
W
Fenrir
10,373
741
48
3
0
257,090
0
L
Hades
9,607
686
41
3
0
213,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role