Player Matchup

Arachne
Arachne
Dakkn
Arachne
Level 56
God Stats
1W - 2L
1,313 SR
Queue Stats
35W - 54L
1,420 Elo+
Solo
Chronos
Chronos
DuraExtvia
Chronos
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 56L
1,523 Elo+
Solo
Chang'e
Chang'e
KnightOfDucks
Chang'e
Level 135
God Stats
41W - 29L
1,523 SR
Queue Stats
295W - 289L
1,502 Elo+
Solo
Anubis
Anubis
NotASmurf2032
Anubis
Level 48
God Stats
61W - 18L
1,814 SR
Queue Stats
187W - 106L
1,757 Elo+
Solo
Cu Chulainn
Cu Chulainn
wesixlao
Cu Chulainn
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 80
1,530 SR
1,540 Elo+

VS

Team Averages
Level 60
1,535 SR
1,547 Elo+
Scylla
Scylla
BHNCRider
Scylla
Level 107
God Stats
2W - 2L
1,677 SR
Queue Stats
76W - 84L
1,502 Elo+
Solo
Thor
Thor
Gamblemaniac12
Thor
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,543 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ItsErrum
Kumbhakarna
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Zukarini
Ullr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,647 Elo+
Party 1
Chaac
Chaac
corndoby
Chaac
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 19L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dakkn
Arachne
6
1 / 0 / 2
4,027
671
692
2,449
579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos
DuraExtvia
Chronos
6
0 / 1 / 2
3,586
598
1,568
2,417
578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chang'e
7
3 / 0 / 1
4,625
771
1,423
2,014
497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
3 / 1 / 1
4,093
682
3,401
3,850
1,870
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
wesixlao
Cu Chulainn
8
1 / 0 / 1
4,356
726
3,298
4,471
2,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BHNCRider
Scylla
5
0 / 2 / 0
3,132
522
670
2,126
533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 0 / 0
3,398
566
510
2,583
552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
ItsErrum
Kumbhakarna
5
0 / 2 / 1
3,448
575
962
4,712
1,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
5
1 / 2 / 1
3,428
571
2,867
3,473
522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
corndoby
Chaac
6
0 / 2 / 0
3,640
607
2,177
5,490
2,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
8
Kills
1
2
Deaths
8
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
BHNCRider
Scylla
0
2
0
0
W
Arachne
Dakkn
Arachne
1
0
2
2
W
Chronos
DuraExtvia
Chronos
0
1
2
1
L
0
0
0
0
L
Kumbhakarna
ItsErrum
Kumbhakarna
0
2
1
0.25
W
Chang'e
3
0
1
3.5
W
3
1
1
3.5
L
Ullr
1
2
1
0.75
L
Chaac
corndoby
Chaac
0
2
0
0
W
Cu Chulainn
wesixlao
Cu Chulainn
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,382
Damage
7,186
15,201
Taken
18,384
6,015
Mitigated
5,381
8,054
Healing
7,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BHNCRider
Scylla
670
65
0
710
2,126
533
0
1,033
1,003
8,070
0
W
Arachne
Dakkn
Arachne
692
692
0
648
2,449
579
0
92
2,292
0
10,645
W
Chronos
DuraExtvia
Chronos
1,568
738
0
806
2,417
578
242
514
1,903
11,332
0
L
510
290
0
955
2,583
552
0
0
2,583
0
8,745
L
Kumbhakarna
ItsErrum
Kumbhakarna
962
298
0
1,737
4,712
1,279
0
3,084
1,628
4,693
0
W
Chang'e
1,423
44
415
1,392
2,014
497
854
454
1,476
17,378
0
W
3,401
739
0
2,107
3,850
1,870
0
448
3,402
17,148
0
L
Ullr
2,867
1,068
222
1,239
3,473
522
0
2,145
1,288
0
8,455
L
Chaac
corndoby
Chaac
2,177
953
0
2,473
5,490
2,495
0
0
5,490
0
14,060
W
Cu Chulainn
wesixlao
Cu Chulainn
3,298
783
0
2,686
4,471
2,491
0
0
4,331
0
22,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,687
Gold Earned
17,046
172
Minions Killed
88
0
Camps Cleared
0
563,594
Distance Traveled
553,603
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
3,132
522
17
3
0
83,343
1
W
Arachne
4,027
671
33
6
0
124,147
1
W
Chronos
3,586
598
23
4
0
116,831
3
L
Thor
3,398
566
27
5
0
127,265
0
L
Kumbhakarna
3,448
575
7
1
0
123,764
1
W
Chang'e
4,625
771
37
6
0
113,601
1
W
Anubis
4,093
682
28
5
0
94,932
0
L
Ullr
3,428
571
12
2
0
102,934
0
L
Chaac
3,640
607
25
4
0
116,297
0
W
Cu Chulainn
4,356
726
51
9
0
114,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role