Player Matchup

Rama
Rama
Acfunkanna
Rama
Level 4
God Stats
1W - 4L
1,438 SR
Queue Stats
5W - 10L
1,229 Elo+
Party 2
Bellona
Bellona
CaBoLoT
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
PhoenixxxIca
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
wsnbb233
Chang'e
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,229 Elo+
Party 2
Nemesis
Nemesis
北京未成年
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 3
1,488 SR
1,392 Elo+

VS

Team Averages
Level 25
1,571 SR
1,396 Elo+
Nu Wa
Nu Wa
Arma_Toxica
Nu Wa
Level 29
God Stats
5W - 1L
1,808 SR
Queue Stats
70W - 71L
1,421 Elo+
Solo
Tyr
Tyr
EvenMoreNutz
Tyr
Level 22
God Stats
27W - 14L
1,419 SR
Queue Stats
417W - 367L
1,364 Elo+
Solo
Sobek
Sobek
GrizzlyLprs
Sobek
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 20L
1,485 Elo+
Party 1
Thoth
Thoth
MerlinMan73
Thoth
Level 17
God Stats
4W - 6L
1,500 SR
Queue Stats
282W - 301L
1,241 Elo+
Solo
Loki
Loki
NoctisXXL
Loki
Level 42
God Stats
3W - 2L
1,628 SR
Queue Stats
10W - 5L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 1
5,106
511
2,626
3,906
1,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
CaBoLoT
Bellona
9
3 / 4 / 0
5,189
519
3,309
7,194
4,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
4
0 / 2 / 1
3,996
400
405
1,918
483
Chang'e
wsnbb233
Chang'e
8
0 / 1 / 3
5,072
507
1,618
3,770
1,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
1 / 4 / 1
4,722
472
2,677
6,982
2,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 7
5,737
574
4,810
3,150
778
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes

Shoes

+6%
Movement Speed

10
4 / 1 / 5
6,057
606
3,844
5,191
2,110
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 1 / 2
5,229
523
1,151
3,372
1,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

9
1 / 1 / 1
5,292
529
2,490
4,696
875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Loki
10
5 / 1 / 0
6,289
629
2,675
5,813
1,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
6
Kills
11
11
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
0
1
2.5
W
1
2
7
2.25
L
Bellona
CaBoLoT
Bellona
3
4
0
0.75
W
4
1
5
6.5
W
0
1
2
1
W
1
1
1
1.5
W
Loki
5
1
0
5
L
Olorun
0
2
1
0.25
L
Chang'e
wsnbb233
Chang'e
0
1
3
1.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,635
Damage
14,970
23,770
Taken
22,222
9,485
Mitigated
7,095
6,285
Healing
7,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,626
2,397
0
1,791
3,906
1,035
545
2,134
1,772
0
21,549
W
4,810
790
183
335
3,150
778
219
281
2,719
24,101
0
L
Bellona
CaBoLoT
Bellona
3,309
765
0
342
7,194
4,717
0
2,932
4,262
0
14,369
W
3,844
343
0
1,392
5,191
2,110
23
124
4,992
0
26,210
W
1,151
158
0
1,016
3,372
1,705
0
811
2,561
8,615
0
W
2,490
614
111
2,241
4,696
875
0
519
4,177
22,196
0
W
Loki
2,675
1,540
111
2,437
5,813
1,627
0
288
5,475
0
29,002
L
Olorun
405
65
0
62
1,918
483
0
506
1,412
4,606
0
L
Chang'e
wsnbb233
Chang'e
1,618
630
453
1,785
3,770
1,221
315
1,548
2,222
9,918
0
L
2,677
1,175
0
1,852
6,982
2,029
0
1,331
5,651
0
14,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,085
Gold Earned
28,604
148
Minions Killed
203
0
Camps Cleared
0
745,770
Distance Traveled
958,091
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,106
511
49
5
0
171,135
2
W
Nu Wa
5,737
574
40
4
0
160,835
0
L
Bellona
5,189
519
28
3
0
165,395
0
W
Tyr
6,057
606
47
5
0
225,233
0
W
Sobek
5,229
523
23
2
0
182,816
2
W
Thoth
5,292
529
40
4
0
169,788
3
W
Loki
6,289
629
53
5
0
219,419
1
L
Olorun
3,996
400
12
1
0
68,705
2
L
Chang'e
5,072
507
21
2
0
167,513
2
L
Nemesis
4,722
472
38
4
0
173,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role