Player Matchup

Nike
Nike
Joel7697
Nike
Level 27
God Stats
4W - 3L
1,519 SR
Queue Stats
44W - 35L
1,602 Elo+
Solo
Merlin
Merlin
LuckyCharm91848
Merlin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,626 Elo+
Solo
Cthulhu
Cthulhu
Superglide97_2
Cthulhu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,665 Elo+
Solo
Hou Yi
Hou Yi
cesarsabio98
Hou Yi
Level 14
God Stats
4W - 2L
1,549 SR
Queue Stats
8W - 3L
1,613 Elo+
Solo
Set
Set
xbloodxwolf
Set
Level 25
God Stats
2W - 2L
1,449 SR
Queue Stats
30W - 27L
1,565 Elo+
Solo
Team Averages
Level 17
1,503 SR
1,614 Elo+

VS

Team Averages
Level 15
1,564 SR
1,685 Elo+
Anubis
Anubis
EchizenRyoma07
Anubis
Level 6
God Stats
1W - 1L
1,527 SR
Queue Stats
1W - 1L
1,662 Elo+
Solo
Hachiman
Hachiman
Hunted69
Hachiman
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,799 Elo+
Solo
Pele
Pele
Live-_-4-_-God
Pele
Level 28
God Stats
3W - 5L
1,683 SR
Queue Stats
52W - 57L
1,525 Elo+
Solo
Cu Chulainn
Cu Chulainn
Shadow_Storm956
Cu Chulainn
Level 29
God Stats
29W - 39L
1,607 SR
Queue Stats
123W - 138L
1,627 Elo+
Solo
Ares
Ares
bespoke_stitch6
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,812 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
3 / 4 / 2
7,597
584
5,394
8,373
4,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
6 / 1 / 5
8,455
650
7,552
5,500
1,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 4 / 1
6,462
497
5,028
7,380
2,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
13
4 / 1 / 2
7,701
592
5,754
6,448
1,781
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
9 / 1 / 3
8,100
623
8,887
11,062
4,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 0
5,610
432
932
8,164
3,625
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hachiman
Hunted69
Hachiman
11
1 / 4 / 4
6,934
533
5,136
8,148
2,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 6 / 0
7,212
555
5,890
12,150
3,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Shadow_Storm956
Cu Chulainn
11
2 / 4 / 1
6,505
500
6,212
8,344
5,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
2 / 3 / 2
5,998
461
4,675
11,274
8,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
24
Kills
10
11
Deaths
24
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
L
Hachiman
Hunted69
Hachiman
1
4
4
0.75
W
Nike
3
4
2
1
L
4
6
0
0.67
W
6
1
5
8.5
L
Cu Chulainn
Shadow_Storm956
Cu Chulainn
2
4
1
0.63
W
2
4
1
0.63
L
2
3
2
1
W
Hou Yi
4
1
2
5
W
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,615
Damage
22,845
38,763
Taken
48,080
15,203
Mitigated
24,193
8,497
Healing
10,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
932
0
0
989
8,164
3,625
0
4,484
3,680
20,780
0
L
Hachiman
Hunted69
Hachiman
5,136
2,726
0
2,303
8,148
2,261
58
1,737
6,411
0
38,274
W
Nike
5,394
878
0
1,044
8,373
4,583
0
742
7,631
0
36,650
L
5,890
1,609
0
3,616
12,150
3,722
0
2,570
9,505
0
32,324
W
7,552
585
0
197
5,500
1,978
832
723
4,777
49,854
0
L
Cu Chulainn
Shadow_Storm956
Cu Chulainn
6,212
1,564
0
1,225
8,344
5,604
0
232
7,672
0
30,528
W
5,028
824
0
396
7,380
2,765
132
1,516
5,864
15,113
0
L
4,675
481
0
2,443
11,274
8,981
0
3,557
7,717
13,104
0
W
Hou Yi
5,754
3,925
0
1,519
6,448
1,781
2,790
1,099
5,349
0
49,640
W
8,887
3,999
0
5,341
11,062
4,096
628
1,527
9,535
0
37,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,315
Gold Earned
32,259
317
Minions Killed
262
0
Camps Cleared
0
1,210,020
Distance Traveled
1,144,467
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,610
432
58
4
0
201,418
1
L
Hachiman
6,934
533
71
5
0
210,097
2
W
Nike
7,597
584
68
5
0
238,791
4
L
Pele
7,212
555
61
5
0
251,725
1
W
Merlin
8,455
650
90
7
0
247,388
1
L
Cu Chulainn
6,505
500
63
5
0
244,272
0
W
Cthulhu
6,462
497
12
1
0
255,143
0
L
Ares
5,998
461
9
1
0
236,955
0
W
Hou Yi
7,701
592
87
7
0
206,270
1
W
Set
8,100
623
60
5
0
262,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role