Player Matchup

Osiris
Osiris
NolaniSky
Osiris
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Patcanha
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
Sselade
Bakasura
Level 3
God Stats
8W - 8L
1,500 SR
Queue Stats
21W - 24L
1,276 Elo+
Solo
Agni
Agni
gunnabonya
Agni
Level 17
God Stats
3W - 3L
1,937 SR
Queue Stats
141W - 149L
1,504 Elo+
Solo
Yemoja
Yemoja
圣之浩劫
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Team Averages
Level 5
1,587 SR
1,456 Elo+

VS

Team Averages
Level 20
1,492 SR
1,356 Elo+
Arachne
Arachne
CodeReddX
Arachne
Level 29
God Stats
19W - 11L
1,748 SR
Queue Stats
251W - 278L
1,403 Elo+
Solo
Yemoja
Yemoja
FeudalCactus
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,056 Elo+
Solo
Tiamat
Tiamat
bills1791
Tiamat
Level 28
God Stats
24W - 30L
1,313 SR
Queue Stats
99W - 104L
1,369 Elo+
Solo
Tyr
Tyr
goruto3
Tyr
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 44L
1,486 Elo+
Solo
Neith
Neith
weboomboom
Neith
Level 12
God Stats
2W - 2L
1,400 SR
Queue Stats
14W - 18L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
NolaniSky
Osiris
9
0 / 10 / 3
6,186
387
2,136
10,920
6,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
Patcanha
Neith
11
2 / 4 / 2
6,842
428
7,514
10,832
3,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Sselade
Bakasura
11
2 / 4 / 1
7,050
441
2,950
10,660
3,340
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 6 / 1
7,653
478
6,983
8,844
3,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
12
1 / 3 / 0
7,136
446
3,937
8,381
5,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CodeReddX
Arachne
13
5 / 1 / 3
8,067
504
7,982
9,870
3,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
12
2 / 3 / 2
7,884
493
1,839
7,556
4,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
bills1791
Tiamat
14
5 / 3 / 5
8,653
541
5,731
9,136
5,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyr
14
6 / 0 / 1
8,693
543
4,040
8,072
4,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
13
6 / 3 / 4
8,302
519
8,559
9,546
3,187
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
7
Kills
24
27
Deaths
10
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
CodeReddX
Arachne
5
1
3
6.5
W
Yemoja
2
3
2
1
L
Osiris
NolaniSky
Osiris
0
10
3
0.15
L
Neith
Patcanha
Neith
2
4
2
0.75
L
Bakasura
Sselade
Bakasura
2
4
1
0.63
W
Tiamat
bills1791
Tiamat
5
3
5
2.5
W
Tyr
6
0
1
6.5
L
2
6
1
0.42
W
Neith
6
3
4
2.67
L
Yemoja
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,520
Damage
28,151
49,637
Taken
44,180
21,809
Mitigated
21,205
7,589
Healing
10,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
CodeReddX
Arachne
7,982
6,759
0
2,360
9,870
3,485
0
1,570
8,076
0
43,100
W
Yemoja
1,839
825
415
553
7,556
4,359
673
780
6,736
18,863
0
L
Osiris
NolaniSky
Osiris
2,136
1,628
0
278
10,920
6,588
0
1,154
9,645
0
15,684
L
Neith
Patcanha
Neith
7,514
4,179
0
2,853
10,832
3,763
726
1,532
9,300
0
28,354
L
Bakasura
Sselade
Bakasura
2,950
2,074
0
1,611
10,660
3,340
0
246
10,389
0
41,028
W
Tiamat
bills1791
Tiamat
5,731
1,742
0
2,072
9,136
5,368
572
3,640
5,468
40,212
0
W
Tyr
4,040
965
0
3,315
8,072
4,806
1,303
1,749
6,223
0
35,630
L
6,983
526
0
2,054
8,844
3,030
736
3,324
5,520
43,125
0
W
Neith
8,559
3,534
0
2,240
9,546
3,187
1,978
3,181
6,315
0
45,976
L
Yemoja
3,937
1,160
355
438
8,381
5,088
138
1,314
6,867
26,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,867
Gold Earned
41,599
309
Minions Killed
350
0
Camps Cleared
0
1,243,994
Distance Traveled
1,304,637
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,067
504
79
5
0
324,407
0
W
Yemoja
7,884
493
31
2
0
261,449
0
L
Osiris
6,186
387
35
2
0
213,652
0
L
Neith
6,842
428
47
3
0
258,930
0
L
Bakasura
7,050
441
66
4
0
266,260
0
W
Tiamat
8,653
541
67
4
0
256,727
1
W
Tyr
8,693
543
84
5
0
216,362
2
L
Agni
7,653
478
100
6
0
235,774
0
W
Neith
8,302
519
89
6
0
245,692
0
L
Yemoja
7,136
446
61
4
0
269,378
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role