Player Matchup

Yemoja
Yemoja
FroOobs
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,639 Elo+
Party 2
Izanami
Izanami
HappyHeino
Izanami
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
Ibai3
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,182 Elo+
Party 3
Kukulkan
Kukulkan
Maagd12
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,182 Elo+
Party 3
Odin
Odin
Victtro
Odin
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 6L
1,128 Elo+
Party 3
Team Averages
Level 3
1,500 SR
1,326 Elo+

VS

Team Averages
Level 11
1,290 SR
1,235 Elo+
Cerberus
Cerberus
BarsikLRU
Cerberus
Level 11
God Stats
7W - 8L
1,319 SR
Queue Stats
128W - 131L
1,277 Elo+
Party 1
Neith
Neith
Phoeni1x
Neith
Level 10
God Stats
5W - 4L
1,561 SR
Queue Stats
113W - 118L
1,233 Elo+
Party 1
Artemis
Artemis
RussianMax
Artemis
Level 7
God Stats
19W - 26L
1,092 SR
Queue Stats
19W - 28L
1,043 Elo+
Party 1
Fenrir
Fenrir
neomorphe
Fenrir
Level 14
God Stats
3W - 10L
978 SR
Queue Stats
33W - 44L
1,269 Elo+
Solo
Raijin
Raijin
nlfyrdc
Raijin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 93L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FroOobs
Yemoja
13
0 / 6 / 8
8,497
405
2,932
11,750
6,193
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Izanami
HappyHeino
Izanami
15
5 / 8 / 3
10,253
488
13,740
17,226
6,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Ibai3
Nemesis
15
6 / 4 / 12
10,020
477
7,443
12,995
5,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
Maagd12
Kukulkan
16
14 / 4 / 12
11,830
563
19,868
9,774
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
Victtro
Odin
15
8 / 3 / 20
10,301
491
8,064
14,822
13,068
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BarsikLRU
Cerberus
14
2 / 10 / 5
9,366
446
8,080
23,378
13,969
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Neith
Phoeni1x
Neith
16
7 / 2 / 7
10,301
491
12,419
12,530
4,921
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
RussianMax
Artemis
14
5 / 7 / 1
9,504
453
9,141
11,591
4,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
neomorphe
Fenrir
15
8 / 3 / 9
10,563
503
8,530
14,199
5,590
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
nlfyrdc
Raijin
13
3 / 13 / 5
8,730
416
8,754
14,052
4,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
52
33
Kills
25
25
Deaths
35
55
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BarsikLRU
Cerberus
2
10
5
0.45
W
Yemoja
FroOobs
Yemoja
0
6
8
0.67
W
Izanami
HappyHeino
Izanami
5
8
3
0.81
W
Nemesis
Ibai3
Nemesis
6
4
12
3
W
Kukulkan
Maagd12
Kukulkan
14
4
12
5
L
Neith
Phoeni1x
Neith
7
2
7
5.25
L
Artemis
RussianMax
Artemis
5
7
1
0.79
W
Odin
Victtro
Odin
8
3
20
6
L
Fenrir
neomorphe
Fenrir
8
3
9
4.17
L
Raijin
nlfyrdc
Raijin
3
13
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,047
Damage
46,924
66,567
Taken
75,750
33,947
Mitigated
33,537
11,434
Healing
15,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BarsikLRU
Cerberus
8,080
712
0
5,397
23,378
13,969
154
7,903
15,350
46,078
0
W
Yemoja
FroOobs
Yemoja
2,932
902
2,336
1,857
11,750
6,193
712
2,659
9,091
15,897
0
W
Izanami
HappyHeino
Izanami
13,740
8,466
0
3,135
17,226
6,469
3,835
1,837
15,389
0
66,225
W
Nemesis
Ibai3
Nemesis
7,443
3,620
0
2,702
12,995
5,032
0
3,288
9,707
0
40,979
W
Kukulkan
Maagd12
Kukulkan
19,868
4,736
0
0
9,774
3,185
789
4,379
5,395
53,638
0
L
Neith
Phoeni1x
Neith
12,419
4,720
0
5,034
12,530
4,921
1,290
1,888
10,642
0
52,394
L
Artemis
RussianMax
Artemis
9,141
4,459
0
1,152
11,591
4,563
370
5,119
6,397
0
43,062
W
Odin
Victtro
Odin
8,064
3,617
0
1,404
14,822
13,068
169
4,671
10,151
0
31,563
L
Fenrir
neomorphe
Fenrir
8,530
3,113
0
2,763
14,199
5,590
0
3,335
10,864
0
42,235
L
Raijin
nlfyrdc
Raijin
8,754
1,026
0
659
14,052
4,494
779
4,555
9,447
43,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,901
Gold Earned
48,464
328
Minions Killed
381
0
Camps Cleared
0
1,742,717
Distance Traveled
1,675,624
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,366
446
87
4
0
363,272
3
W
Yemoja
8,497
405
28
1
0
281,697
0
W
Izanami
10,253
488
112
5
0
336,967
4
W
Nemesis
10,020
477
67
3
0
424,026
2
W
Kukulkan
11,830
563
77
4
0
315,892
0
L
Neith
10,301
491
98
5
0
375,332
0
L
Artemis
9,504
453
64
3
0
323,638
6
W
Odin
10,301
491
44
2
0
384,135
4
L
Fenrir
10,563
503
72
3
0
333,803
0
L
Raijin
8,730
416
60
3
0
279,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role