Player Matchup

Odin
Odin
Caio Cesar9364
Odin
Level 14
God Stats
4W - 1L
1,705 SR
Queue Stats
14W - 14L
1,426 Elo+
Solo
Cthulhu
Cthulhu
Dexzel
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 26L
1,500 Elo+
Party 1
Izanami
Izanami
LostNido
Izanami
Level 27
God Stats
5W - 1L
1,514 SR
Queue Stats
217W - 185L
1,559 Elo+
Solo
Ao Kuang
Ao Kuang
Zendavastus
Ao Kuang
Level 69
God Stats
6W - 3L
1,707 SR
Queue Stats
77W - 75L
1,453 Elo+
Party 1
Danzaburou
Danzaburou
jinzomexa
Danzaburou
Level 27
God Stats
11W - 9L
1,409 SR
Queue Stats
81W - 69L
1,330 Elo+
Solo
Team Averages
Level 28
1,567 SR
1,454 Elo+

VS

Team Averages
Level 24
1,504 SR
1,421 Elo+
Artemis
Artemis
Baconboy0
Artemis
Level 29
God Stats
20W - 26L
1,469 SR
Queue Stats
44W - 64L
1,394 Elo+
Solo
Raijin
Raijin
Dellanoo
Raijin
Level 12
God Stats
4W - 8L
1,427 SR
Queue Stats
110W - 128L
1,463 Elo+
Solo
Cerberus
Cerberus
LialsAppa
Cerberus
Level 27
God Stats
3W - 1L
1,310 SR
Queue Stats
43W - 56L
1,269 Elo+
Solo
Arachne
Arachne
iSnoWvy
Arachne
Level 25
God Stats
7W - 7L
1,833 SR
Queue Stats
95W - 97L
1,512 Elo+
Solo
Skadi
Skadi
kick01
Skadi
Level 26
God Stats
8W - 10L
1,482 SR
Queue Stats
50W - 47L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 0
8,950
526
1,186
7,524
7,206
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
Dexzel
Cthulhu
13
1 / 3 / 5
8,491
499
4,407
11,415
7,180
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
LostNido
Izanami
17
7 / 1 / 1
11,407
671
12,576
11,516
4,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
Zendavastus
Ao Kuang
15
1 / 1 / 2
9,353
550
4,055
10,367
3,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
jinzomexa
Danzaburou
15
3 / 4 / 3
9,938
585
6,611
12,472
5,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Baconboy0
Artemis
14
1 / 1 / 2
8,644
508
6,700
7,071
2,688
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Raijin
Dellanoo
Raijin
15
3 / 6 / 0
8,361
492
6,190
11,126
3,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
LialsAppa
Cerberus
1
0 / 0 / 0
4,594
270
0
0
0
Arachne
iSnoWvy
Arachne
9
0 / 2 / 1
6,352
374
3,066
8,523
2,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Skadi
kick01
Skadi
15
6 / 3 / 3
8,756
515
10,358
13,635
4,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
12
Kills
10
10
Deaths
12
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
Baconboy0
Artemis
1
1
2
2
W
0
1
0
0
L
Raijin
Dellanoo
Raijin
3
6
0
0.5
W
Cthulhu
Dexzel
Cthulhu
1
3
5
1.17
L
Cerberus
LialsAppa
Cerberus
0
0
0
0
W
Izanami
LostNido
Izanami
7
1
1
7.5
W
Ao Kuang
Zendavastus
Ao Kuang
1
1
2
2
L
Arachne
iSnoWvy
Arachne
0
2
1
0.25
W
Danzaburou
jinzomexa
Danzaburou
3
4
3
1.13
L
Skadi
kick01
Skadi
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,835
Damage
26,314
53,294
Taken
40,355
27,891
Mitigated
13,944
15,768
Healing
12,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Baconboy0
Artemis
6,700
3,718
0
1,932
7,071
2,688
0
1,864
5,207
0
44,915
W
1,186
0
0
1,880
7,524
7,206
1,567
472
7,052
0
38,109
L
Raijin
Dellanoo
Raijin
6,190
402
0
2,483
11,126
3,943
0
1,523
9,603
58,833
0
W
Cthulhu
Dexzel
Cthulhu
4,407
185
118
744
11,415
7,180
324
621
10,794
25,467
0
L
Cerberus
LialsAppa
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
LostNido
Izanami
12,576
6,422
0
4,074
11,516
4,720
4,184
2,853
8,663
0
93,388
W
Ao Kuang
Zendavastus
Ao Kuang
4,055
1,220
0
5,459
10,367
3,510
868
701
9,666
54,935
0
L
Arachne
iSnoWvy
Arachne
3,066
2,036
0
4,056
8,523
2,700
0
666
7,857
0
27,159
W
Danzaburou
jinzomexa
Danzaburou
6,611
2,913
0
3,493
12,472
5,275
1,090
1,543
10,929
0
56,680
L
Skadi
kick01
Skadi
10,358
5,085
0
4,191
13,635
4,613
446
4,409
9,226
0
50,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,139
Gold Earned
36,707
500
Minions Killed
336
0
Camps Cleared
0
1,495,087
Distance Traveled
1,082,609
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,644
508
92
5
0
277,955
2
W
Odin
8,950
526
73
4
0
298,537
0
L
Raijin
8,361
492
105
6
0
279,187
2
W
Cthulhu
8,491
499
51
3
0
291,036
1
L
Cerberus
4,594
270
0
0
0
0
0
W
Izanami
11,407
671
176
10
0
318,326
2
W
Ao Kuang
9,353
550
106
6
0
330,469
0
L
Arachne
6,352
374
59
3
0
242,854
4
W
Danzaburou
9,938
585
94
6
0
256,719
2
L
Skadi
8,756
515
80
5
0
282,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role