Player Matchup

Hun Batz
Hun Batz
halolimit
Hun Batz
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,390 Elo+
Party 1
Cthulhu
Cthulhu
pspreborn
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,390 Elo+
Party 1
Discordia
Discordia
toasteus
Discordia
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,390 Elo+
Party 1
Team Averages
Level 36
1,500 SR
1,390 Elo+

VS

Team Averages
Level 21
1,419 SR
1,402 Elo+
Izanami
Izanami
ReadyChucky
Izanami
Level 23
God Stats
15W - 6L
1,835 SR
Queue Stats
123W - 122L
1,359 Elo+
Solo
Rama
Rama
Sootily
Rama
Level 15
God Stats
3W - 2L
1,301 SR
Queue Stats
40W - 48L
1,552 Elo+
Solo
Janus
Janus
Tovusito
Janus
Level 26
God Stats
2W - 4L
1,121 SR
Queue Stats
33W - 49L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
halolimit
Hun Batz
10
0 / 9 / 3
7,053
588
6,600
13,543
4,756
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
pspreborn
Cthulhu
10
3 / 6 / 0
7,636
636
5,149
17,989
16,146
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
toasteus
Discordia
10
0 / 8 / 2
6,866
572
7,180
8,865
3,636
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ReadyChucky
Izanami
12
8 / 0 / 8
9,481
790
7,203
7,473
3,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rama
Sootily
Rama
15
12 / 0 / 9
10,490
874
19,178
11,674
4,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Tovusito
Janus
12
3 / 3 / 14
8,939
745
7,251
7,214
1,881
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
54
3
Kills
23
23
Deaths
3
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Izanami
ReadyChucky
Izanami
8
0
8
12
W
Rama
Sootily
Rama
12
0
9
16.5
W
Janus
Tovusito
Janus
3
3
14
3.33
L
Hun Batz
halolimit
Hun Batz
0
9
3
0.17
L
Cthulhu
pspreborn
Cthulhu
3
6
0
0.5
L
Discordia
toasteus
Discordia
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,929
Damage
33,632
40,397
Taken
26,361
24,538
Mitigated
9,042
1,933
Healing
13,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ReadyChucky
Izanami
7,203
4,329
529
2,069
7,473
3,148
538
3,882
3,591
0
28,828
W
Rama
Sootily
Rama
19,178
11,101
0
7,510
11,674
4,013
1,821
5,785
5,889
0
64,167
W
Janus
Tovusito
Janus
7,251
647
796
2,177
7,214
1,881
517
2,695
4,519
24,835
0
L
Hun Batz
halolimit
Hun Batz
6,600
628
246
691
13,543
4,756
0
2,925
10,618
0
28,894
L
Cthulhu
pspreborn
Cthulhu
5,149
443
0
250
17,989
16,146
0
3,376
14,613
14,233
0
L
Discordia
toasteus
Discordia
7,180
864
0
746
8,865
3,636
0
1,066
7,799
23,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,555
Gold Earned
28,910
91
Minions Killed
161
0
Camps Cleared
0
503,445
Distance Traveled
577,440
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,481
790
47
4
0
193,977
0
W
Rama
10,490
874
82
7
0
186,524
1
W
Janus
8,939
745
32
3
0
196,939
0
L
Hun Batz
7,053
588
39
3
0
172,926
1
L
Cthulhu
7,636
636
22
2
0
191,426
0
L
Discordia
6,866
572
30
3
0
139,093
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role