Player Matchup

Nu Wa
Nu Wa
Diamond III
Abhordium
Nu Wa
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Platinum III
ImNotHidraxon
Danzaburou
Platinum III
Level 106
God Stats
3W - 3L
1,816 SR
Queue Stats
159W - 125L
2,031 MMR
Party 1
Eset
Eset
Masters
MïsterOne
Eset
Masters
Level 159
God Stats
22W - 12L
1,895 SR
Queue Stats
512W - 475L
2,647 MMR
Solo
Guan Yu
Guan Yu
Diamond V
Sent8
Guan Yu
Diamond V
Level 159
God Stats
52W - 39L
1,609 SR
Queue Stats
524W - 502L
2,013 MMR
Party 1
Awilix
Awilix
Diamond III
VikingsUwU
Awilix
Diamond III
Level 160
God Stats
4W - 10L
1,449 SR
Queue Stats
202W - 184L
2,344 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 149
1,654 SR
2,107 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 129
1,567 SR
1,882 MMR
Anhur
Anhur
Masters
Astrày
Anhur
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Diamond V
Dreamflight
Hera
Diamond V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Masters
Serpentyn
Camazotz
Masters
Level 160
God Stats
4W - 10L
1,528 SR
Queue Stats
457W - 448L
2,341 MMR
Solo
Artio
Artio
Diamond V
SugarFree69
Artio
Diamond V
Level 129
God Stats
0W - 1L
1,802 SR
Queue Stats
142W - 129L
2,117 MMR
Solo
Hercules
Hercules
Platinum I
TrEksi
Hercules
Platinum I
Level 110
God Stats
13W - 17L
1,505 SR
Queue Stats
407W - 392L
1,951 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Abhordium
Nu Wa
17
2 / 5 / 12
11,481
574
15,114
8,853
2,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
ImNotHidraxon
Danzaburou
20
8 / 1 / 5
12,816
641
15,982
12,337
5,424
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
5 / 0 / 14
12,276
614
8,388
12,110
10,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
Sent8
Guan Yu
18
1 / 2 / 6
11,523
576
11,151
18,296
22,438
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Awilix
VikingsUwU
Awilix
20
9 / 2 / 10
12,835
642
13,728
14,462
6,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
AphroditeSetPersephoneAo KuangApollo

VS

Bans
Chang'eYemojaThe MorriganCerberusScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Astrày
Anhur
16
0 / 2 / 0
9,682
484
6,892
12,464
3,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 6 / 1
9,620
481
8,570
10,976
3,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
Serpentyn
Camazotz
17
6 / 6 / 2
10,721
536
14,699
24,618
9,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
1 / 6 / 8
8,969
448
3,072
18,277
11,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
TrEksi
Hercules
17
2 / 5 / 2
10,572
529
6,497
22,588
19,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
23
25
Kills
10
10
Deaths
25
47
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Abhordium
Nu Wa
2
5
12
1.6
L
Anhur
Astrày
Anhur
0
2
0
0
L
1
6
1
0.25
W
Danzaburou
ImNotHidraxon
Danzaburou
8
1
5
10.5
W
5
0
14
12
W
Guan Yu
Sent8
Guan Yu
1
2
6
2
L
Camazotz
Serpentyn
Camazotz
6
6
2
1.17
L
1
6
8
0.83
L
Hercules
TrEksi
Hercules
2
5
2
0.6
W
Awilix
VikingsUwU
Awilix
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,363
Damage
39,730
66,058
Taken
88,923
47,670
Mitigated
47,904
30,287
Healing
30,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Abhordium
Nu Wa
15,114
3,210
0
1,708
8,853
2,628
2,068
2,772
6,081
84,449
0
L
Anhur
Astrày
Anhur
6,892
3,415
0
4,330
12,464
3,796
0
2,657
9,685
0
71,931
L
8,570
1,218
0
534
10,976
3,275
45
2,688
8,152
78,369
0
W
Danzaburou
ImNotHidraxon
Danzaburou
15,982
10,241
0
5,829
12,337
5,424
4,430
2,303
10,034
0
109,611
W
8,388
1,974
1,827
5,941
12,110
10,649
852
3,301
8,809
35,798
0
W
Guan Yu
Sent8
Guan Yu
11,151
2,318
2,208
10,770
18,296
22,438
1,141
1,174
16,597
0
72,971
L
Camazotz
Serpentyn
Camazotz
14,699
6,464
0
11,297
24,618
9,356
0
7,383
16,536
0
90,575
L
3,072
146
448
4,156
18,277
11,934
0
5,253
12,718
25,462
0
L
Hercules
TrEksi
Hercules
6,497
2,984
0
9,660
22,588
19,543
0
4,110
18,330
2,291
61,982
W
Awilix
VikingsUwU
Awilix
13,728
7,097
0
2,004
14,462
6,531
366
3,474
10,963
0
101,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,931
Gold Earned
49,564
622
Minions Killed
622
0
Camps Cleared
0
2,039,799
Distance Traveled
1,881,488
40
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,481
574
152
8
0
354,822
8
L
Anhur
9,682
484
141
7
0
349,034
7
L
Hera
9,620
481
152
8
0
358,708
5
W
Danzaburou
12,816
641
162
8
0
372,126
6
W
Eset
12,276
614
32
2
0
401,370
13
W
Guan Yu
11,523
576
146
7
0
431,409
7
L
Camazotz
10,721
536
137
7
0
419,097
3
L
Artio
8,969
448
50
3
0
391,143
5
L
Hercules
10,572
529
142
7
0
363,506
7
W
Awilix
12,835
642
130
7
0
480,072
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role