Player Matchup

Izanami
Izanami
BestManOK
Izanami
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
LTOptmus
Odin
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 8L
1,601 Elo+
Solo
Ne Zha
Ne Zha
Mkarn
Ne Zha
Level 17
God Stats
4W - 4L
1,590 SR
Queue Stats
138W - 117L
1,557 Elo+
Solo
Awilix
Awilix
NickerioZzz
Awilix
Level 18
God Stats
18W - 13L
1,519 SR
Queue Stats
31W - 29L
1,563 Elo+
Solo
Danzaburou
Danzaburou
renarina
Danzaburou
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 13
1,522 SR
1,544 Elo+

VS

Team Averages
Level 23
1,556 SR
1,598 Elo+
Ne Zha
Ne Zha
BrxiN3
Ne Zha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 56L
1,723 Elo+
Solo
Kukulkan
Kukulkan
Endboss2000
Kukulkan
Level 17
God Stats
0W - 1L
1,744 SR
Queue Stats
10W - 10L
1,581 Elo+
Solo
Zhong Kui
Zhong Kui
JamesPirate
Zhong Kui
Level 14
God Stats
74W - 73L
1,319 SR
Queue Stats
422W - 427L
1,513 Elo+
Solo
Cernunnos
Cernunnos
XenboMorph
Cernunnos
Level 29
God Stats
12W - 10L
1,500 SR
Queue Stats
107W - 89L
1,673 Elo+
Solo
King Arthur
King Arthur
Zccbook
King Arthur
Level 28
God Stats
1W - 1L
1,715 SR
Queue Stats
52W - 54L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BestManOK
Izanami
18
3 / 5 / 1
11,024
580
13,661
15,142
4,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odin
15
6 / 8 / 2
9,460
498
3,805
12,738
8,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ne Zha
Mkarn
Ne Zha
14
3 / 4 / 7
9,230
486
6,832
13,761
8,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Awilix
16
6 / 3 / 6
9,558
503
12,827
12,752
4,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
renarina
Danzaburou
17
6 / 2 / 5
10,980
578
13,694
13,011
4,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BrxiN3
Ne Zha
18
11 / 5 / 5
11,228
591
17,714
17,875
9,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
Endboss2000
Kukulkan
13
1 / 6 / 11
8,597
452
8,196
10,756
3,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
JamesPirate
Zhong Kui
18
6 / 3 / 4
10,828
570
10,797
15,854
10,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cernunnos
XenboMorph
Cernunnos
12
1 / 7 / 2
7,832
412
5,316
11,479
3,892
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

King Arthur
Zccbook
King Arthur
16
3 / 3 / 4
9,129
480
7,079
14,570
14,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
48
24
Kills
22
22
Deaths
24
21
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
BestManOK
Izanami
3
5
1
0.7
L
Ne Zha
BrxiN3
Ne Zha
11
5
5
2.7
L
Kukulkan
Endboss2000
Kukulkan
1
6
11
1.08
L
Zhong Kui
JamesPirate
Zhong Kui
6
3
4
2.67
W
Odin
6
8
2
0.88
W
Ne Zha
Mkarn
Ne Zha
3
4
7
1.63
W
Awilix
6
3
6
3
L
Cernunnos
XenboMorph
Cernunnos
1
7
2
0.29
L
King Arthur
Zccbook
King Arthur
3
3
4
1.67
W
Danzaburou
renarina
Danzaburou
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,819
Damage
49,102
67,404
Taken
70,534
31,706
Mitigated
41,637
21,664
Healing
23,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BestManOK
Izanami
13,661
9,842
0
5,167
15,142
4,481
943
138
14,537
0
88,260
L
Ne Zha
BrxiN3
Ne Zha
17,714
6,175
0
7,300
17,875
9,273
0
0
17,750
0
80,450
L
Kukulkan
Endboss2000
Kukulkan
8,196
1,368
0
107
10,756
3,938
534
0
10,606
38,203
0
L
Zhong Kui
JamesPirate
Zhong Kui
10,797
1,480
169
10,650
15,854
10,149
2,162
0
15,754
65,446
0
W
Odin
3,805
1,883
0
334
12,738
8,943
20
7,375
5,313
0
27,480
W
Ne Zha
Mkarn
Ne Zha
6,832
2,080
0
4,976
13,761
8,865
151
3,899
9,862
0
42,911
W
Awilix
12,827
3,813
0
3,897
12,752
4,579
0
4,035
8,667
0
61,328
L
Cernunnos
XenboMorph
Cernunnos
5,316
1,858
0
1,580
11,479
3,892
585
0
11,479
0
35,836
L
King Arthur
Zccbook
King Arthur
7,079
1,341
0
3,364
14,570
14,385
298
0
14,520
0
41,480
W
Danzaburou
renarina
Danzaburou
13,694
7,869
318
6,972
13,011
4,838
1,279
3,546
9,465
0
76,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,252
Gold Earned
47,614
480
Minions Killed
494
0
Camps Cleared
0
1,704,069
Distance Traveled
1,663,722
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,024
580
171
9
0
274,655
5
L
Ne Zha
11,228
591
127
7
0
337,728
0
L
Kukulkan
8,597
452
72
4
0
320,646
4
L
Zhong Kui
10,828
570
156
8
0
316,785
4
W
Odin
9,460
498
45
2
0
300,584
1
W
Ne Zha
9,230
486
52
3
0
379,504
5
W
Awilix
9,558
503
85
4
0
410,644
2
L
Cernunnos
7,832
412
65
3
0
335,998
2
L
King Arthur
9,129
480
74
4
0
352,565
4
W
Danzaburou
10,980
578
127
7
0
338,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role