Player Matchup

Medusa
Medusa
Denkiven
Medusa
Level 112
God Stats
1W - 1L
1,632 SR
Queue Stats
54W - 49L
1,592 Elo+
Solo
Horus
Horus
Rubbic97
Horus
Level 57
God Stats
9W - 8L
1,585 SR
Queue Stats
96W - 87L
1,526 Elo+
Solo
Osiris
Osiris
SoVeryLostttt
Osiris
Level 70
God Stats
15W - 22L
1,652 SR
Queue Stats
978W - 965L
1,614 Elo+
Solo
Freya
Freya
sakemajkake
Freya
Level 60
God Stats
0W - 2L
1,297 SR
Queue Stats
32W - 27L
1,127 Elo+
Solo
Arachne
Arachne
vigor77
Arachne
Level 64
God Stats
7W - 10L
1,245 SR
Queue Stats
106W - 117L
1,303 Elo+
Solo
Team Averages
Level 73
1,482 SR
1,432 Elo+

VS

Team Averages
Level 107
1,449 SR
1,479 Elo+
Anubis
Anubis
B00m3r
Anubis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
EckoSan
Vamana
Level 160
God Stats
13W - 8L
1,302 SR
Queue Stats
668W - 678L
1,577 Elo+
Solo
Vulcan
Vulcan
IvanGacov
Vulcan
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,375 Elo+
Solo
Cupid
Cupid
Rоmmy
Cupid
Level 154
God Stats
3W - 2L
1,445 SR
Queue Stats
72W - 87L
1,514 Elo+
Solo
Cerberus
Cerberus
SZISINHO
Cerberus
Level 54
God Stats
9W - 4L
1,498 SR
Queue Stats
184W - 213L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Denkiven
Medusa
16
7 / 8 / 3
11,290
491
21,759
21,346
5,692
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
Rubbic97
Horus
13
0 / 8 / 6
9,427
410
4,154
22,190
18,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
9 / 7 / 3
12,647
550
16,671
27,250
22,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 11 / 0
8,432
367
7,023
20,646
6,314
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
vigor77
Arachne
16
2 / 5 / 4
9,933
432
9,653
22,283
7,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
B00m3r
Anubis
20
19 / 3 / 9
13,679
595
28,063
18,218
10,136
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
EckoSan
Vamana
20
6 / 1 / 11
14,383
625
15,690
22,474
16,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
IvanGacov
Vulcan
18
4 / 8 / 9
11,982
521
23,416
12,537
6,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cupid
Rоmmy
Cupid
19
7 / 3 / 8
12,435
541
14,561
16,533
6,875
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
SZISINHO
Cerberus
18
3 / 4 / 15
12,510
544
7,411
22,516
27,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
91
18
Kills
39
39
Deaths
19
16
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Anubis
B00m3r
Anubis
19
3
9
7.83
L
Medusa
Denkiven
Medusa
7
8
3
1.06
W
Vamana
EckoSan
Vamana
6
1
11
11.5
W
Vulcan
IvanGacov
Vulcan
4
8
9
1.06
L
Horus
Rubbic97
Horus
0
8
6
0.38
W
Cupid
Rоmmy
Cupid
7
3
8
3.67
W
Cerberus
SZISINHO
Cerberus
3
4
15
2.63
L
9
7
3
1.5
L
0
11
0
0
L
Arachne
vigor77
Arachne
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,260
Damage
89,141
113,715
Taken
92,278
60,384
Mitigated
66,414
34,732
Healing
34,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
B00m3r
Anubis
28,063
1,310
0
10,012
18,218
10,136
532
1,756
16,462
94,154
0
L
Medusa
Denkiven
Medusa
21,759
10,193
0
7,062
21,346
5,692
245
9,593
11,753
0
75,344
W
Vamana
EckoSan
Vamana
15,690
9,993
0
12,146
22,474
16,327
1,454
3,649
18,825
0
111,076
W
Vulcan
IvanGacov
Vulcan
23,416
10,203
0
1,231
12,537
6,022
2,220
1,022
11,515
76,991
0
L
Horus
Rubbic97
Horus
4,154
2,321
2,563
4,064
22,190
18,117
518
12,503
9,687
0
21,051
W
Cupid
Rоmmy
Cupid
14,561
7,728
495
5,845
16,533
6,875
3,651
0
16,533
0
97,102
W
Cerberus
SZISINHO
Cerberus
7,411
284
0
4,943
22,516
27,054
70
596
21,920
55,172
0
L
16,671
6,039
0
9,675
27,250
22,962
885
12,928
14,322
0
73,869
L
7,023
2,290
105
4,342
20,646
6,314
334
12,329
8,317
37,875
0
L
Arachne
vigor77
Arachne
9,653
7,005
0
6,921
22,283
7,299
402
11,537
10,746
0
64,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,729
Gold Earned
64,989
434
Minions Killed
691
0
Camps Cleared
0
2,052,607
Distance Traveled
2,154,041
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,679
595
142
6
0
407,469
3
L
Medusa
11,290
491
111
5
0
347,534
0
W
Vamana
14,383
625
189
8
0
461,303
2
W
Vulcan
11,982
521
127
6
0
405,293
0
L
Horus
9,427
410
28
1
0
436,676
7
W
Cupid
12,435
541
121
5
0
432,424
4
W
Cerberus
12,510
544
112
5
0
447,552
5
L
Osiris
12,647
550
120
5
0
415,062
0
L
Freya
8,432
367
75
3
0
376,925
6
L
Arachne
9,933
432
100
4
0
476,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role